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Average User Score: 8.3Mar 22, 2017Uncharted 4 is a fiting, yet at the same time unfulfilling, end to the series.
Graphics: Let's get the obvious out of the way: this gamesUncharted 4 is a fiting, yet at the same time unfulfilling, end to the series.
Graphics: Let's get the obvious out of the way: this games looks stellar. From facial animations (both in and outside of cutscenes), to textures, to lighting Uncharted 4 is one of the best looking games to date and a technical masterpiece.
Music & Sound: The music is pretty good with a couple of standout tracks, though the absence of the main theme from the previous three entries is odd, to say the least. The sounds are also pretty good all around, though not The Last of Us level.
Gameplay: Uncharted 4's gameplay is pretty on par with previous installments: it's fine. It has never been a series standout, though it is serviceable. However one big setback in this game are the setpieces. In true honesty I can only remember three of them (and they were great) which is a real shame coming from the amazing bombastic ones seen in Uncharted 2 and 3, and that had become a series staple. Unfortunately the puzzles are very easy and the stealth is not quite optimal. The car, rope and ladder where all good new additions to the franchise.
Story: Now this is the game biggest downfall. While the dialogue and moment to moment is fantastic, the overall narrative does leave a sour taste in my mouth. The decision to put Sam as the center of the story, an entirely new chatacter who is basically Nathan 2.0, instead of giving more room for Elena and Sully to shine is a real shame. Instead we get a not-so-interesting brother's tale, instead of focusing more on the much more interesting story of Nate and Elena's new struggles as a couple or the theme of giving it all up presented by Sully. That's not to say the game doesn't touch on those subjects, it's just that it prefers to give center stage to the least interesting of them. However the brief time we do get with Sully, and specially with Elena, is gold, which makes it even harder to then go back to Sam. Also the revelations about Nathan's past are a neat adition aswell. I'd also like to point out how completely unnecesary the epilogue is, and how much better it would've been without it. Another problem I have is not necesarily aimed at the game but to the marketing. All trailers and gameplays sugested at a darker uncharted, which turns out to be completely wrong, as it takes the light-hearted nature of the previous games, which made me really disapointed considering the expectations that had been set. I do really seem overly negative about the game, but don't fool yourselves: this is premium storytelling, better than almost all of the games on the market.
Uncharted 4: A Thief's End is a masterclass in technical achievement, even if it's story can't quite keep up with its visuals and sounds.
Overall Score: 7.5… Expand
Average User Score: 8.6Mar 22, 2017Fable: The Lost Chapters is one of the most memorable and distinct RPGs out there.
[First of all I'd like to point out that I never playedFable: The Lost Chapters is one of the most memorable and distinct RPGs out there.
[First of all I'd like to point out that I never played the original version of Fable on either the Xbox or PC, The Lost Chapters was and is my only introduction to this game.]
Story: In terms of story, Fable isn't that amazing. It has a solid and engaging one, and some of the characters do stick with you, but ultimately what sets Fable appart from other games is its unique and wonderful sense of humor and charm. It's such a weird game sometimes with its jokes and inside jokes (such as certain expressions or descriptions, and even side quests) and it's all the better for it. Jack of Blades is an interesting villain, though he has way too little backstory overall, and there some very interesting characters (Maze, Scythe to name a few) but it's a serviceable story more than anything. The game also feels very rushed and, even though I tried to do everything in-between main quests, it always felt like I was getting to the big moments way too fast with no breathing room, while at the same time it managed to drag in some sections (like the Bargate Prison section). However it's Fable's interesting world and lore that do stand out and make you want to explore every nook and cranny of the world.
Gameplay: Fable isn't that outstanding in its gameplay department neither, but it does have satisfying combat and some really cool spells. I do, however, feel that most of the spells are unnecesary as I beat the game using basically two (Berserk and Healing), but for whoever feels inclined to play the game as a mage, they will have plenty to choose from. One huge setback for me was the difficulty. It's painfully easy (except at the very beginning) and towards the half point of the main story I already had the best gear in the game which made me feel really discouraged to continue playing. Also the sidequests really dry-out in the second half of the game, there's not really a lot going on outside of the main quest, which is a shame considering that in the first half there were one or two side-quests for every main quest. It took me around 20 hours to complete the game and all of its sidequests (demon doors, silver chests, fighting club, side missions, etc), which is a decent amount of content, though you'd expect more from an RPG.
