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Average User Score: 8.2Apr 3, 2012This game is major badass. Not only did it have great characters and voice acting, it contains excellent gameplay and is easily the best oneThis game is major badass. Not only did it have great characters and voice acting, it contains excellent gameplay and is easily the best one since the first. The first DMC game was great, but had a few cheesy moments. The second one sucked, and the third was pretty good. This one owns 2 and 3, and only beats 1 because it barely had any cheesy moments.
When I first heard there was going to be a Devil May Cry 4, I found out that Dante would no longer be the main character, but Nero would, a new character who looks a lot like Dante and Vergil. I was a bit surprised and thought I would be in for a disappointment. When I finally played it, I found Nero an incredibly different and refreshing character, and I'm glad Dante was at playable for part of the game.
Devil May Cry fans won't be disappointed with the game, and even people who have haven't played the first three should enjoy this game.… Expand
Average User Score: 8.7Apr 3, 2012Alright,so i received this game on the 12th of March,5 days before release(long story) so i have had ample time to play the game so i am goingAlright,so i received this game on the 12th of March,5 days before release(long story) so i have had ample time to play the game so i am going to summarize it in three words:
Epic but flawed
When i popped the disc and started it up, i was expecting over-the-top action,massive scope and all the bloody gore that can be stuffed into one disc,and for the most part this game lives up to my expectations.the game is massive and the gameplay and graphics are nothing short of awe-inspiring.
Story: if you have or have not played the previous GoW titles you will be swiftly brought up to speed with the events in the game and the plot is fairly straight-forward. Kratos wants revenge and will stop at nothing to get it, but then again i hardly doubt that the people that are waiting for this are expecting a deep storyline ala Mass Effect 2.
Graphics: in a word,beautiful.the game made my jaw literally drop! problem is,when there is lighting this game really shines and shows what this game can really do,but whoever decided that a mass portion of this game should be placed in the dark,should be lined up against a wall and shot.the game looks just the same in the dark and there is nothing that really stands out,but when this game wants to,it will blow you away.
Gameplay: this is the sole reason why God of War 3 is one of the most anticipated games of the year,maybe even decade.this game yet again sets the bar for hack-and-slashers that all so blatantly copy this great game.The problem? the platforming and puzzles. yes it is a change of pace but this game simply was not designed for climbing and carefully jumping from one platform to another, but really im nitpicking right now.
verdict? it is a great game if you are into hack-and-slashers with a great soundtrack that puts movie scores to shame.if you can overlook slight problems then you are in for a great time and i would definitely recommend this game… Expand
Average User Score: 5.0Mar 20, 2012Series fans will be surprised at how talky Ryu and friends are. It's not to the point where I think he'd ninja off to the mall foodcourt toSeries fans will be surprised at how talky Ryu and friends are. It's not to the point where I think he'd ninja off to the mall foodcourt to gossip with his girlfriends, but the chatter ever-present, and markedly different than what fans are used to. In his journey in this early code through London and later Dubai, he flaps his yap in cutscenes, in between battles, and even as he moves through these locales. Sometimes he's talking to himself, others he's chatting with a remote agent via headset, and in one scene he blows off his blue-haired student, Ayane. But, for as talky as he is, know that Ryu hasn't lost that dark killer vibe. Some of the talk is directive, helping Ryu set a path through these levels, but most of it is story development, as Team Ninja is focused on telling you a real story this time around. It's a bit too early to know where the story is going, but take comfort in knowing that scenario writer Masato Kato has been brought on board to help with that. You've seen Kato's work in the original Ninja Gaiden, as well as in Chrono Trigger and Final Fantasy VII. I don't mind that Ryu thinks about his killing a bit more now, and that there's a deeper narrative this time around, but I hope they don't make him soft. We love Ninja Gaiden because Ryu is a badass killer. I hope he stays that way.
When Ryu isn't running his mouth, he's cutting **** and it's...it's glorious! Coming off working on reviews of multiple Japanese role-playing games, playing Ninja Gaiden 3 is like a well-deserved, bloody vacation. Thrashing buttons to jam swords into flesh has never felt so good, and it also looks pretty fantastic with the dark red sprays of blood fountaining up from piles of still-standing victims that should have been dead a long time ago. It only took about three minutes of play for me to find myself laughing maniacally at my ridiculously long-lasting chains of kills. The game's new cinematic kills only served to increase the volume of my laughing as they zoom in on the action and prompt you with what button you should be mashing to make your kills even more gory.
The game eased me into the killing with fewer enemies that were just asking to be cut up and juggled, but quickly moved me into situations where I was surrounded on all sides by soldiers, gunmen, guys with swords, other ninja, and even **** with rocket launchers. In those times I couldn't cut fast enough, which let me know that the developers have not forgot their roots. As always, combat centers being able to quickly attack and watch your back to evade or block at the same time, mixing up the two to make it through bouts of relentless attacks. Feels good, man.
Of course, it's not all cutting. Later in the game, escalating the challenge, Ryu gets a crossbow that has the player trying to pick off distant attackers while watching his back. Another new weapon, Ryu's cursed arm, builds up attack power from consecutive kills. When it glows red it can be charged up for an ultimate attack that kills all surrounding enemies in one hit. Finally, ninja magic is a bit different this time around. In the only example the demo provided, kills fill up a Ninpo meter that will let you unleash a flaming dragon into the sky to burn all enemies and fill your lifebar back up at the same time. It's still early, but Ninja Gaiden 3 is on the right track. The game is looking great, with a liquid smooth frame rate and some slick lighting. The camera needs more polish in tight areas, but it shows promise in the open ones. It is still too early to make a call on where the story is headed, but there's hints of something interesting brewing with Ryu's cursed arm and his occasional hesitance to kill. Yes, Ryu talks more and now seems to at least give pause before killing some people, but the action fans love is still in there.… Expand