Average User Score: 6.7Dec 14, 2011A total departure from the other games. Where before the player had complete freedom to choose their aircraft and play style, now they'reA total departure from the other games. Where before the player had complete freedom to choose their aircraft and play style, now they're relegated to mandatory aircraft for certain missions. Likewise with the addition of Dogfight Mode, most of the game occurs in a sort of rail shooter game that is generally incredibly easy and only ever becomes difficult when the game introduces silly mechanics like boss enemies being able to essentially fire backwards, or enemies that continue flying even after being killed so they can crash spectacularly into a pre-planned area all seems to be done with the intent of wrenching control from the player.
This isn't even to begin talking about the sad sordid affair that are the gunner missions where the player isn't even flying an aircraft but instead is parked in the gunner seat for an unpleasantly long period of time. The helicopter missions are essentially just an FPS section with how they control with no real interaction with obstacles. These might be salvageable, but only with a fair deal more polish and resigning them to their own game.
The bomber missions were actually enjoyable for the most part, at the very least the player was in control of the aircraft for it.
In terms of story the game just plain falls flat. We've traded up amazing weapons like Stonehenge where you're dodging railgun shots and airburst detonations for instead tracking down the (not)nuclear bomb known as "Trinity". The characters are wooden with little personality between them and the rivalry is pointless.
For PS3 owners it's probably the best option for a flight game currently, but considering the only other options are HAWX and the upcoming Janes game this isn't exactly a high bar.… Expand