Average User Score: 6.6Nov 2, 2014So you grew up in the '90s, right? Played a lot of Commander Keen, Biomenace, Duke Nukem (the first two) and all sorts of other twodimensionalSo you grew up in the '90s, right? Played a lot of Commander Keen, Biomenace, Duke Nukem (the first two) and all sorts of other twodimensional platformers? Or at least you're hip and nerdy enough to honestly appreciate those kind of games?
Well, here's your chance to relive that particular place in time and space with a new adventure! Play MURI for ten seconds and you'll be thrown back immediately (actually you don't even need those ten seconds - just look at the intro screen and listen to the theme music), and ever now and then you get surprised by some more modern contraptions.
The level design is fun and does the one thing right that so many games do wrong nowadays: you can fully backtrack every part of the level at your own pace and leisure to get all those hidden secrets and goodies. Yet the enemies are the most interesting part of this short little hommage to the oldschool platforming era. They're quite original in design and behaviour and they fit the weird SciFi storyline perfectly imho.
Get this game (especially when it's on sale, it can get as low as €0.39) and enjoy your one or two hours of well executed retro fun. I know for sure I did.… Expand
Average User Score: 6.0Oct 16, 2014Ballpoint Universe is quirkiness at its finest. From the odd mix of 80% shootemup and 20% adventure platforming, the beermat doodles broughtBallpoint Universe is quirkiness at its finest. From the odd mix of 80% shootemup and 20% adventure platforming, the beermat doodles brought to live in a beermat doodle world, the awkward controls that you need to get used to and the odd but cutely presented story and characters that come with it.
I didn't like it first time around, but at a second glance I suddenly got into it and I really enjoyed the game as a whole. It's not too hard or easy, the weapon and ship upgrades are numerous and feel pretty unique (by design anyway). It's fun to see the uses for each item -even the crappy ones- and just start collecting everything while finishing the rather short storyline. Plenty of replayability if you want to get each and every achievement, as long as you don't mind some repetitiveness. I think the story mode could have done with one or two more worlds though, but it's enough for its price (and budget, I presume).
So yeah, it's worth the 4 euros that it's currently at, but you can also wait for a discount if you're in doubt. I like quirk.… Expand
Average User Score: 7.9Oct 16, 2014The approach to wether to buy this game is fairly simple: Look at the screenshots. State how they breathe with atmosphere and probably formThe approach to wether to buy this game is fairly simple: Look at the screenshots. State how they breathe with atmosphere and probably form something like a desolate first person puzzle exploration game filled with mysteries. Play the trailer and confirm that assumption.
Well, I was sold and Kairo didn't disappoint at all. It's not a long game but then again it's not an expensive game either. If you enjoy the kind of mystical immersement games like Myst or Antichamber convey you will enjoy Kairo as much as I do. You get dropped in the game world with not a single clue whatsoever on where you are, why you're there or what you should do. It's up to your creativity and will to explore to find every secret this place has got to offer. Great music, great graphics and logical puzzlesolving.
A fair warning: There's just that one puzzle that's really annoying and obtuse compared to the rest of the game (almost at Fez-proportions) and you'll probably just have to google that one or try to solve it at random. I think you'll know it when you get there. But don't let that one drive you away from the game, you would be missing out on a beautiful experience.… Expand
Average User Score: 9.1Oct 16, 2014Gorky 17 (or Odium) is a really nice classic turnbased action-horror-combat game. It has a great atmosphere even with its outdated resolution.Gorky 17 (or Odium) is a really nice classic turnbased action-horror-combat game. It has a great atmosphere even with its outdated resolution. The music is great and to me the background graphics still have their quality. The voice-acting is pretty bad but tolerable, nothing too distracting. The story is nothing special but it does manage to keep you interested and immersed. I also like the cutscenes used to introduce the boss enemies.
The good thing about the gameplay is that it really needs you to think about your strategy. You'll almost always be short on ammunition and meet new enemies which require different tactics. The boss battles can be frustrating, but quite satisfying when you manage to get a victory.
