Average User Score: 7.9Mar 4, 2013Mark of The Ninja, truly a masterpiece in not only the indie genre, but the stealth genre as well. Klei knocks another one out of the park, with a truly magnificent title that challenges the player with puzzling stealthy and/or combative platforming. This is definitely one of the strong points of the title. You can choose whether to go through the game slicing and dicing all your enemies head-to head, sneakily scurry past everyone, without raising an alarm or killing a guard, or even a mixture of the two, silently killing the guards off, one-by-one. Mark of the Ninja just doesn't have some of the best stealth gameplay I've seen, either. Klei brings it's now signature artstyle to the table, the likes of which have been seen in their previous Shank titles. Notably less gruesomely gorey, the game presents remarkably clean lines with interesting design. The sound is spot on, and is represented by visual cues, so you know if that guard is going to hear you sprinting through the vents or not. The music is pleasant but satisfyingly unobtrusive, and the controls are tight and perfected. I played through the game using keyboard an mouse, but then went through part of the New Game+ mode using the XBXO 360 pad. I personally preferred keyboard and mouse for this stellar title. The game is not difficult, and is not terribly long, either. Dying only a few times during the length of the first playthrough, it lasted me roughly 6-7 hours, without raising alarms and being the super-stealthy ninja that I am. The different gameplay styles offer replayability, and the addicting gameplay will keep you coming back for more.
All things considered, Mark of the Ninja is definitely in my Top 10 Games of 2012.… Expand