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Average User Score: 9.0Apr 20, 2011This has been the most enjoyable game I think I have ever played. The comedy throughout is perfect and had me laughing from the first momentThis has been the most enjoyable game I think I have ever played. The comedy throughout is perfect and had me laughing from the first moment ("when you hear the buzzer, please stare at the painting.") to literally the last second of the single player game. The voice acting was masterfully done, and ever witty comment made by Wheatley, GLaDOS, and Cave Johnson was perfectly timed. The puzzles started out similar to the ones in the first Portal, but gradually grew more unique and larger in size. They included a zoom feature which is very helpful because sometimes you end up placing a portal so far away that you can barely see it otherwise. The learning curve is gradual. The new mechanics added to the game were genius; they brought so much to the puzzles, and they had to be used multiple ways as well, making you have to think outside the box. This game does a good job of pulling you into the world of Aperture Science is all its grandeur.
I have very few qualms with the game, but they are apparent. there are points in the game which seem to drag on. most of the time the pace is good, where new mechanics are added in each puzzle, but there are a few places where there's really no story happening and there's nothing new, just frustrating moments sitting in an enormous room trying to figure out how in the world you are going to get to the next test. There was one area where I literally looked around for about 30 minutes trying different things, and it was all because I could not find the one tiny area the game wanted me to put a portal. While most of the time you feel like you are trying to solve a puzzle, there are a few times where it feels like you are trying to figure out what the level designer was trying to get you to do. A few of the test chambers (and areas in between) have such an odd solution, and you've tried something very similar, just to fall a few steps short. Then you reload, thinking you didn't jump right, so you try again and fail. Unless you put the portals in exactly the right place and do exactly what the level designers wanted you to do, you can't pass.
With all that being said, I still think it is one of the best games I have ever played.
As far as the co-op goes, I was only able to experience a few of the final tests, and I joined up with someone who only had about 5 tests to go. I'm sure the beginning of the co-op test are easier and there's a decent learning curve, but where I started was fairly difficult. That being said, I felt it was more fun than the single player game. The puzzles forced you to work together, use each other's portals, and make sure each other gets to the end of the test. It doesn't count if you get there and leave your buddy behind. With all the frustration it brought, it definitely makes you think even more outside the box. The only qualm I had about the co-op was the ending. It seemed very simple and non-climactic. Other than that, I think that the co-op is going to be very fun to play through over and over. I also really like how the robots' creation and existence is given in the single-player game.
Many people are upset about what they call a DLC. I wouldn't call it that. You can pay for cosmetic appearance for your bots when playing co-op, but that's it. You actually even earn the costume parts as you play the co-op as well, so you don't even need to spend money to look different, you just have to play through the co-op.
I would normally rate this a 9, but there are so many trolls reviewing this game that I feel like I need to give it a 10 to balance them out. So, my real score: 9/10.… Expand