Average User Score: 7.7Mar 25, 2015I reviewed the original versions of these games and had few negative things to say. This collection is worth over $200, so the value here isI reviewed the original versions of these games and had few negative things to say. This collection is worth over $200, so the value here is astounding. The visuals are noticeably better, with a higher resolution and fps to boot. There's also more gameplay features, such as 4 player split screen. All things considered, any Borderlands fan would be happy to own this. This is also a great place for newcomers to start. Just read up on the plot of the first game.… Expand
Average User Score: 7.4Feb 9, 2015Hardcore Gamer wrote that Apotheon was a classic case of "style over substance". I can 100% confirm that this is NOT the case. Apotheon is aHardcore Gamer wrote that Apotheon was a classic case of "style over substance". I can 100% confirm that this is NOT the case. Apotheon is a classic case of style AND substance. Yes, the visuals are very impressive and a fresh compared to most other generic cartoon or stylized games, but it doesn't stop there either. The voice acting is top notch and the greek mythos is a fantastic platform for storytelling and exploration, and explore you will. There are many side paths and hidden treasures to be found, and even more side quests to conquer.
On top of this, the game is a blast to play. The game has a heavy influence from RPGs and Metroid-vania style games. Combat is deep and challenging, and there are dozens of weapons to choose from and a variety of melee, thrown, projectile, and even specialty and rare weapons. There are also many consumables and bombs to help augment your character or strategize against any of the tough boss battles. Upgrades are also plentiful, as you can visit the marketplace to learn new crafting recipes, upgrading weapon proficiencies and armor strength, etc.
However there are problems that can't be ignored. The game crashes around once an hour, but this isn't a huge deal due to the auto save feature. Some of the stronger enemies can occasionally knock you outside of the map, and barriers prevent you from getting back on track. The UX is strangely designed, and often impossible to use correctly during more intense combat scenarios. Selecting weapons or items mid-combat is nearly impossible without taking damage or pausing. Combat itself can sometimes be akward as well, as weapon hit boxes for certain weapons like the spears are so far out that you can be right next to the enemy and still not hit them.
All in all, I had to subtract a couple points due to technical flaws, but the bugs can easily be patched. This is worth full price, and definitely worth a free download on PS Plus. 8/10… Expand
Average User Score: 8.2Jan 23, 2015Resident Evil is without a doubt a great and classic gaming franchise. Each entry has been great in its own right (many would say 6 wasn'tResident Evil is without a doubt a great and classic gaming franchise. Each entry has been great in its own right (many would say 6 wasn't good in any regard, but I personally enjoyed the story and the combat, although it was a disappointment). While many argue over new vs. old, I'm here to say we should appreciate both.
This remake clearly comes from an age in gaming that was underdeveloped and almost completely lacking in horror titles. Resident Evil revolutionized horror games for sure, but it isn't without its own problems. Poor aiming, bad dialogue, and a horrible camera can't be forgiven just because it is an old game. There are also many instances of low quality texturing, which have no place in an HD remaster.
The game is fundamentally different than the newer games (4-6), but that isn't a bad thing. For example, combat is much harder and more involved in RE4, however in this remake survival is all about item management and planning ahead. This aspect of gameplay was very enjoyable. Exploring a creepy environment, solving puzzles, item management, and solving the mystery of the Spencer mansion was a great time. The fundamental gameplay design has aged extremely well; however, in practice many game mechanics like the ones I mentioned before have not. I would have liked to see a remake that addressed these issues. Regardless, its an excellent game. 8/10
As an aside, I would like to point out that the people who put these old horror games on a pedestal and give the new ones crap are generally wrong. This game did not scare me any more than RE4, Evil Within, or any other modern horror title. I did not play this game on original release, so I have no nostalgia or bias towards it. The only fundamental difference in the two styles of gameplay is item management and puzzle frequency. If you want real horror, play P.T. or Amnesia: TDD.… Expand
Average User Score: 8.2Dec 31, 2014Just as good as season 1, for different reasons. I still cringe sometimes at the animations (the facial animations are especially bad). I alsoJust as good as season 1, for different reasons. I still cringe sometimes at the animations (the facial animations are especially bad). I also can't help but feel like most of my decisions don't matter. These games would be a lot more involving if there were actually consequences instead of just an illusion. That being said, they are still very fun to watch unfold. I'll surely be playing season 3, maybe once it goes on sale. 8/10… Expand
Average User Score: 6.5Dec 10, 2014Dear Esther is an interesting experience, although I'm hesitant to say it was good.The writing is obnoxious and sometimes cryptic, and it justDear Esther is an interesting experience, although I'm hesitant to say it was good.The writing is obnoxious and sometimes cryptic, and it just comes off as pretentious. The story behind it is actually fairly good, however. The best part of this game for me was the gorgeous environments. The caves in particular were stunning. That being said, they basically have to be to balance out the actual amount of time it takes to beat, which is about an hour. Overall this game was interesting, and it was worth the $2 I spent on it. $10 is just insane for this game. I would recommend this to anyone who likes art for its own sake, because that's really all I can consider this game to be. Just make sure you get it on sale.… Expand
Average User Score: 8.2Dec 2, 2014This is a great first chapter. The story and storytelling are both intriguing, and the new characters are instantly likable. I hope we don'tThis is a great first chapter. The story and storytelling are both intriguing, and the new characters are instantly likable. I hope we don't have to wait too long for the next installments.… Expand
Average User Score: 3.4Nov 9, 2014*NOTE* This review was written after release of the Garruk campaign, which also marked the release of updates to the core game. This review*NOTE* This review was written after release of the Garruk campaign, which also marked the release of updates to the core game. This review takes into account these changes.