Graphics: It is a good looking game, neither brilliant nor bad. It holds up pretty well, in spite of some very repeated characters models and animations. Also the facial animations are not that good though they are good enough. The regions are very diverse and interesting, though they are somewhat small and in between a lot of loading screens.
Music and Sound: The music in this game is outstanding. It really transports you into the fantasy land that is Albion and really helps give character to all of the diferent regions, each with its own music. It truly is superb. In terms of sound, the voice acting is pretty good overall, sometimes a bit cheesy though it really fits with the tone of the game; the enviromental and creature sounds are fine.
Overall I think Fable: The Lost Chapters is a fantastic game. The charm and character that this game has is so unique and every time I started it I felt like I was transported into another world. Maybe the individual pillars that make this game are not that outstanding, but when put together into a whole package, Fable: The Lost Chapters makes for a memorable and super enjoyable ride.
Overall Score: 9.0… Expand
Average User Score: 4.9Jul 12, 2016Assassin's Creed: Unity.
The graphics are fantastic (though that comes at a cost) and the city is filled with detail. For beingAssassin's Creed: Unity.
The graphics are fantastic (though that comes at a cost) and the city is filled with detail. For being a game about assassins, the Assassin's Creed franchise never had a proper stealth system, until now. It's very fleshed out and very fun. The missions themselves are pretty fun, and the main target assassinations are the most fun to be had in the entire franchise. The investigation of who commited various murders around the city side quests are actualy very fun, and they have an engaging enough story to hook you on finding out who did it. The costumization of Arno has a lot of depth, Various guns, swords and clothing can be put on him. The coop is really fun, even if it doesn't make a lot of sense, story-wise and I'm unsure of why it has not been implemented on the recent installment.
The game runs terribly, a lot of performance issues and incredible amount of bugs and glitches even with all of its patches. Assassin's Creed III had been a low point in the series, performance-wise, but this is even worse. The main character is terribly uninteresting (Arno) though Elise is the bright spot for sure. Also his entire story is just a mess, with no one knowing why they are even doing what they are doing, and the romance feels completely out of place. The present story aswell is just unnecesary. Assassin's Creed III lest a Juno cliffhanger in the end, but neither Black Flag or Unity cared to move that story forward, making us wonder if that should've ever been put in the story in the first place. Although the game is packed full of content, most of it is just filler. Lots of treasures and feathers mostly (which, yes, were heavily present in previous installments) but this one feels like it puts twice the filler than ever before, just to make its city look dense.
Multiplayer doesn't comeback for some odd reason, being replaced by coop (which admitedly is pretty fun), even though it was one of the most unique and fun multiplayers around. There is no horse, and makes exploration slower, though its probably for the best considering it had had clunky controlls in the past (Brotherhood, I'm talking to you).
Assassin's Creed Unity is a very mixed bag. It gets a lot of deserved and undeserved criticism. This is game, like Assassin's Creed III, tries to mix up the formula and make innovations such as a whole new stealth system, open assassinations and new types of side activities. However, this game was clearly rushed, and suffers from it story-wise, gameplay-wise and performance-wise. After ditching its present day story and making an uninteresting one in revolutionary Paris, I think it's time for this series to say goodbye.
Average Score: 5.5… Expand
Average User Score: 9.1Apr 20, 2015I am not rating the game, but the port. The review for the game can be found in the profile.
The Last of Us: Remastered is a very good port.I am not rating the game, but the port. The review for the game can be found in the profile.
The Last of Us: Remastered is a very good port. Although the 1080p isn't a huge change (even if it can be more of an improvement when you are looking at things in the distance), 60 fps are much appreciated. The game feels a lot smoother, it helps for making fast moves and it helps the overall expeience of multiplayer.
Photo Mode is a cool addition, though in terms of frames and filters it's a bit scarce. It's not like you will be using it a lot in your first playthrough, but I'm sure fans will have a good time trying to capture the game's beauty.
