Average User Score: 7.0Sep 26, 2013Well I enjoyed it.
A jolly good romp, a disclaimer however rather difficult. I mean the difficulty curve is vertical, even the first basicWell I enjoyed it.
A jolly good romp, a disclaimer however rather difficult. I mean the difficulty curve is vertical, even the first basic enemies you encounter can nail you easily if you're not vigilant. It doesn't skimp on its premise; it is hard and that will turn some people off.
Looks fantastic for 20$, a few lag issues that come with a UE3 game but other than that, and the atrociously, unapologetically cruel boss fights it's responsive, pretty and interesting.
Here's what I say ignore the middle ground score. If it looks like you want it, you probably do!… Expand
Average User Score: 4.1Sep 4, 2013I felt I should chime in. As per usual, the disappointment of a huge, beloved sequel not living up to the gargantuan nostalgia of the originalI felt I should chime in. As per usual, the disappointment of a huge, beloved sequel not living up to the gargantuan nostalgia of the original (thank god no one was tracking my hours spent on that bad boy, it probably helped me fail a few early years of school) is disappointing.
It's also to be expected. The architecture of the series is inherently different now, and dare I say it, what a brilliant architecture that is. Armies can move straight into the water and become (terrible) fleets? By capturing a whole region you can issue edicts and get bonuses as a result? Armies recruit out of regions, not specific buildings within cities? You can instantly gauge how everyone is doing? I've never felt more in control as a strategist, and that's a wonderful thing.
Not only that but diplomacy works SO WELL you might actually find your first 50 turns to be extremely peaceful as you set up your empire. I never felt rushed into murdering everyone. I'll murder literally everyone a little later, ok? There are plenty of little factions that no one cares if you kick their ass, too, so that means you can pick your fights more selectively. That original total war slow burn is back, but now it's propped up by the series most intense combat (you'll be spending half your battles in the soldiers camera) and goddamned the naval combat. Holy hell. I still miss the empire broadsides but the beauty and uniqueness alone are enough to sell even the coldest heart.
Now no one should be surprised that a game like this arrived in a pretty atrocious state. I've found AI to be incredible despite that (on the field at least, very impressive) but the fact that on my system that on just about everything I have to tone graphics down is disapointing. The game has crashed at least four times to boot and by god, do they not know what scaling is? At least when Rome total war was set on low it still looked SHARP, this looks like a goddamned pix elated mess that can't make up its mind. I bought a GTX780 just for the occasion, if that gives you an idea of how bad it is. (I have been saving for a while, i'm not that rich K)
Now, atrocious bugs at launch and a hilarious overpriced DLC scheme from publisher SEGA should come as no surprise but the people giving this game a 1 or 0 are, I always find, ruining it for everyone. They clearly love the game the most so why trash it!!? Post launch support should, much like empire, unleash this beast into the goddamned behemoth it is. I loved empire, damn the haters, because I felt in control and most importantly, like an intense world superpower locking heads with other frightening entities. That feeling is back. The 8 merely reflects the way the game is now, a diamond in the rough. Well, in the mud, but no total war vet is going to find it hard AT ALL. Just a little frustrating And if that's the only price you have to pay to get the sequel we all wanted, then why trash it? Just enjoy it, and watch it get better.
Oh dear, i've incurred the wrath of the 1 and 0 brigade and AMD fanboys :S… Expand