Get it, especially when it's on sale (which it is very often).… Expand
Average User Score: 8.1Sep 6, 2014+ Overlord is a fun and wonderful game. If you have any liking whatsoever towards the Tolkien Universe and don't mind a game that actually+ Overlord is a fun and wonderful game. If you have any liking whatsoever towards the Tolkien Universe and don't mind a game that actually succesfully makes fun of it I would recommend it. This is not just a uninspired shoddy attempt for a parody, the developers have taken their spoof seriously. The graphics are bright and detailed and the engine runs smooth. Character models and animation are great and I can't help but enjoy the sound of breaking pots and dishes. There are lots of mechanics to be explored as you progress in the game and you'll have a good sense of satisfaction once you're done.
- The world is not exactly an open one, but not entirely linear either. You can walk about and kill sheep or loot places at your own leisure, although that might get a bit boring if you choose to do so for a long time. If you're not playing with a controller you'll experience some annoyance when trying to swipe your flock of gremlins to the back of the field, but it's far from gamebreaking and at least you don't need to do it all the time.
I think the game is definitely worth its full price including the raising hell expansion pack, but if you're not sure wait for the sales.… Expand
Average User Score: 8.1Apr 22, 2014While I slightly despise the recent trend of rebooting old franchises with their original names while often not being half as satisfying asWhile I slightly despise the recent trend of rebooting old franchises with their original names while often not being half as satisfying as the original this one obviously has been done very well. The joy, the action, the massacre is actually comparable to the 1997 Shadow Warrior. The game is fast, smooth and feels perfect. Some great weapon and character upgrades (and also some less interesting), good looking graphics and fun character models. So the following nitpicks are far from game-breaking, but noticeable.
When talking about fast paced FPS games from the 90's I don't care about cut-scenes and storylines in general (unless they would be very original and compelling, or really fun) and I'm not exactly in need of a snarky companion while killing bad guys. Both story and characters have been well executed and everything is fully skippable if you so desire, but the story itself hasn't got a lot of depth or originality to offer, really. Still, I guess you could have a much much worse companion than Hoji.
The biggest con though would be the level design, when compared to the original. It's much more linear and not as huge and maze-like, and consequently there's not as much sense of freedom. I want to be able to backtrack from start to the end and back again, but the game explicitly does not let you do so. Also there are tons of locations where it clearly looks like you can go somewhere, except for those infamous invisible walls. There's still quite some explorational fun to be had, just not as complicated or with as much freedom as the original.
But man, does the game look good and man are that sword and its powers satisfying to use. Nothing of the points of criticism takes away any of that and neither did it stop me from grinning like a maniac most of the time. This is by far one of my favorite modern FPS games and I would heartily recommend it to anyone and everyone. As long as they enjoy flying limbs and tons of blood.… Expand
Average User Score: 5.3Dec 28, 2013Gone Home falls too short in terms of length and depth. The main story is allright but far from original. The sidestories will give you a niceGone Home falls too short in terms of length and depth. The main story is allright but far from original. The sidestories will give you a nice view on who you are and who you live with, but it's all very simplistic and without many storylayers to peel. I guess I expected more depth in this game, there could be so much more going on. Questions remain unanswered, persons remain outlined but not much filled in (especially you yourself, as Katie).
The exploring way of finding missing pieces of information has been done well and the voice acting is great. The house is big, there's a lot to see if you can stand the unnecessary messy state it's in. I liked rummaging through all that nostalgic 80's90's accessories and listening to the appropriately cringeworthy chickrock cassettes. And the main music is very nice as well come to think of it. There are many details in terms of design and stuff to be find, even though most of it is not of much practical use.
