Average User Score: 8.4Feb 3, 2013Personally, I didn't enjoy this game at all. I won't begrudge the devs the $2.50 I spent on it given the obvious care and attention that's been put into the music and aesthetic, but the gameplay style just left me cold. It really requires an absurd level of repetition to get through any part of the game in order to just learn the mechanics, and that's just not my cup of tea.
The in-game brutality is matched only by how brutally the game treats the player. If that sort of gaming masochism is your thing, then have at it.
For reference sake, I think Super Meat Boys is hard too. But this is harder a LOT harder. I enjoyed SMB up to a point. This, not so much.… Expand
Average User Score: tbdSep 2, 2012Great War Nations: The Spartans is a fairly basic real time strategy game that features a couple of novel gameplay ideas, solid graphics, OK sound, and a thin story. Gameplay tends to be slow, with combat changing the player's fortune rather quickly. Players can design their own units using a palette of weapons and armor collected and/or researched, but the collection of the components, the number of them, and the relative lack of healing units ensure a fairly tedious cycle of build -> combat -> build again. Heroes are merely super-powered infantry without much in the way of strategic abilities nor even token personalities, which was a disappointment for me.
All in all, it's an 'OK' budget game by a budget studio, but don't expect the few novel ideas in the game to carry the day. Experienced strategy gamers will certainly be disappointed and strategy beginners are better served by higher quality titles even if they aren't quite as cheap.… Expand