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Average User Score: 2.5Aug 13, 2016Spent a good few hours with it now and it does have that tiny bit of appeal that just wants to you keep going, just one more little discoverySpent a good few hours with it now and it does have that tiny bit of appeal that just wants to you keep going, just one more little discovery here and there before I leave the planet or even think about moving onto another system.
Runs just okay (I have fairly old hardware but not ancient) however for what it is I'd have expected better personally (I mean Ark: Survival evolved runs a lot better than this at twice the resolution lol) while being 10 times prettier and with probably 100 times more colours in its palette). It sure isn't going to win any princess awards but that isn't to say it's ugly but at best it's maybe the average girl you knew at school.
In playing it though I found it was a lot more involved than what I thought it would be in some areas while also not being very deep or as engaging as I had hoped for in others. The ships handle like crap forcing you upwards if you dare aim too high (no mofo, I don't wanna leave the planet just yet) and also preventing you from just hovering around at stand still when you're actually just wanting to scout specific areas on a planet (this works okay once in space though).
The inventory management is just pretty awful with UI that shifts beneath your movements (I'm using a mouse but I believe it's true of all control versions) and if you're comparing ships with large inventories (and then trying to move stuff across) it just cuts off a bunch on the sides. Another minor issue is that I constantly get a reminder to redeem my pre-order DLC for a ship that is far worse than the one I have now (I just didn't want any special bonuses at start you see).
Overall though I've enjoyed some bits and found that perhaps like others I had just gone in with unrealistic expectations. This would have been okay with it coming it at half of it's current asking price but at a full priced AAA game I feel it's just a pure cash grab primarily driven with Sony being at the back door (as usual) pushing it far more than it deserved to be.
The FOV settings don't actually give you the angle that you expect so instead you'll have to resort to editing one of the config files if you want anything that closely even resembles what should be standard on PC (i.e. I set mine at 125 which is probably closer to 90). Having to hold in your action button (left click) to change settings is also just stupid - I'm okay with this for the in game activation stuff but on the settings screen when you first start it's absolutely stupid.
The map just sucks too. So you move your mouse along to the path to highlight a direction and if you move too much before you know it it'll have jumped along to the next system again in that path (so very obviously created primarily with a controller in mind).
A neat sort of little trick I found was sprinting and then using the jetpack just before you run out of stamina...jetpack in bursts (while at the same speed that you were running at) to keep from getting to high and then just as you land toggle the sprint again. Still awfully slow if you've wondered too far from your ship and that's probably one of the things that helped for the boredom to set it quicker than what it should.
Blah blah blah I've gone on too long. It's okay to mess around with and maybe it'll get better later on but right now it's no where near worth the current asking price.… Expand
Average User Score: 8.2Aug 8, 2016As a fan of Limbo I knew I had to play this. It looks great and plays in almost the same way with one or two extra little features that set itAs a fan of Limbo I knew I had to play this. It looks great and plays in almost the same way with one or two extra little features that set it apart all while also being a tad nicer to look at when compared to Limbo.
You control a little boy through an environment moving along and solving a few puzzles here and there to allow you to continue on your quest "to the right". This journey is completed in a mostly dark environment that fills you with all sorts of questions as you progress: How did I get here? Where am I supposed to go and why am I supposed to get there? Why are those people and "things" chasing me? Am I meant to be "absorbed" or "assimilated"? etc. Fret not my dear friend as almost none of these questions will be answered and that is probably this games biggest fault.
In addition it's also quite an expensive experience (for what you get in my personal opinion) as in before you know it you'll have completed the game and you'll also most likely be left with more questions than answers. There are perhaps one or two puzzles that are decent enough for you to not instantly figure out however others will just ensure that you back track a bit to make sure you have all of the pieces. There is also a hidden set of most optional bits (I'm trying to not give away anything here) that will unlock a secret "ending".
