|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 3.5Dec 25, 2015Got this game on launch, was able to play only about 5 games between all this time. The reason? The matchmaking is broken as it can be.Got this game on launch, was able to play only about 5 games between all this time. The reason? The matchmaking is broken as it can be. EA/DICE have gone dark and there are already reports stating that the majority of the team moved to Battlefield 5. So in other words, Broken Casual Game which won't be fixed. Do yourself a favor and stay away from this.… Expand
Average User Score: 2.6Jun 24, 2015The final game of the epic series is probably right up there with one of the worst ports in the history of gaming, simply atrocious. WB andThe final game of the epic series is probably right up there with one of the worst ports in the history of gaming, simply atrocious. WB and Rocksteady makes you think that the game is didrectly from Rocksteady, but little after starting the game, it was revealed that the game was actually ported and handled on PC by an external studio called 'Iron Galaxy Studios'. If that doesn't piss you off, well get this, that studios is made up of 12 people...that's right...12...more than 11...less than 13! They gave this monumental task of making the game on PC to 12 amatuer developers with a horrible track record.
I really don't know what to say. This is the last game I am gonna buy from WB and Rocksteady broke my trust. Not long ago I used to compare them with the greatest developers out there.
Ladies and Gentleman, this is how Batman died...… Expand
Average User Score: 8.1Jul 31, 2014Leading up to the release, I thought it was going to be just another shooter trying to market itself using the franchise's legacy. For theLeading up to the release, I thought it was going to be just another shooter trying to market itself using the franchise's legacy. For the case of Wolfenstein, the legacy of being the first one there - thats right, the original Wallenstein from id software is pretty much the first game that let you see through the eyes of the protagonist as you go from room to room, clearing enemies while wielding a gun on the bottom of the screen. Yep, it was the very 1st FPS in history.
The story takes place during the high point of World War 2 in Europe, you crash land into a Nazi occupied castle, accompanied by a small group of soldiers scattered from various regiments, you have a clear task of cutting the head of the snake and end this war. The game captures the agony of defeat at your most vulnerable time - just when you thought you had it won. It carries a very powerful and emotional punch to the gut itself, but what transpires during those darkest hours will haunt you throughout the rest of the game. It further connects you to the game on a very personal level. The characters that you meet to help you fight against the Nazis aren't just there to move the story forward, they aren't your typical forgettable characters you find in most shooters, oh no, they feel like real people going through real hell thanks to the New World Order of the Nazis. Everyone here lost something dear and precious in the 'Old World' to the Nazis and hence have very personal vendetta against them. While on the other side of the fence the cruel and horror nature of the Nazi is brought to life through very well written, well designed and I can confidently say, well hated antagonists in the game. You just don't want to save the people around you, but you also really want to hurt the Nazis and give them no mercy of a quick death.
First impressions are always going to be the visuals, and this game looks good, very good. Not just id tech 5 looks amazing here, from ultra crisp textures, great attention to detail in every corner to bring the world to life. What really caught my attention was the cinematography and the art style of the game: The game uses colors and their contrast to great effect, combined with the sheer attention to detail I mentioned before, it creates a visually orgasmic experience! The environments are very distinct and crafted with a lot of care and thought just like the rest of the game, no two places ever feels the same. Another thing to note, not only the game takes you to a wide variety of places across the world, but across the time as well. The art style, the condition of the world and it's inhabitants reflect this brilliantly.
The level design also gives the player a lot of options in dealing with situations and change tactics on the fly, which the game actually forces you to do so when playing in harder difficulty modes, which I suggest. The weapons are mostly standard you would expect from a sci-fi shooter with some cooling alternate firing modes and there is something incredibly satisfying when you can dual wield weapons like assault rifles, shotgun and even...rocket launchers..thats right..dual wield rocket launchers.
What really stood out for me is also the main reason I will continue to come back to this game long after I finished it is how precise and satisfying the shooting mechanics felt. It is just pure joy to point your gun and just shoot. Further, the weapons feel solid, distinct and carry satisfying feedback all of which combine to make one of the best shooting experience possible . It is the most basic mechanic for a shooter, but you would be surprised that most fail to deliver here. Modern shooters have made great strides in graphics and other enhancements through this medium, but it also came at a price of deteriorating the key functionalities which made this genre timeless. A lot of the essence of the genre is getting lost with modern 'refinements' being made into the genre. It is very pleasant to discover that Wolfenstein have gone back to basics with their approach to shooting. I found the firefights challenging without being frustrating most the time on the 2nd highest difficulty mode I played. The AI was definitely smart to box me in, flank and even find higher ground to get a upper hand during combat situations.Oh yeah one more thing, the game doesn't even have regenerating health, Win!
