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Average User Score: 5.8May 12, 2011This review contains spoilers, click expand to view. First I'd like to say I greatly enjoy the "co-op" mechanic of Brink, You can't just go "lone wolf" it in most instances you really need to buff, heal, and stick with a group of team mates to really make things work. I prefer the tactical shooter over any other and by far. Sadly I must give Brink a negative rating simply based on lag issues. Every other game I play on xbox has no lag issues my network is the best I can afford because the one thing that KILLS games for me is lag. Sadly this one is full of it. If they manage to fix the lag, which makes the game entirely unplayable 9 times out of 10 during multiplayer, which is MOST the game, I could give it a 6 at best. Lots of fun ideas, the SMART makes getting around easier than any other game (assuming your not having a massive lagfest), which is AMAZING imo, sadly the maps aren't really big enough to thoroughy enjoy it. The classes and abilities are entertianing though making Soldiers/Operatives a little more useful couldn't hurt, may also be people haven't really gotten use to that sort of class yet. I ran with a medic and pretty much stick with it throughout the game. Buffing/healing can be rather annoying when you have more than 1 person in front of you, making most intense firefights turn out rather poorly. Again, if lag is an issue (and it almost always is) this task is near impossible. ALL my buffs cannot affect me, which is harsh, I would kill for a little Adrenaline boost in order to get my team back on their feet and gladly die soon after etc. Customization is another high point in the game, though in all honestly its not as vast as I'd hoped. They could definitely use more attachments for your wpns, but still its good fun to mess around with. The way they did the weapons and how you unlock them was interesting to say the least. You can get all of them unlocked within about an hour of picking up the game which leaves you with the task of finding out which ones suits you without a "compare" button. The weapons themselves are quite entertaining, though it puzzles me the lack of rocket launchers they have. My only gripe (as with most shooters) is that sniper rifles don't do nearly the damage they should do. That, combined with the lack of high ground or any good sniping positions makes them a rather useless wpn. Clothing is purely cosmetic, and you get a decent amount of options to make your "yours". These are the items that take the longest to unlock, done so by leveling up. The "campaign" is really just the 8 maps/missions you can play online with voice over during the loading screens. You get to play those 8 maps on both sides (yay) making a wopping 16 different missions, if you can really call them that. Really one side is attacking and one side is defending is all. Playing solo is difficult as AI bots that are the enemy are TERRIBLY accurate, hitting you regardless of you jumpin, sliding, ducking or anything else for that matter. Your team mates AI sucks as they will often charge off alone to try and accomplish tasks that are either pointless or not acheivable by ones self. It would be nice to have some "control" over your AI team mates, or at least which objective they should focus on. Graphically the game WOULD be nice but it does this annoying "re-rendering" thing every time you respawn or progress through a level. Leaves most textures looking blurring and lame in comparison to what they actually should be.
All in all the game is quite entertaining though the lack of decent campaign reminds me greatly of S8. Maps should be bigger and have more of them. Lag should be fixed. Then you'd have a solid 8, heck just fixing the lag would put the game in the "positive" range. Add some more wpns/attachments/clothing, or even armor to the game and get that score even higher. I'll still be trying to play it as the days roll on, I like its gameplay I just can't stand the lag.… Expand