In terms of content, TLOU Remastered packs everything except the additional weapons and hats, which is a frustration for anyone who bought any of them and now moved on to the PS4 version. Considering it contains the excellent "Left Behind" DLC, and some cool maps, TLOU Remastered (I think) completely justifies it's price tag.
There's also the Grounded doccumentary and commentary form Neil Druckmann, Troy Baker and Ashley Johnson for all the cinematics (though that doesn't include Left Behind, for some odd reason).
All in all TLOU Remastered is the definitive version of The Last of Us, though I wouldn't recommend it to players who have already experience the PS3 version. But if you're a newcomer, there's absolutely no reason not to play this game.
Overall Rating: 8.0/10… Expand
Average User Score: 7.1Oct 21, 2014The Legend of Korra is a great game. You can feel the dedication and passion the developers had for it. But of course it isn't perfect.
FromThe Legend of Korra is a great game. You can feel the dedication and passion the developers had for it. But of course it isn't perfect.
From a gameplay perspective, it's excellent. It's just a lot of fun and although you're the avatar and can use all the elements, the game never loses the challenge. I did find myself using earth and air more than any other element, with water for long range takedowns (though I barely used fire). It does get a bit repetitive by the end but using the one-use perks gives a bit veriety. Overall, solid gameplay.
From a story perspective, I think it was quite good. There were problems with the pacing and there were some things I felt were forced into the story. Also the villain does the job as the villain, but he did felt very one dimensional. Aside from this problems, the story was good and the final third act is just epic.
From music and sounds perpective, I think they succeeded masterfully. Every sound is right and the music turns the boss battles epic, and makes the menus and pauses into a nice thing. Great work from both music and sound department.
From graphics/presentation the game looks good. It definitely doesn't try to be realistic and also it shouldn't. It has an unique style and it does make you feel like you were in the world. I didn't find any bugs and the level design was good. So overall a good presentarion.
In terms of replayability, the game takes a bit less than 4 hours to complete (which is like 11 episodes of a season) and after you finish the game you have a couple more difficulty settings, a new mode called pro-bending and quite a bunch of secrets and collectibles. So for a 15$ game, I think is more than worth the buck.
Overall The Legend of Korra succeedes at making a game based on a tv show (unlike the last 3 avatar games) and also on being it's own thing. They definitely took the quality over quantity approach, and with the help of the cast and the writers of the show, they really made a great game. For all things considered, I'll give it a 9.… Expand
Average User Score: 8.5Mar 30, 2014BioShock Infinite: Burial at Sea - Episode Two spoiler-free review:
After an Okay first episode, Burial at Sea episode 2 redeems itself withBioShock Infinite: Burial at Sea - Episode Two spoiler-free review:
After an Okay first episode, Burial at Sea episode 2 redeems itself with and outstanding closure to BioShock and BioShock: Infinite.
After steping into Elizabeth's shoes, the story kicks-off right away with brilliant writing and new sides that will make us think if it was trully justified to love or hate some characters. The mechanics/gameplay. Burial at sea episode 2 adds a stealth side to the game that's totally satisfying and well executed. The music is really touching. The sounds are top notch. The graphics are great. I found the ending not very satisfying and it left me wanting a bit more of closure, but that's the only complaint I have.
In the end, Burial at Sea Episode 2, is an incredible closing chapter to one of the best franchises of last-gen.
Average Score: 9.4… Expand
Average User Score: 7.7Mar 30, 2014BioShock Infinite: Burial at Sea - Episode One spoiler-free review:
A short but enjoyable journey back to Rapture.
As we go back to RaptureBioShock Infinite: Burial at Sea - Episode One spoiler-free review:
A short but enjoyable journey back to Rapture.
As we go back to Rapture with Infinite's gameplay it was hard to adjust. This is the same problem I had with Bioshock 2's Minerva's Den. Infinite stablished itself as first person shooter where you were unstopable and overpowered. Now, (still in the hands of Booker) the game decides to make AI extremely tough. It was really hard to adapt to this new cautious and strategic gameplay. Now story. The story is good but nothing mindblowing like BioShock: Infinite. The music is very good and the sounds of Rapture and from the original BioShock, are great. The game looks great as well, better than Infinite I believe.
In the end Burial at Sea episode 1 is a short but good DLC that (hopefully) is a set up for an incredible episode 2.