Overall it was a fun experience and I'm glad I got to enjoy it however I was also left slightly empty afterwards especially knowing that I'd have to wait a good few months to possibly a year or two to make it viable for a second play through. In the end I was just left wishing that I'd rather just ignored it until it had gotten cheaper as it just didn't feel as if I had gotten my values worth.
Buy it if you really, really really loved Limbo and you want more of the same thing and don't mind the current asking price otherwise wishlist it and pick it up with a discount a while later on down the line. 7/10 hurt mostly by it's very short playtime, limited replay value (it really is going to be almost identical to your first play perhaps with one or two additional secrets discovered here and there) and finally leaving you with more questions than answers after completion.… Expand
Average User Score: 7.4Jun 18, 2015It's an okay game (not AWESOME but also not CRAP). I had a bit of fun with it and while it was a tad bland in places it at least had a fewIt's an okay game (not AWESOME but also not CRAP). I had a bit of fun with it and while it was a tad bland in places it at least had a few decent puzzle sections and it held my attention for long enough to eventually finish it. Is it something I plan on re-playing again (as I have done quite a few times with something like Portal 2)? No. I do wonder about the outcome when given a choice near the end but not enough to actually re-play it through again (so instead un-installed to re-claim space for my next Portal 2 download an re-play again lol).
Performance wise my PC had no issues running the game however I did get choppy sound quite a bit (which they may or may not have resolved at this point in time, couldn't bother to check if they've actually fixed it because I'm kinda done with it now - just too much other stuff to play) but at least it wasn't enough to prevent me from playing. I do wish they'd rather have implemented named saves so that I could re-try the last portion again without having to start from scratch but other than that it worked fairly well. I give it an acceptable 6.5 (rounded up to 7) out of 10 overall.… Expand
Average User Score: 8.0Oct 25, 2014I enjoyed this quite a bit. I got frustrated, I died (which is why I got frustrated), I smiled and I just had a pretty good time playingI enjoyed this quite a bit. I got frustrated, I died (which is why I got frustrated), I smiled and I just had a pretty good time playing through Middle-Earth: Shadow of Mordor.
Does it have similarities to Assassin's Creed and the Batman Arkham games? Sure it does. Does this make it a bad thing? Not in my opinion. The combat, while familiar, was more challenging than in the Assassin's Creed games. You gain runes, you gain points and power that allow you to gain and upgrade various abilities that make it more fun to keep playing on all while getting that same enjoyable feeling of kicking Orc butt along the way. The story missions were varied enough to keep me playing through together with a few side bits that allowed my Ranger to get stronger and for me to test my skills while doing so between the main story missions.
Overall I was impressed and I would recommend this to anyone that enjoys a bit of fun however I also know that not everyone will enjoy the combat system like many of us do (just as we may not enjoy some of the things that make your favourite games fun to play) so make sure it's your cup of tea and if it is you're most likely going to have the same fun playing through this as I did.… Expand
Average User Score: 6.9Jul 15, 2014Pretty enjoyable and a nice title to pick up for those moments that you have spare (10-15 minute stretches are perfect however you can playPretty enjoyable and a nice title to pick up for those moments that you have spare (10-15 minute stretches are perfect however you can play for half an hour to an hour and still be entertained). I'm a big fan of Limbo (probably completed it at least four times at this point) and there is no denying that this reminds you of it from the get go.
My favourite thing about it: It reminded me of Limbo and it had one or two puzzles that had me think just a bit to get through them. The "chase" sequences were alright however I honestly prefer puzzles with timed bits in them as opposed to having to outrun things even though they are essentially the same things.
My least favourite thing about it: It was just too friekin' dark even with my monitor and in-game settings cranked up to FULL (and it was so dark at times that I could not see the environment in order to figure out WTF I was supposed to do).
