Average User Score: 8.6Feb 25, 2014The only other game I've played in this series is Tales of Eternia on the PSP which for the most part I enjoyed. Strangely, none of theThe only other game I've played in this series is Tales of Eternia on the PSP which for the most part I enjoyed. Strangely, none of the problems I had with this game were present in that one but I digress.
The worst part of this game, I believe, is the way that the levels are laid out. There are items EVERYWHERE, you cannot step two feet without bumping into something to pick up from a chest, or a tree or the ground and everything you find is worthless. All that you can do with 95% of this stuff is sell it, and it's EVERYWHERE, I need to stress this. On top of that, there are far too many monsters to fight, and there will usually be a variety of around 2 monsters in one entire area (30m - 1h of play time). On top of this, these environments are boring, in the first 15 hours that I've played, I haven't found one that I really found interesting (university, city, different city, field, town, field, forest, beach, forest, field etc.). All of this together means that the environment as a whole does nothing to improve your experience, which is worrying to say the least.
The characters aren't too badly fleshed out, although they never truly make you connect as a player, the main character in particular is purposefully made very unemotional and bland which only serves to further distance yourself from her.
The story is unique, but that isn't to say that's it's necessarily good. It's very slow paced (10h to get to where we were going after the start) and it just feels as though the game is padding itself to get the run time to the "acceptable" time (30 - 40h) for an RPG.
The shop system caused me gripes too. There is a very odd system whereby you must pay the shops to sell you different things, and they are essentially the same shop in every town. I don't understand the need for this. Up until now, we had different towns sell us different equipment and that worked just fine, why change it?
Overall, this game just feels soul-less, I couldn't understand where it was trying to go. The staple for this series has always been the innovative combat system, and thankfully it seems to have kept some of that charm which is the only part I found entertaining throughout the game (though repetitive enemies were again a little grating).… Expand
Average User Score: 5.6Feb 17, 2014I bought Proteus at a very stressful point in my life and it was exactly what I needed. Just being able to spend time in this amazing worldI bought Proteus at a very stressful point in my life and it was exactly what I needed. Just being able to spend time in this amazing world was enough to help me relax and feel prepared for the next day. Everything about the world feels alive and invites you in. The music responds to your current position, the animals and plants react to your presence and at night lead you onward to the next part of the experience.
I must have played Proteus all the way through at least five times at this point and I still keep finding new things every time I sit down to play it.
I believe that, ultimately, your experience of the game will depend on what you want out of it. I had a real need for something like this when I came across it, I loved sitting up on the mountainside, watching the mist roll down the sides and the sun set in a beautiful red off in the distance. But if you feel bored or hyperactive, I wouldn't recommend this particular title to you.… Expand