I can understand why this game was hated, which is why I didn't purchase it until now. No longer are the dlc's necessary to unlocking all the cards, which was the game's biggest flaw (and quite frankly insulting). Upon seeing the expansion (and with it, updates), I became interested in seeing the changes. After beating the campaign, I had a lot of fun unlocking boosters for each of the collections and building decks with them. The difficulty was mostly a breeze on Mage level, which I chose because of many people's opinions that he game was hard. I can't see this game as very hard at all, but then again I have been playing for ~5 years pretty consistently. There were a couple of opponents I had trouble with, most notably Ajani and SLivers. The sliver deck was easily the hardest in the campaign, but after building a new deck I was able to beat it on the second try. Just fyi, I chose the B/G graveyard based deck and had a lot of fun with it. I had three spider spawnings by the end of the first chapter, which ended up being the mvp in many of my games.
I never had any troubles with the game "cheating" me like many people have complained about. I also don't see why people are complaining about how slow it is to unlock cards. It is actually really fast. In ~17 hours I have completed four collections with 90% in the last campaign collection. That is a huge card pool to create decks, and I've still got Alara and the Booster packs to collect. Considering it takes hundreds of hours in the previous games to unlock all the cards, I'd say this is pretty fast. Wouldn't you agree? Some people just don't think.
This game does have several negative traits to it, however. The UI is problematic at best, with bugs, slowdown, and low responsiveness too often. I can tell it was designed specifically for iPad, which is a bad thing considering it is on PC. I also hate how many of the cards in opponent's decks (or Garruk's deck in the expansion) are not available for deck construction. I can understand why they didn't (multiplayer balance), but that doesn't excuse this. They're programmed into the game, so they should be usable. It's also a shame they removed THG and alternate formats.
All in all, I'm having a lot of fun with this game. I love building and testing out decks, and this game has a decent-nice card selection. The flaws are ever apparent though, and 2013 + 2014 versions are still better. If you like deck building and a challenge, I can recommend this game as long as you have played the previous two versions first.… Expand
Average User Score: 6.2Nov 3, 2014Apparently people on this website don't know what quality is. They also don't know they shouldn't bite the hand that feeds them. In what worldApparently people on this website don't know what quality is. They also don't know they shouldn't bite the hand that feeds them. In what world does this game deserve a 6.0 rating? I can understand an 8, or the critic score of 7.6. That's totally justifiable. However, a 6 is too low, not to mention the 3 and lower scores. The only two negative written reviews on here are either wrong or don't give valid reasons. Makes no sense.
Anyway, this game is just as good as BL2, although in different ways. I'll just list the pros and cons instead of a traditional review.
-The playable characters are actually part of the story this time. No longer do they remain silent throughout the entire game. They have genuine personalities, shown through cutscenes, banter, comments and by actually responding to NPCs. It adds a whole new depth to the story.
-Interesting story. Seeing Jack's transformation from the anti-hero to insane villain was great.
-Better gameplay. Tons of improvements have been made to the Borderlands formula. Front and foremost is the low gravity and oz kits, which adds a whole new dimension to combat. Other improvements include useful vending machines, the grinder, cryo and laser guns, fun boss fights (especially the last one), and fantastic characters and skill-trees. Nisha has been my favorite Vault Hunter from all three games.
-Music. Very well done, possibly the best in the series (besides Dragon Keep, of course).
-Well designed and fun environments.
-New characters are mostly uninteresting or forgettable. That being said, most important characters are returning from older games.
-Turning quests in is still a thing. Just give us the rewards when we complete the task. No wasting time running mindlessly around a huge map.
-Second Wind system still exists. No one has ever liked it. We need a new solution for self-reviving.
-That damn jet boss fight near the end is horribly designed and very frustrating.
-Pay-wall for Shift features. This is extremely stupid.