Average Score: 7.5/10… Expand
Average User Score: 8.6Mar 30, 2014BioShock Infinite spoiler-free review.
BioShock: Infinite is an amazing game that's incredibly well thought and enjoyable from start toBioShock Infinite spoiler-free review.
BioShock: Infinite is an amazing game that's incredibly well thought and enjoyable from start to finish.
Like I started the review for the original BioShock, I'll talk about the world. Irrational Games manages to keep the tradition of making the world a character and make it tell it's own story. Although the world tells it's own story, it has a lot more diminished impact, considering that now you are a speaking character (Booker Dewitt) accompanied by a talking character as well (Elizabeth) which distract you from admiring the world and just staring at it at times. The story. This game's shorter than the first BioShock, but much more focused, with better witing (and BioShock's writing wasn't bad at all), much more interesting and relatable. It was filled with emotions that few games achieved last year (The Last of Us, Gone Home). The Graphics aren't as realistic in 2013 as BioShock's were in 2007, but that's because Irrational takes a much more artistic approach and one that pays off. The music in this game is extraordinary, and really make emotional moments 10 times much more meaningful. The sounds are very good as well, no complaints there. The gameplay. Now, everyone thinks that this is a weak part in the game, but it really isn't. Although plasmids (now called vigors) don't make much of a difference in combat, and it doesn't change the first person shooter genre (like BioShock did), it's a satisfying gameplay and it's a lot of fun (although you might want to play it in hard like I did, because normal and easy difficulty don't bring any challenge). AI is great and Elizabeth really changes combat, by helping you with supplies.
After all BioShock: Infinite is an incredible ride with an ending that will make you want to replay the game from a whole new pespective.
Average score: 9.7/10… Expand
Average User Score: 8.1Mar 30, 2014BioShock 2: Minerva's Den spoiler-free review:
A really short and uninteresting tale with little to offer.
After BioShock 2 stablishing theBioShock 2: Minerva's Den spoiler-free review:
A really short and uninteresting tale with little to offer.
After BioShock 2 stablishing the player as Big Daddy, an unstopable force, Minerva's Den gives the players less weapons and things (like food that gives you health or coffee that gives you eve) to find, it was really hard to adapt myself to a more strategic and thoughtful position in battle. The story is uninteresting and I always kept going for the level design. The only new weapon added is okay, but never changed how I played the game. The music, sound and graphics are still as good as in the main game.
In the end, I enjoyed Minerva's Den, though I'm not sure if it's worth the price. It changed a few things and most were unsuccessful.
Average Score: 6.5… Expand
Average User Score: 8.0Mar 30, 2014BioShock 2 spoiler-free review.
BioShock 2 is a sequel that proudly carries the name, with enough tweaks and changes to make it worthwhile.BioShock 2 spoiler-free review.
BioShock 2 is a sequel that proudly carries the name, with enough tweaks and changes to make it worthwhile.
Let's start with the world. It's more of the same from the original but with upgraded graphics and effects, making it a lot more enjoyable. In BioShock 2 you controll a Big Daddy, and it's gratifying. That's the problem as well. While in the first BioShock you were killed with ease, here, the enemy A.I offers from little, to no challenge. They introduced Big Sisters, which come after you harvest or save the 3 little sisters in an area (and you will, because Big Daddies are not a challenge anymore). They are the toughest enemies in the game, but I think they must have killed once or twice throughout the whole game. The sound and music are just as good, delivering an overall better experience (mostly the music, it's brilliant). The hacking element is much better, and I never got tired of it. Harvesting or saving Little Sisters do the same in BioShock 2 than in BioShock 1, they change a few plot points, but not much else. The difference with Little sisters is that each Little Sister can take ADAM from especific bodies before harvesting or saving them. This addition is genius, as it consists in keeping the Little Sister safe while she takes the ADAM. This requires planning and strategy which is a really nice change for the game. The story. Now, many won't agree, but I considered it better and also much more relatable story than the previous. It was more focused and more engaging, and I enjoyed every bit. There's also the mutiplayer, which is fun, but I don't really see myself playing it long-term.
After all, BioShock 2 keep itself fresh and innovative enough to make a more enjoyable and focused game than the first.
Average Score: 9.1… Expand