Thanks to SweetFX I was able to get it to a brightness that not only allowed me to see everything but also made it look far far prettier than it had in my first hour or so. Very nice find and I'm glad to have played it as opposed to not having known about it at all (however these games aren't for everyone if you don't enjoy puzzle games at all)… Expand
Average User Score: 6.0Jan 17, 2014Let us just cut to the chase shall we? It's a fun game and it has a huge amount of potential however in it's current state it is extremelyLet us just cut to the chase shall we? It's a fun game and it has a huge amount of potential however in it's current state it is extremely buggy, extremely laggy on nearly every server I've played it on and ultimately it appears to have some serious networking problems and/or memory leaks server-side because none of the servers that I have played on have been able to handle a continuous play session of too long...and coming back day after day just has some serious pains with making it even slower.
The boars, chickens and deer start to "skip". Other players start to "skip". Zombies "skip".
It's not all entirely bad - I've had a huge amount of fun with this already however I do have some long term concerns:
- I'm concerned that they may not be able to weed out all of the hacking that really affects the fun in the game.
- Will they be able to create a stable bit of server software that is rock-sold to allow for weeks and weeks of server time without requiring a new map to be created (effectively scrapping any progress you may have made).
- Is their vision perhaps focused a little too much on putting their/the communities ideas into place without maybe taking a step back now (before it's too late) to rather re-engineer parts of the game that are just too week at this point in time (sometimes you just can't fix something if it has a crappy foundation).
Either way I really do hope that they can pull it off - it has so much potential:
-I dream of PVE day-time servers with PVP night-times (or mixes of the two). The worst thing about this game is starting fresh on a server only to be hacked for your med-kit and torch on sight.
-The ideas I have of custom servers and the potential of mods to really blow this out of the water are just awesome - let us hope that they focus more on the securing the game from hackers and allowing some really awesome modding functionality in the long term for where they will inevitably fall short.
-My imagination runs wild with the crafting possibilities in something that doesn't look as ugly as Minecraft does...has a little more of a "I'm in real danger now" feeling to it too.
TL:DR Lots of fun but sadly just not worth investing too much time into right now and after several days of play time all I can say is that you should give it at least a few months before even looking into it. I do plan to update this again as they progress though...so here's holding thumbs!
Now if you're bored and you want to try something new (knowing that your progress will be reset and that these guys are at least 6 months away from something stable if it comes - well in my opinion) then give it a go. Personally I'd have preferred a $9.99 entry point in it's current state...but yeah early access is "the thing" so what can we do?… Expand
Average User Score: 7.7Dec 2, 2013Being a fan of AC2 and brotherhood I'd been rather let down with anything that followed and even with the over-hyped AC3 I got seriouslyBeing a fan of AC2 and brotherhood I'd been rather let down with anything that followed and even with the over-hyped AC3 I got seriously burnt. I then waited...cautiously...for the Black Flag reviews and in general it all seemed to point out that they'd corrected their flaws and gone back a little to their roots. Is it true you ask?
Well yes for some bits and sadly...no for the most part. AC2 had you really involved and it made sure that you had to do a little more than just "point and shoot" so to speak. Black Flag comes along and introduces us to some more intensive ship control and ship battles that really do feel pretty good to take part in initially. Soon though you do feel that this "pirate-battle-ship-thing" is a bit flat and it starts to get quite boring pretty quickly so it's sad that it has such a huge focus in the game because it really stops being fun after the first two hours or so.
Platforming it's just gone I'm sad to say. Every bit of navigation required now is only made more difficult by figuring out which bit of the map it is that you have to navigate around everything in-between that is just pointing and holding down the shift key to get there (and then sometimes you just can't "disconnect" because you've become a sticky monkey to anything that is not at ground level). It's fun right in the beginning but then you soon start to realise that there is actually no challenge to doing any of it.
Combat: Pretty much nothing new here boring and as easy as ever (in fact it felt even easier this time around). Sure, you'll have to dodge a few grenades, counter (feels very much like Batmans counter-moves) and break defenses by using a key press...rather un-rewarding in the end especially when you know that a monkey could pull off the same moves.