Wolfenstein is very likely not just my game of the year, but it is one of the most important games to come around in my opinion with a clear message: sometimes you have to embrace the past to guide you a better future.… Expand
Average User Score: 4.7May 29, 2014Worst decision ever made, it is horrendous on the PC. It took me entire day to download, only after coming back from work, I spent 3 hoursWorst decision ever made, it is horrendous on the PC. It took me entire day to download, only after coming back from work, I spent 3 hours trying to figure out how to launch without it constantly crashing. Then, just gave up. Next morning, it launched, but the game was nothing like e3 2012 with everything ultra. My system is decent enough to handle it:
Core i5 4670
16 GB RAM
Frames would go single digits when you drive too fast, stutters, graphical glitches, everything didn't seem fluid, I can go on. It is the most horrible port you can bring, I don't think ubisoft knows the word optimzation and many of the problems can be found first hand testing as the vast majority are getting them. Really, Ubisoft simply just ported the PS4 version and pushed to PC in a day, that is the only logical explanation.
With the gaming using Gameworks of nvidia, which uses horrific practices of reducing performance or further improvements from competitors of nvidia, is a further slap in the face for non nvidia gpu owners.
Last ubisoft game I am buying, with no laws for piracy where I live, will pirate them only.… Expand
Average User Score: 5.4Aug 27, 2013Not a single shot is fired, not a single blood is spilled and it over in 2 hours. Yet...in just 2 hours the game tells far more story andNot a single shot is fired, not a single blood is spilled and it over in 2 hours. Yet...in just 2 hours the game tells far more story and creates much more compelling characters than most videogames in their 20 hour run.
Gone Home was amazing experience.
It illustrates how far we have come in the videogames industry. Once it was all about scoring the most points or reaching the finish line; now it is about experiencing the lives of individuals and see the world through their lens. The game shows the might of interactive story telling where other entertainment media falls short in delivering.… Expand
Average User Score: 7.5Aug 11, 2013Finished God of War: Ascension in Hard difficulty. Not only it is the worst God of War game by far, but also the buggiest game I played fromFinished God of War: Ascension in Hard difficulty. Not only it is the worst God of War game by far, but also the buggiest game I played from Sony. First of all the not all the patches don't install, preventing me from playing the multiplayer mode. Then the game threw a horrific design choice towards the end which I thought I won't be able to finish, but luckily I did. Then the game broke...I was so angry. I tried resetting checkpoint but didn't work. Deleted the patch, then it worked... :
Final boss battle was terribly easy as well. The game tried to make me feel bad for Kratos, it only managed to piss me off to the point I don't wanna play another GOW game ever again. Santa Monica, God of War 3 was the pinnacle of the series, it is time to move on.… Expand
Average User Score: 9.1Jul 5, 2013Naughty Dog, Inc. through The Last of Us created a world where every punch hurts like hell, every bullet counts and most amazingly, everyNaughty Dog, Inc. through The Last of Us created a world where every punch hurts like hell, every bullet counts and most amazingly, every moment is a blessing because unlike most games, it shows the joys of being alive and how easily one can lose it in a bat of an eye.
The development of the bond between the two main characters Joel and Ellie was realistic that by the end of the game I knew them more than I know my own goddamn family. This is survival genre at it's finest, decisions are as grey as it can be and most of the time you aren't left with much of a choice leading you to flip a coin. It's a harsh, brutal outlook of the world where the only thing that makes you keep going is the simple fact that you aren't alone in this.
The story is not about reaching the final objective, but the journey through which how two strangers with two very different backgrounds move away from constantly looking for the other to backstab to slowly build a father-daughter relationship. In the end, players will ask what is the difference between the right thing to do and something which 'feels right'.
Beautiful game, great visuals, fantastic characters and a fantastically realized harsh but authentic world makes the Last of Us not only the best game I've ever played, but also I never invested so much emotions in any form of entertainment media. It is a masterpiece.