Average User Score: 6.9Aug 10, 2014This game has seen its fair share of mixed reviews lately. Most call it for its flaws,but few actually weigh them with what it gets doneThis game has seen its fair share of mixed reviews lately. Most call it for its flaws,but few actually weigh them with what it gets done right. This game succeeds in what's important for a video game to need,but does only average in other aspects of its game. Nope,it certainly doesn't re-invent the wheel here,but what gets done right,it gets done really well. Let's go further into this to find out what it is.
The time,modern. The place,Salem,Massachusetts. I applaud them for picking a city rarely exploited in this media. The story is about a detective named Ronan O'Conner,who is hot on the trail of a serial killer known as The Bell Killer. As he closed in to close this case,he gets thrown out a window of a two-story building.slowly fighting to stay alive, The Bell Killer finishes him off with five shots to his body,ultimately ending his life. His spirit leaves his body,now in ghost form,and it's there he sees his recently dead wife Julia. As the light we all know we go to shines bright behind her,he is told he cannot pass on and unite with her again until he "takes care of his unfinished business",the thing that leaves him un restful till he finds resolution in himself. This is where the game begins,with you finding out who this Bell Killer is,and solving the murder of,well,you.
Along his journey he will make an unlikely friend named Joy Foster,a psychic medium who can see ghosts and the spirit realm,and meet Abigail Williams,the first spirit he runs into after becoming once himself.you'll also meet some other characters through the story,such as a cop who's had a grudge with Ronan,Ronan's Brother-in-law,and all the spirits of Salem.each spirit Ronan encounters have things in their way also keeping them from passing over to the other side. You will help them find resolution to their conflicts through your detective work,ultimately finding out if you have what it takes to help them or not. The story here is really good.better than most,in fact. Some may argue that Ronan is a two-dimensional character,and some might not be able to empathize with him,but ultimately he's no stereotype.he was written for the role he is meant to play in,and his character reflects the things that Ronan can do in his position,giving us better believability to why or how Ronan is doing something. I'd say most critics expect some emotional tear dropping pathetic man or some other form of emotional variety,but I was very please with how he was written. Perfect for the part he plays in this game.
The same can be said for the rest of the characters. They all play their parts and while no particular character stands out from the rest,the balance of archetypes here is well done. Again,if there's one thing this game does excellent,it's the story,keeping you guessing around every turn until the shocking end. So much story is here,in fact,that through collects else you find more insight to this rich world of Salem the developers created. Through news clippings,imprinted memories,random items(not that random since their story uses them mainly,but at first they are),plaques,pictures,and other things of that nature,you'll find information to better give you a sense of this worlds history,characters,and background.
Ok,now on to the bad. The gameplay is average at best. It basically breaks down to two,maybe three major components. The first,is exploration. While cool to walk through objects and possess people,the town of Salem isn't big or open. It's basically a hub instead,serving as just a central point to move you from one level to the next,with little to do in between.what they did here to make this world seem bigger was they had parts of the town that were once there,now ghostly renditions of themselves,such as boats,buildings still set ablaze from a great fire,and so forth. You can't just pass through buildings,and you definitely can't pass through those ghostly remains,so what would take you a minute to reach now takes you 4,due to all the walking around these objects.
The second is the detective mode,where you survey an area of interest and find clues to help you solve one big important question of your situation or two. While I have to admit I thought them harder than they actually were,there's no failing them. E only consequence to not getting the answer right the first time is your badge rating gets reduced. But the story will continue forward even when you pick every answer except the right one. But really,the questions aren't riddles,and neither are the answers. If you say to yourself "this clue cannot be directly what the question is referring to",then it is.
And last is the combat.. I know there needs to be a way to fail in this game,but it's not even worth talking about. It's just a mechanic poorly done here.
This game is definitely worth a rental simply cause there's no replay value in it and it's on the short side of things in length,but do not miss out on Soul Suspect. This is one story worth going through.… Expand
Average User Score: 6.2Jan 21, 2014Spider-Man:friend or foe isn't a game everyone expected from its premise,but for what it is,it is a great kids game and also for fans ofSpider-Man:friend or foe isn't a game everyone expected from its premise,but for what it is,it is a great kids game and also for fans of Spider-Man in general. It's nice to take a break from the recycled foundation of free form sandbox Spider-Man games and get one that is linear and somewhat repetitive. Now if that last sentence confused you a bit, it should. Cause my feelings toward this game is the same way. When first announced that we will get to play as Spider-Man and his arch enemies that are somewhat designed and influenced to look like their movie counterparts,I dreamed it would be an awesome game. What we got is a video game aimed toward the younger crowd with adults to find something here to like. Let's start with the story. Not particularly interesting,as it's about a meteorite that resembles the symbiotic nature of venom crashing on earth spread across the globe and creating a new symbiotic threat to spider man and everyone else including the villains which then become under a mind control from the shards.spiderman is then forced to stop these villains and recruit them to help collect and destroy these shards. The story's only true purpose is to give you reason why you are going where you're going and why you need to do what you need to do. No character development,no twists,except for one at the end which I won't spoil,it's a bland story at best. The graphics are a cartoonish design of the movie costumed versions of characters like Spider-Man,of course,New Green Goblin,Sandman,and the likes.it does not push the hardware of the 360 at all but it stays at a solid 60 frames per second and load times are decent for it. Again,made for kids,so in that sense it gives off a Saturday morning cartoon feel to the looks.the sound is passable. It's campy and "animated" and the voice actors do their over exaggerated lines up to standards of a kids cartoon,but it's not anywhere near as bad as Web Of Shadows. It's supposed to sounds like they do,so this is intentional voice acting.the gameplay is a mix of God of War and Lego. Spider-Man has the most varied amount of moves and his sidekick will all have their own distinct looking