All the pros and cons outweighing I would not recommend this game, unless you can get it very cheap. You might get disappointed if you're expecting as much as there has been said about it.… Expand
Average User Score: 7.7Dec 10, 2013Sacred was the first game to introduce me to the Hack n Slash genre. That's right, I never played Diablo at the time even though I'm oldSacred was the first game to introduce me to the Hack n Slash genre. That's right, I never played Diablo at the time even though I'm old enough to should have been doing that back then. But somehow I skipped it and it was this game that taught me what I was missing out on, and then some. Highly addictive gameplay, appealing graphics (there is something about the grittiness of Sacred 1 that I really prefer to its smoothed out successor), badly voiced but fun characters. It's a game that doesn't take itself too seriously but at the same time may provide some challenge, especially early on if you want to advance too far too soon.
The skill progression is simple yet diverse. The difference in skills and weapon use are well implemented; each character does feel unique. After finishing the main Ancaria campaign (which took ages since I felt I had to explore every inch of the map) I must admit I didn't have much interest left to complete the Underworld campaign (Gold edition add-on). To me it didn't feel as a real part of the game, both storywise and mapwise. But I do love the two extra characters, they are both my favorites to use. The demon's spells are interesting to play around with (more then just your common fire ball, you'll need the battle mage for that kind of work) and the dwarfs cannon gun and use of mines is quite satisfying.
I like both Sacred and Sacred 2, but this is the game that will remain somewhat special to me. Even though by now I do understand what Diablo (1 & 2) is all about. So yes, of course I would recommend this game, play it!… Expand
Average User Score: 6.5Oct 3, 2013Fez. There has been said a lot, but I'm happy I hardly read any of it before playing this game. In short this multidimensionalFez. There has been said a lot, but I'm happy I hardly read any of it before playing this game. In short this multidimensional puzzle-platformer has a lot of great ideas, novel puzzles and some ridiculously stupid ones which are way too convoluted for their own good. Which are which? Well, for most of them it depends on your own ability to solve them and make use of out of the box thinking. But if you want every and all of them solved you'll end up on the internet looking for solutions. Now I don't know if that's a good thing. Maybe it was supposed to bring people together on forums, some sort of indirect multiplayer aspect. Maybe it was just done to troll on players. Probably a bit of both. What I do like -to a certain extend- are the links to the world outside of gaming. Can't say too much about that without spoiling it though.
I love Fez's graphic style. The colors are great, I enjoyed the paper-mario like mixture of 2D and 3D graphics and the special effects are really nice and flashy. At the time I played it there were no bugs whatsoever, so everything went smooth on that part.The world itself has the usual places (sewers, forest, city, graveyard) but I like the way they have been executed. Level design is not ultimate best, but the whole rotating aspect and the multitude of stuff to discover make them very interesting nevertheless.
The story isn't told completely mute, but it could have been. It's not a very deep one on it's own, but it does make you think multi-dimensional thoughts, so to speak. It airs of wisdomintelligence and simplicity all at the same time (sometimes humorous), and that's a feeling you'll experience a lot during the game.
All in all I enjoyed Fez a lot and I hope some of the novelties will be reused in puzzlers yet to come. Just not too far-fetched please, like the red heart cube ones.… Expand
Average User Score: 8.9Jul 2, 2013It's a pretty sight watching the point and click adventure genre being restored in it's former glory, and although not every attempt is asIt's a pretty sight watching the point and click adventure genre being restored in it's former glory, and although not every attempt is as succesful Primordia has truely nailed it. The story is solid, the dialogues are both intelligent and witty and never feel enforced. Horatio and Crispin are the best voiced 2D adventure couple since Sam and Max hit the road and there are plenty of lines of dialogue to enjoy. But all the characters look and sound great, and so do the surroundings. There is no need for high resolution as long as one takes great care in details and animation, and this is the case with Primordia. This game feels like the 90's and to me that is a good thing.
Its only weaknes is its rather short length, it's easily solved under 6 hours. The puzzles are fun but don't require extreme amounts of intelligence. Most of them just make sense and are easily figured out. Personally I don't mind that that much to be honest. Primordia has been a great experience to me, and I'll be playing it again in a while to check out the other endings.… Expand