Average User Score: 7.7May 11, 2012Awesomenauts is basically Smash Bros without the brand labeling and a stage objective added. That's not really a bad thing, but it's an aptAwesomenauts is basically Smash Bros without the brand labeling and a stage objective added. That's not really a bad thing, but it's an apt way to describe the general feel of the game. The gameplay is fairly smooth, the music is great and the characters and sets are colorful and lively.
The big failing that I've had in the game so far is the disconnect between new players and higher level players. Coming into Awesomenauts was very frustrating, mainly being owned by characters and powers you don't have access to, which single-handedly makes it difficult to move up the ladder at all. My first few games were spent getting one-shot, humiliated and generally not having a great time.
I did start to get the hang of the game after a few rounds, and particularly after I unlocked the loadout, but every game I played was a one-sided fist fight. A few balancing issues and this game could really be a lot of fun.… Expand
Average User Score: 7.7Mar 20, 2011I purchased Bulletstorm on preorder from a gamestop, with high expectations. The previews of the game seemed like they were amazing and I wasI purchased Bulletstorm on preorder from a gamestop, with high expectations. The previews of the game seemed like they were amazing and I was promised fast paced FPS action combined with a unique "skillshot" system to enhance my experience.
The reality of the game was far from wonderful. While the graphics were good (the environments in particular were very well done), I found myself simply not having much fun. The problem comes from the foundation of the game itself. Despite having wonderfully visualized environments the levels are really more like roller-coaster rides, following a narrow and singular track without any option to deviate.
Even this I could have put aside in my mind and still enjoyed the game. However, the core aspect of the game revolved around the much-touted "skillshot" system. While this sounded great on paper it quickly became tedious and boring. Killing your enemies wasn't enough, you had to kill them in new and creative ways. Sounds good, right up to the point where you look at the list of things you're required to do in order to get these skillshots. Some of them are absurdly difficult and attempting to get them is not only slow but frustrating and boring. A fast paced action shooter quickly devolves into grinding for skillshots.
Top this off with corny dialog peppered with forced, over-the-top profanity (most of which is asinine rather than funny) and zero character depth, and you've got a game that's not worth putting in the console.… Expand