Despite the few flaws, this game is essentially a full game sized expansion. Which, contrary to beliefs of trolls on the internet, is still high quality and worth full price. There's so much new content here that I'll be playing this one for 300+ hours, just like I did with BL2.… Expand
Average User Score: 7.2Oct 26, 2014Instead of a traditional review, I will be directly addressing common praises and complaints people have made with this game.
First I'llInstead of a traditional review, I will be directly addressing common praises and complaints people have made with this game.
First I'll start with what the game does right. The best parts make up most of the game, and that's why my score is so high. My favorite aspect was the gameplay. Gunplay, pacing, and a well designed HUD and learning curve all add up to be one of the most fun games I've played in a long time. The difficulty is higher than your average "dude bro" shooter, but its is fairly well balanced and (mostly) not cheap. There were a couple of boss fights that seemed very unfair to me, with one in particular resulting in ~15 deaths because of horrible level design. *Spoiler* That boss being the second encounter with Laura.
Another thing that deserves a lot of praise is the environments. The first 10 chapters of the game in particular is phenomenal. Creepy lakeside towns, a mysterious mansion, and a trap-riddled tomb are just a few of the many horrifying places you'll visit. The great soundtrack and audio design put these environments over the top and make you genuinely feel nervous, and sometimes tense or afraid.
Other positive things worth mentioning is the overall level design, awesome enemy design, immersive lighting, nods to past classic horror games, long replay values, and genuinely cool story (although it is admittedly shallow, more on that later).
On the downside, this game has several problems keeping it from being perfect, most notably the technical issues. There is painfully obvious texture popping, sometimes weird animations, frame stutters, inconsistent graphical quality, and the biggest culprit, the camera. The camera is the worst camera i've seen in years. It constantly shows Sebastian's back in a way that intrudes on your own view. Entering rooms will make you nervous because you can't see what's in there due to obstructed views. In confined spaces the camera will also collide with the environment, moving forward and back to adjust itself so as not to move behind walls or other meshes. It can be a struggle to get a good angle as you explore environments such as hallways, caves, houses, or other such enclosed areas. However I will note that shooting is a not affected here since it basically zooms in close enough to not bump into the environment.
Another problem is the shallow-ish story. The majority of the story is Sebastian's journey through the crazy world of The Evil Within, which is fine for what it is. If I had to compare this game's general storytelling to another game, it would be the first Gears of War. While both games have a great back story, they aren't necessarily told in game well or even at all. Sebastian's journal entries would have made for some great cut scenes or a great way to relate his troubles in throughout the game to his past. After reading them I at least felt some sort of attachment to him. In the end though, the game's gameplay and environments are enough to make it a great game.
The final chapter left me with some answers, but far more questions. Hopefully the dlc remedies this.
Overall this was a very fun but slightly flawed horror experience. I highly recommend it to any fans of survival horror or Resident Evil 4 (which it is obviously based on). It deserves closer to an 8.5, but I chose nine since the current rating is far too low.… Expand
Average User Score: 8.5Oct 18, 2014FF: Tactics is not a game for the faint of heart. The difficulty is ruthless, whether it be Dark Knights hitting like a truck and healing thatFF: Tactics is not a game for the faint of heart. The difficulty is ruthless, whether it be Dark Knights hitting like a truck and healing that same amount, chocobos casting meteor to one-shot your weaker units, or setting up a seemingly impossible battle...However, this is what makes the game so rewarding. Grinding is useful, but nothing can get you to the end of the game except a spot on strategy. That is what this genre should be about, and FF: T nails it.
This added to a wonderful skill learning system, jobs galore, and a satisfying progression makes this game simply one of the best strategy games out there, if not the best. While it may not be my absolute favorite, I can easily understand why many people still cite this as the best of the best.
This game is not without its faults though. The story undoubtedly has a lot of depth and quality, but it has never interested me. Maybe the writing is not to my liking, or simply that I cannot wait to get back into the battle. I won't subtract points for this however, as the majority of people do thoroughly enjoy it. However I have never been able to finish the game due to poor pacing in the middle, something that can't be forgiven. I should be enticed to finish the game, not have it feel like a chore.
There are other problems that I can't forgive. The game has several technical problems. For one, major slowdown plagues many of the actions, mostly spells. The camera is also horrid, as there are not a lot of options for it and many times you won't be able to see all the units no matter which angle you point it.
Another weird problem that has arisen more times than it should have is the randomness of abilities sometimes seems skewed in the enemies favor. This will happen occasionally, and it seems like the game won't let me succeed in my actions while the opponents hit or crit every time. I've not lost to this phenomena, and it doesn't happen often, but it can get annoying when it happens.
On top of this, the difficulty might not be for everyone. Some especially might not like the perma-death to units that don't get revived in time. I enjoy it, though. It is a nice change from the easiness of modern gaming. Overall this is a very high quality game and is worth playing for EVERY strategy fan. 9/10… Expand