Average User Score: 7.4Nov 18, 2013Are you a fun-haver, or a fun-hater? That is the only question you should ask yourself when considering whether to purchase this game.
ForAre you a fun-haver, or a fun-hater? That is the only question you should ask yourself when considering whether to purchase this game.
For those that played the prious Saint's Row games, this game provides a solid call-back to previously unsettled plot lines, gives humorous looks at the old crew, and provides a surprisingly charming look at the inter-personal relationships and growth of the Saint's crew members.
For everyone else it's just sheer over-the-top ridiculous fun. The controls are fantastic and the game plays smoothly even on older hardware. Coop is reliable and even more satisfying than going it alone. The fact that pretty much every single mission from start to finish is coop friendly is extra icing on an already delicious psychopathic cake.
The only real issue I have with this game is that there is a bit of monotony on the various side missions available. The game does a good job in breaking it up with the homie chatter, but it does start to wear after the third or fourth "go here, kill them" mission. Then again, it's always fresh and fun if you have a coop partner.… Expand
Average User Score: 3.3Nov 18, 2013I am 11 hours into the game, an unfortunately there are many glaring flaws in this game. I believe most of the technical issues willI am 11 hours into the game, an unfortunately there are many glaring flaws in this game. I believe most of the technical issues will eventually be resolved, but there are some serious design issues which really drag this game down.
I have long been a fan of the X series and I have been looking forward to this game for months, so my experience might be colored somewhat by my disappointment. I have been plagued with poor performance, constant game crashes which sometimes require a reboot to get out of, and numerous glitches in the trading system and missions that make advancement impossible.
Again, the technical issues will be resolved via patching. What may not be resolved are the design choices that depart from previous X games. To list:
1. You can no longer hop from ship to ship. You can own multiple ships and you can issue them limited orders, but your starting ship will be your ending ship and it will be the only one you pilot.
2. The trading network has been neutered. You can only issue trade commands for your freighters to sell or purchase goods in their system only. You can't set up the elaborate chains that were possible in X:TC.
3. Voice acting: You are chained to another character that has some of the worst voice acting I've heard since Final Fantasy X.
4. Menus, sub menus, sub-sub-menus: You can't just buy a gun or missile while floating in space. You need to dock your ship, walk to the individual merchant, open a conversation, request to see their goods, request to see their missiles, then request to buy them, then tell them how many you want. Seriously, restocking missiles is a 5-minute ordeal after every fight.
I think I see where they wanted to go with this game. They wanted to make it more appealing to the masses that were previously turned off by the massive learning curve the series holds. Unfortunately, instead of streamlining the game mechanics they just hid them behind a poorly-designed and time-consuming interface which is somehow more painful to deal with than the spreadsheets of the older games.
I want to like this game so much, but there are just too many glaring flaws to get much actual enjoyment.… Expand
Average User Score: 5.3Mar 16, 2013Dull, repetitive, shallow, and buggy. The voice acting is fun but is not enough to save the title from the horrific flaws with the game play.Dull, repetitive, shallow, and buggy. The voice acting is fun but is not enough to save the title from the horrific flaws with the game play. The game taunts you with an appealing story and hints at a satisfying dungeon-builder, but never quite delivers. The constraints on building prevent you from truly designing your dungeon freely and the endless cycle of hero invasions and ladder attacks quickly turn into endless drudgery.… Expand
Average User Score: 4.0Jan 8, 2013This game has a very interesting premise and if it were competently executed it would be a "must buy" title. Unfortunately, it is not. TheThis game has a very interesting premise and if it were competently executed it would be a "must buy" title. Unfortunately, it is not. The game struggles with abysmal path finding and major performance issues. Add to that a total lack of progress on promised updates, deceptive advertising, and a developer that lacks the desire or ability to communicate effectively with the community and you have a bargain bin game. It's amusing for a few hours but the game-breaking bugs and lack of anything resembling mid or late-game content will leave you unsatisfied.… Expand