Average User Score: 3.9Jun 20, 2012I am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I amI am sorely disappointed in the game. First off the only online DRM makes it cumbersome to play, and weekly maintenance? I feel like I am playing an MMO. The graphics are a step up from D2, but are reminiscent of 2004-2006, and do not evoke any nostalgia from the earlier titles in the series - hell, there is no light radius! That was a great feature in the original games. The story is quite bland, and even the characters that follow you throughout the game do not grow on you; however, I do enjoy the retorts of the companions and their interactions with the player. Those characters are much more fleshed out that even... wow, I actually forgot the name of the girl who is the centerpoint of the story! Aha! Leah, wow. I was going to just sit and think for a bit and keep typing her name, but the fact that I am an avid roleplayer (both paper and pencil and classic RPGs) and I could not remember a leading NPCs name says something to the quality of the storyline.
The constant patching and downtime is expected in the early weeks of a new game, but this was not meant to be an MMO, but rather, staying true to its predecessors, a single player game with LAN or battle.net connectivity. So if I do not play online I cannot use the Auction House? I don't care. I would gladly make a character on battle.net and play online with support and have my offline skirmisher for when I had 30 mins or so to kill. D2 even had the open battle.net option where I could bring my offline character online and search for other players. On gameplay, I can understand removing the town portal and auto-identifying items to make the game more fast paced, and the new skill system has its merits, but I feel that one thing is to streamline the playthrough, and another thing entirely is to simplify it down to the point that it loses all appeal other than left click kill, left click loot, left click move. Inventory management, skill or talent choices, visual character customization!!!!, to name a few examples are part of action-RPGs. The devil is in the details, and I would say that this proverb is even more true in a game titled Diablo. There is something severely missing in Diablo 3, I have come to the realization that I have been able to play for this long because I have been grouping with the same two friends to progress together, but honestly I have rarely played solo much - the first act I did alone and enjoyed it greatly I will admit. I believe that this act is the most faithful to the franchise - if they added darker lighting effects and a fog of war or light radius if would truly be creepy and Diablo-esque. However, the random idiot yellow robed cultists and the purple flying faerie that COMPLETELY deter my immersion into the game, please make them black robed even if it's generic and have the purple faerie witch be less flamboyant - and without WINGS!!! arg!!!
To summarize, this game seems to have lost its direction and is not worthy to be named a continuation of the Diablo legacy. I hope that Blizzard sees this and reviews its decisions with this game for future endeavors. I have no hopes for any significant changes in a game that is free-to-play, sadly -- Blizzard already got my $60 and well I guess that price for a few weeks of gaming isn't so bad -- there is no monthly subscription (thank God) which is the biggest incentive in online games to make changes. Play the demo (they should have a 3-day pass offer still) before you decide to invest in this game. Hopefully you will get to Act 2 and see how far it diverges from the spirit of the series.… Expand