Once again I'm left rather disappointed (and I haven't even touched on the "future" bits that feel about as fun to play as just watching a clip of someone else play the game...hell even that would have been more fun!) and after having played through the somewhat long and fairly boring story I just didn't feel anything special about this game (I actually had to force myself to keep playing through it and all the time I kept thinking "maybe I should just re-install and play through AC2 or AC:Brotherhood again instead). With promises of an upgrade system similar to Far Cry 3 (sure, it's mostly true but pretty much damn boring and not very much required) and the usual "hunt" for collectables being slapped in there I eventually stopped because the game just become sooo long in the tooth.
Ah well I guess I should have realised this after revelations that the game has just been effectively dumbed down to a more simplistic experience that what we were introduced to before in the previous titles...maybe I'm just getting old or maybe I'm just trying to expect too much when consoles dominate so heavily. My conclusion: if you loved AC2/Brotherhood and despised AC3/Revelations then give this one a skip. In the end this one looks pretty and plays fairly nicely with my PC hardware yet in the end it just feels overly simplified and too heavily story-focused without really giving too much of a damn about game-play.… Expand
Average User Score: 5.9Sep 11, 2013I've been super excited for this game for a long time now...sadly it was just barely a game (at least this time we could interact a littleI've been super excited for this game for a long time now...sadly it was just barely a game (at least this time we could interact a little unlike with the Chinese Rooms Dear Esther) and instead felt more like an interactive story with bits of horror if you could even call them that (what the hell happened to having an enjoyable fun experience like one normally does in games with challenging puzzles and mechanics that force you to move carefully, use resources sparingly and to crap in your pants at the slightest shadow flicker in the distance?).
I would seriously rather recommend that you replay Amnesia: The Dark Descent instead of buying this especially at full price.… Expand
Average User Score: 7.9Mar 19, 2013Pretty fun experience overall and a more enjoyable storyline than Wings of Liberty. The cut-scenes are spectacular as usual (unlike some ofPretty fun experience overall and a more enjoyable storyline than Wings of Liberty. The cut-scenes are spectacular as usual (unlike some of those crappy ones embedded in WoW these days) and the units, upgrades, etc. all feel very nice. This expansion includes some Evolution missions that serve as tutorials for using your units and that then later give you the choice of selecting a "specialisation" for them as you progress through the SP campaign. Negative bits are here though so I'll list them:
- Far too easy on Normal (especially when compared to Wings of Liberty)
- Silly "noob" options enabled by default (i.e. not being able to select your enemy/non-playable units to see their health, constant reminders of "an optimal number of units to mine gas is 3", etc.)...just like Diablo III's elective mode being hidden away.
- Too linear and short I can accept the linear because I don't expect an RPG and the "too short" bits could have been fixed with a more challenging experience when playing normal (really Normal feels more like Casual with sunglasses). I can't comment on mutli-player because I don't care about it (well I used to enjoy LAN with friends and family but the online lag pauses piss me off now even when playing in the same room).
Conclusion: Enjoyable experience but just not quite worth the price if you're only into the Single Player campaign.… Expand
Average User Score: 7.9Apr 9, 2012Fantastic game - a very big shock to find myself enjoying it as much as I did - I was pleasantly surprised. Â
Sure it may not haveFantastic game - a very big shock to find myself enjoying it as much as I did - I was pleasantly surprised. Â
Sure it may not have a lot to do in the very large open world that it includes but the story itself more then makes up for that. I did realise that I'm not as great a detective as I thought I would be though! Â
Performance wise I'm not sure if I'm just lucky but I was running it on my rather old GTX295 without any performance hassles (at 1920x1200 with 2x Anti-aliasing and anisotropic filtering with everything set at Quality settings) that I could notice. The cars physics are a little off at times and on the rare occasion I had a car vanish in traffic right in front of my eyes (perhaps I should lay off the whisky?). Â
Controls were fine on PC and the overall I never had any crashes, freezes or any other silly things so I can't complain. Â
A fantastic gem of a game that I had put off for so long - if you enjoy solving riddles and something a little deeper than the "gun down Mr X, Pop Mr Y" then you'll love L.A. Noire!… Expand