Average User Score: 6.0Jul 11, 2013I will say without a doubt that I love how people can could up a crazy concept (Octodad, etc) and make it into a rather surprising great game. Yes, It's suppose to be making a joke of simulator games. A good joke infact. This game is crazy and funny at the same time. For example: Grabbing the end of the drill then slapping the guy in the head with it is PRICELESS.… Expand
Average User Score: 6.0Jul 11, 2013Ok, I'll be honest: I was expecting this game to be worse. I was still very pissed at Bioware for shutting off the NWN servers with no reason at all. I'll give Neverwinter this: It's not bad. Not the best MMO in the market. I liked the way the developers allowed players to come up with their own quests and stories. It's a little neat addition. It's not a skillbar based MMO. I like that. I know some people prefer it.… Expand
Average User Score: 5.0Oct 4, 2012Let this game be a prime example for developers of why you DO NOT stray from the path that your series has made. The Resident Evil series made the Horror Game Market with its special touch. That touch caused the creation of many great horror games by other developers: Dead Space, ETC. That touch caused you to not waste your ammo and the priceless moments of scaring the **** out of you. That touch is no-more. That touch has been replaced by a Gears of War with Micheal Bay acting as a director who mixed the explosions with zombies and timed events at every turn that was put in a blender and forced into your face. That taste is the most god awful thing you tasted in your life. You threw it up and screamed WHAT THE **** DID I JUST TASTE.… Expand
Average User Score: 3.9Jun 12, 2012This review contains spoilers, click expand to view. First of all, I'm not from Battle.net fourms. I'm speaking from my heart. I started to play diablo 2 about 4 months ago and decided to buy diablo 3 for the hell of it a couple of weeks ago. I don't listen to gamespot, etc. Basicly in today's industry the publishers are starting to buy for their "10/10" Scores *COUGH*EA*COUGH*.
Well enough about that. Let's move on!
I keep hearing how Diablo 3 is the quote and quote "BEST RPG EVER". You know what? This game was just over-hyped to **** It tells a story when a game is forced to go into a redesign phase in development possbily twice by the publisher. Plot: Way too short. Only about 5-6 hours if your playing on Normal for the first time. Also Obvious plot twist.
Good god, I wasn't impressed. I've seen games with better graphics. These graphics look cel-shaded. Not that there is anything wrong with that. It's not right for this type of game. To be honest, the atmosphere is not as good as diablo 2's. I was going for the impression that Blizzard was going to add more detail to this game.
Gameplay: Mainly my biggest problem is the gameplay. It's boring as **** There is nothing new. It's just Diablo 2's gameplay with a new engine in my point of view.
- Replay Value: Once you play it with your friends once or twice, It gets boring. BLizzard had a chance to change some stuff in development. Why didn't they take the chance?
I also noticed from a couple of friends of mine (One who is also a writer for MMO.org, Paragustrants) had an issue with Act 3 in Inferno. Your basicly hitting a brick wall at this point. And it is said the blizzard testers didn't even finish Inferno. Wow.
Music: Okayish. It's not bad in any way!
Some of my other complaints,
Yes, Even after about a month after release this game is still having connection issues. Lag outs every 15 minutes. Unable to login, etc. Blizzard is a huge company. Shouldn't they have the funds to buy more servers instead of swimming in their bathtub of greed? If I was a developer, My mindset for a bad launch would be to clear up the connection issues and bring in more and faster servers for the players. Blizzard had a stress test for this game I believe. What the hell was that for? Was it for people who could brag about how they were in the first closed beta for this game? 8 years and Blizzard wasen't expecting to be a big turn out? Seriously?
Botting: Blizzard knew about this problem since Diablo 2. Go look at the online for Diablo 2. It's filled with bots. Nothing was done. Blizzard just turned a blind eye to them. And now in Diablo 3, They don't. You should have been more prepared for this. Again, They had 8 years to plan an idea to stop this. Also note: I love how they **** over people with the new patch that was "SUPPOSE" to fix botting. FYI: These guys are f**king smart. They make a living off of this. I know they will just work their way around this.
Real-Money AUction House: This is my biggest complaint. Out of all the stuff blizzard could work on, They decide to work on this. Now prices will be insane for the item market in this game. Theres no cap for selling items. So people can put a price of over 500$ on an item. Skillpoints:
Blizzard missed a great chance to pull up the replay value if they let players create their own builds like in Diablo 2. Pretty bad move on their part.
The "ONLINE" DRM:
Ladies and Gentlemen, Please take a moment to look at Ubisoft's SHINING EXAMPLE of why this was a horrible idea to begin with. Now, I can understand Blizzard was trying to cut down on piracy. But who in development thought this would solve the problem? Private Servers are already starting to appear to be worked on from I understand.… Expand