Average User Score: 7.3Nov 1, 2013Sonic the Hedgehog has been quite the icon as of recent years. Hanging around for 22 years, the blue blur has drifted from Genesis Killer-AppSonic the Hedgehog has been quite the icon as of recent years. Hanging around for 22 years, the blue blur has drifted from Genesis Killer-App to Pop-Culture Icon. In 2013 comes Sonic's latest foray, Sonic: Lost World, a game that seeks to transform the character even further to help balance adrenaline and curiosity. Can Sonic go 3 for 3 on the Next-Gen Wii U, or will the blue streak break his streak?
Most people realize that the hedgehog's written plots aren't exactly works of Shakespeare, but this time they decided to have a little fun with the story to Lost World. Seeing Eggman, Sonic, and Tails interact with one another reveals a little bit about themselves, and they always have a one-liner afterwards. However, there are a couple holes in the plot. The wisps, making a return from Sonic Colors, are never explained why they're there, Knuckles and Amy play little to no role in the overall plot, and there can be a lot of cheesy lines. Fortunately, the plot does have its moments, with genuine character interaction, superb voice-work, and some points that can get a little dark. It's not exactly emmy-worthy, but for the blue blur himself, it's one of his better plots.
The layout for Lost World takes a lot after Sonic Colors, with a hexagon based map filled with the different levels you'll come across. Animals in this game act as collectables, and you'll need to collect them to unlock the later levels in the game. Fortunately, the amount you'll need won't have you running around for too long, and the carnival mini-games let you grab more than a handful of them. Red Medals also make a return, collectables that are hidden throughout each level. Some of them you'll have to think outside the box to find, but most of them are relatively harder to get than to find. Getting all the Red Medals will also provide for a very good bonus. There's certainly a lot to do in Lost World, but most of it will depend on how committed the player is to the game. While having a low time on a level is nice for bragging rights, there isn't a whole lot of incentive to do all the activities that the game wants you to do. But for the outgoing players who play everything the game has to offer, don't worry, this game certainly has a lot.
While the last few games expanded on a single style, Sonic: Lost World brings a whole new style to the table. Ditching the boost and re-learning the classic Spin Dash, Lost World takes a new idea into the speedy platformer. The Lost Hex not only contains an interesting landscape, but the levels are sporadically organized, and the first level has you traversing across cylindrical tubes suspended in mid-air. You can move completely around the tube without the fear of falling off. While these levels remind others of the exploits of Mario, the similarities begin and stop there, as the two couldn't be more different. These however aren't the only types of levels in the game, as the game sports several different types, enough to have you doing something different every level. Sonic now has three different speeds that one can activate by the press of a button. Sonic walks around at a smooth jog at all times, but holding down the ZR button will make him break into a run, with the ZL button being responsible for the Spin Dash. One last mechanic is Sonic's new acrobatic set of parkour abilities. Holding ZR on any landscape will have sonic wall-run, run straight up, jump between, or climb on any surface in the game.
Being able to grab onto any surface saves the player from a lot of unfair fall deaths, letting them continue their run. However, the game isn't exactly the best teacher, leaving most of the mechanics to figure out to the player, and while the game embraces experimentation in the beginning, later levels can get a little unforgiving. Compounding the problems is the overabundance of automated sections, which take control away from the player. Some assortments of springs and speed boosters can last for as long as 30 seconds. The boss battles against the Deadly Six don't fare much better, where some battles are ridiculously easy, and others can drag on for a while until you figure out yourself how to beat them.
Sonic: Lost World takes on a new face with its graphical fidelity, ditching detailed textures and complex shadows for a more simplistic art style that's easy on the eyes. Every level in the game is bright and colorful, and each one has its own flavor. However, the crowning achievement of the game is a 1080p resolution at a perfect 60 fps. The music is some of the best in the field. You can trust the next sonic game to have a fantastic soundtrack most of the time, and this game certainly holds true to that philosophy. You'll find just about every genre in this game. Every level track is fantastic, and sometimes you'll be tempted just to stop and listen.
It does a lot of things right and can keep the player extremely happy through and through, but things can make the player quit outright.… Expand