attacks,but they all pretty much play the same no matter who you pick.the battle mechanics are simple to pick up and play,and offer little to no variation in moves.again,kids will enjoy this. Adults will find that this is somewhat of a blessing considering you can fight with a simplified control of attacks no matter how much you forgot to play this game.presentation is campy yet cheesy all at the same time. If that was their intention, then they achieved it well. By far their best presentation is the very first intro video,depicting Spider-Man facing off one by one his most well known enemies and then having them come together against him as to group up and take him on.this battle is an awesome cinematic to watch. Overall I enjoyed the game for what it's worth. If you go in with a simple mind and expectations that you will be playing one of the more highly intelligent kids game to come out for a while,you'll have fun. After all,it's awesome,even for a cartoon approach, to have the Green Goblin from the movie fighting with you in every level,sure,this game is repetitive as hell, but with its upgrade system for each character,the number of villains and heroes you can play ass,and the ultimately freaking sweet combined power moves unique to each of the characters except New Goblin,you will want the same enemies to fight to keep seeing the amazing powers each character portrays. But I do warn you, if you're an adult and looking for simple gameplay and a linear story,this game is best in short spurts,as it will wear you thin after the first 30 minutes and the repetition gets to be a larger and larger bore. So if you decide to play this game,play it in short spurts,maybe one level and then take a break from it,also play it for the awesome feeling of having Sandman pummel enemies with Spider-Man web slinging enemies around. Put don't play this game if you want a difficult challenge or a lengthy campaign or good story,for this will sorely disappointment you. Oh,and if you're a fan of the Sam Rami Spider-Man movies I guess you can qualify to play this game under the conditions I mentioned earlier. Rental at best,in my opinion. I personally bought it cause it is a game unlike any other.not a bad game for what it's worth,but not innovative in any way either,and pretty cut and paste… Expand
Average User Score: 7.3Jan 16, 2014Marvel:Ultimate Alliance is a gem that should be bought by anyone who has a love for Marvel or any of it's characters. Before this game, ComicMarvel:Ultimate Alliance is a gem that should be bought by anyone who has a love for Marvel or any of it's characters. Before this game, Comic book characters were werent getting games that made gamers more interested into reading the fiction that the characters were based off of. X-men was garnering the attention of the common folk with their successful movies and its beloved and greatly played X-men Legends,along with its sequel,Rise Of Apocalypse. But who knew those two games would be the foundation for what was known for the only game featuring the most characters ever represented from Marvel in any video game ever? sure,about 24 or so characters were playable,and thats still alot of characters,but with every character you interact with fully voiced, it was still a sight to behold that the spectrum of villains and heroes,from known staples like Wolverine and Spider-Man,to lesser known characters like Vision and Winter Solider,were represented and depicted the way they have and should be. but i digress. the story here starts with the now widely known S.H.I.E.L.D Hellecarrier being attacked by Dr.Doom,forcing Nick Fury to call upon the collective team of Spider-man,Captain America,Thor,and Wolverine to step in and save the day.as the story progresses you will be taken to worlds like Asgard and Atlantica to the Skrull world and Latveria. one of the things this game does right is give you levels that take place in worlds respectfully designed and created depicting their known locales long enough to admire the scenery,but not so long as to overstay their welcome. one level will never feel too much like the last one before it. the story,although not entirely boring or original,does its job into justifying why and where you're going to where the game takes you. it serves it's purpose into keeping you involved or interested,if not anything else, reason to continue playing just to see where it takes you next. this game has also been released on virtually every platform,so accessibility to enjoying it is hardly a issue for anyone(except the GBA version,which is a colossal mess of a game).the graphics,no matter what version you pick up,is serviceable. while the Xbox360 is the best looking and the preferred console to play it on, the PS2,Xbox,and PSP renditions go down this Comic Book look and color,which works perfectly for the game,while the 360 shoots for a more realistic,detailed design. the gameplay should be familiar to anyone whos played the X-men Legends titles or a Diablo game. it sports an over-the-top view of a team of 4 super heroes you put together,unlocking more characters to play as you go on. while everyones powers arent completely distinct from one another,visually they depict the superhero well,and visually thats all you could ask for.it doesn't bring the game down,but it is somewhat of a disappointment,if not expected game design,seeing how they've crammed so much into one game alone. the gameplay is where this game is either made or broke. luckily,that is something that makes this game fun and involving. every character has powers showcasing the super in superhero.and as the game progresses they learn new powers through an RPG-like system of leveling up,so if you decide to play with the same superheroes throughout your adventure,you still wouldn't feel bored of playing this game. sure,the critics can complain about the game being repetitive, but i would reply by asking "wouldn't all games be repetitive?" in first person shooters,you're always firing at something. in RPG games,you follow a set structure to achieve the same goal. in Racing games,you're always going for first place.but then why doesn't it feel that way for those genres? same reason i would tell you for this game:it's because of the little details and the variation of the goals themselves and how they are depicted. sure,you'll be fighing one clone enemy after another,to which visually they differ from level to level,but are generally fought the same,sometimes they have shields you need to either remove or attack around,sometimes they have health regeneration that revive fallen enemies and continue healing themselves,and other times they have resistance to psychic abilities or elemtal attacks like ice and fire.then come the villains,who you will have to fight multiple times in a level. not the same villain,mind you,but for example, in the first level on the hellecarrier,you come across Scorpion. after him,you will then later on come across Nuclear Man and Winter Soldier. then you will come across Fing Fang Foom. so just when you get tired of fighting clone after clone,here comes a challenging and interesting cameo from a villain of the large world of Marvel to come and stop you in your goal. some people may say this is repetition cause in the most general sense this never changes level to level,but like i said,its the small details that make it feel different. the sound is servicable,but not oscar winning by any means. youll love MUA… Expand