Average User Score: 5.7Oct 21, 2014Destiny is the perfect example of what big budget, 'AAA' games have been aspiring to for years now. That sounds like a fine quote to go on the box, but it's not a compliment in the slightest.
Destiny is all about the hype. It's made by Bungie, who made the Halo series, features vocals by the likes of Peter Dinklage and lord all mighty does it look nice.
Then you play it. Credit where credit's due, the gun play is pretty good but the game is aggressively boring with as many short cuts taken as possible.
Destiny is desperate to be an MMO, with a single social hub and market along with several planets, each with one location you'll grind across multiple times through what passes for story. Very little is explained beyond 'darkness is coming and you must shoot the dudes who make up the darkness, we think' unless you feel like reading the glossary, but the game did such a bad job of engaging me I couldn't be bothered. Dinklage seemingly doesn't care either and the fact his character, a little robot called a 'ghost' that somehow resurrected your character thousands of years after he/she/it died but can't help you if you're in a shaded tunnel, gets worked up about potentially finding something brilliant on Earth before dropping the whole plot line and forcing you to go to the next planet without a reason, likely as I wasn't high enough level for the 'explosive conclusion', if that's what's left of Bungie under Activision's control thinks sending in waves of generic enemies is, makes me wonder if they have any idea how stories are supposed to progress
I always felt City of Heroes spoilt me for MMO story telling and general awesomeness, but Destiny is poor by both MMO's current standards and shooter standards as the MMO troupes it has to have wear what's good about Destiny down. The PvP combat could be fine, mind, but I had no urge to try it as the rest of the game just bored me. Do yourselves a favour and either play Wolfenstien: The New Order instead… Expand
Average User Score: 7.0Aug 23, 2014After playing Killzone: Shadow Fall, I get a weird feeling. For all it's ridiculousness, over the top hype and more ridiculousness, I actually miss Killzone 2. It's heavy and slightly sluggish in comparison to CoD and it's ilk felt great with each hit feeling weighty and meaningful.
Fast forwards to today and Shadow Fall leaves me somewhat wanting. The game looks very nice, but strangely unappealing with strange proportions and designs that contradict each other, even more so when the almost standard 'explosive set piece' appears that was triggered by the smallest thing. Weapons and some of the physics feel out of place as well, with enemies jumping back when hit with the shotgun almost as if they were yanked by by a wire while many of the machine guns feel like they don't do much, even surprising me when an enemy hits the ground.
Some design elements also cause problems, with the usual dual weapons but now only one can be swapped. Your health is also not very clear as I've been killed without realising I was near death several times.
Not everything's bad. The semi-openness of levels allows you to approach objectives from different directions or in different orders depending on the scenario, but the story makes each scenario difficult to take even vaguely seriously, especially after the ridiculous back story as to why the Helghast are there in the first place.
The game's worthy of a rental if you're bored, but I'd recommend Wolfenstein over it.… Expand
Average User Score: 9.1May 31, 2014Mario Kart remains the prime example of what Nintendo is capable of. To some, that means rehashing the same franchise (and usually fail to acknowledge Call of Dutys and Assassin's Creeds are far worse if you consider rehashes to be lots of sequels), but for Nintendo it means adding new mechanics and tweaking existing ones to perfection.
Courses are well designed, items are better balanced (even better so as you can't hoard a spare, not to mention the Blue Shell finally has a proper counter) and the general handling is perfect. Graphical and audio wise, it's a step ahead of even next-gen offerings, reminding once again that pure graphical horse power does not instantly make a game visual superior. Online is also well developed and smooth, though it would be nice if, when choosing tracks in random games you could choose from all of them rather then 3 randomly picked ones and a random option.
MKTV's a neat additional feature as well, allowing you to upload automatically generated highlight reels of your races. There's little manual control beyond who gets focused on and what sort of content/length you want, but it's still a cool item to have.
There are aspects that aren't perfect, of course. If you don't like Mario Kart then 8 isn't going to change your mind, the lack of actual battle arenas is disappointing and for some reason playable Miis all where helmets (so they may as well be anyone), but if you've been sat on the fence about the Wii U, now's the perfect time to get one for this game.… Expand
Average User Score: 0.4Feb 6, 2014Dungeon Keeper 1 and 2 are among my favourite games. When Dungeon Keeper Mobile was announced, my thoughts went "Finally, EA's doing something with the IP. It's an iOS Game? Ok, can't expect something exactly like the previous games but I'll have a go and judge it on it's own merits."
Sadly, the game barely has any merits whatsoever and any it does have are hidden behind one of the most aggressive pay walls I've encountered (admittedly, I don't tend to play Free 2 Play games, I'd rather pay for it upfront), encouraging you to spend a minimum of £3 for gems in order to bypass an obscenely long counter placed on the vast majority of your actions.
What Dungeon Keeper Mobile is is a beggar, as Metro Game Central put it, a beggar wearing a badly made paper mask of a generic devil and carrying a plastic Halloween scythe and absolutely insisting it's the Dungeon Keeper of old, all the while begging you for money. It's the same unconvincing beggar/cash grab game you see everyday in the suspiciously clean clothes with a different guise each time.
Don't waste your time with this. There's better management games on iOS and every other platform. Dungeon Keeper Gold (including the Deeper Dungeons expansion) and Dungeon Keeper 2 are $5/£3 each on GOG.com and can provide hours of uninterrupted, dastardly labyrinth building fun.… Expand
Average User Score: 5.8Aug 10, 2013This game has so many great ingredients: Star Wars, MMO, Bioware, the Old Republic Lore (rather then whiny, badly written George Lucas stuff). However, once the awe has washed away the impression that this game was either designed by people who don't care or by a comity who forced a list in front of Bioware's least experienced employees can't be helped.
At it's most basic, SWTOR is WoW with a different coat of paint. For an alleged $200 million budget it's shameful what Bioware has done with this, not taking a single risk or taking advantage of outstanding features anything other then WoW had (no Global friends list is bad enough, but no sidekick feature is even worse). Gameplay is very much by the numbers with a bias towards the NPC enemies if you're evenly matched. There's been so many fights I've gone into with my Bounty Hunter at even level with decent equipment and still been flattened.
Speaking of equipment, the in-game store added after the change to F2P is an embarrassment, mostly working on random boxes that frequently give you very little with a few 'ok' sets of armour that need modifications adding to them before they can be useful and other bits and bobs.
I came to this game after City of Heroes shut down. For the longest time, I got on ok with the game as I enjoyed some of the story, but as time progressed I realized just how terrible this game is and wouldn't recommend it at all.… Expand
Average User Score: 3.9May 16, 2012Diablo 3 is fun. It's a perfect evolution of a highly addictive concept, cutting down a lot of time from identifying, organising your inventory and getting on with the action. However, the DRM really can't be overlooked, especially when you have to log in even if you play on your own. Such things shouldn't exist as you can't guarantee a user can always be online and while the real money auction house is an interesting idea, I can't see enough people using it to really warrant this.
If you enjoy action RPGs and don't mind this sort of incontinence, get Diablo 3. Otherwise, wait for Torchlight 2.… Expand
Average User Score: 5.8Jun 14, 2011If you're sick to death of Call of Duty clones and want something that doesn't take itself even vaguely seriously, you can't go wrong with Duke Nukem Forever. Whatever you do, don't go in expecting this game, with an infamous development story, to be the second coming or anything.… Expand