Average User Score: 8.5Oct 28, 2011This game has one flaw and it permeates the entire experience... overkill. Don't get me wrong, the game is worthwhile and Rocksteady has putThis game has one flaw and it permeates the entire experience... overkill. Don't get me wrong, the game is worthwhile and Rocksteady has put together one of the best, smoothest, combat systems out. But everywhere in the game it's overkill, too many new combat moves, too many new gadgets (seriously the Justice League union reps better get on this because the Bats is taking away other super hero jobs!!!!), too many Riddler trophy challenges which just clutter up the landscape. This also shows itself in the main story line, trying to get too many of Batmans foes into the plot just left it disjointed, at times I felt lost. If you thought with all these guys getting into the plot it would be long, wrong, story is shorter then AA, but, with side missions and stuff the overall game is longer. Arkham Aslylums story is much better, Arkham Citys story isn't crap, it's just not as good. Arkham City (the map) is very nicely done and nice to look at, it's almost two worlds in one, with the upper rooftops feeling completely different then at street level. Aside from going overboard on combat moves, some of the new moves are great like 'the beatdown'. One real nice thing about AC is that it pretty much picks up right where AA left off, so you can play through AA and then roll right into AC without missing a beat. The Challenge mode has more types and more maps then AA did, and looks like it will be even harder to master. Overall I would say if you liked Arkham Asylum, then this is a must play.… Expand
Average User Score: 6.1Oct 28, 2011First off, this is NOT an RPG, so for all those who think you're getting Fallout V2.0, think again. Frankly I have to wonder if you've everFirst off, this is NOT an RPG, so for all those who think you're getting Fallout V2.0, think again. Frankly I have to wonder if you've ever played an id game before. I will make it very simple, instead of a cut scene to get you to the next level you have to go talk to someone in town, then drive to the location, finish the level then drive back to town to get another mission... a lot like how Borderlands works, and other then the setting and the fact you can drive that's where the Borderlands similarities end... this isn't Borderlands V2.0. This is an FPS hybrid, in that in between missions you can go shopping to stock up, play some mini games and do some racing. As to the NPCs and towns, there isn't much of a story, just enough to send you on your way to the next level. But what there is, is done very well, the voice acting is well done, the NPC animations are top notch and there is real nice attention to detail, like NPCs wont talk to you unless they are actually looking at you and will just stop talking if you walk away during a conversation. Also the towns NPCs, and atmosphere, change based on where you are in the story.
You've seen all the complaining about the texturepop, and it is if you 'focus' on it, very noticeable. But this is a case of not seeing the forest for the trees. This is without a doubt the most visually beautiful and immersive FPS environment ever to grace the PS3, add to that great sound effects and the levels in this game are the most alive and detailed I've ever seen... One particular moment that I remember is standing in a sewer level, water is leaking out pipe joints, steams blowing out of other pipes there's a low mist on the water, electrical shorts going off and sound effects flooding my room, you have seehear it to believe it. At its heart this is a pure FPS, and that element's near perfect, from the enemy AI, enemy animations, levels and the weapons. The driving part of the game is, well, awesome and lame. The driving itself is perfect, the gadgets are great and blowing up vehicles in the wasteland is a blast... unfortunately the races are too easy and the wasteland itself (semi-open world between mission levels) is, other then the few groups of vehicles you run into, a ghostland, and other then, the sewers and some plants there's no reason whatsoever to explore and no threat to exploring. This is one of three places I think id really dropped the ball, the others being the ending and the fact the game is way too easy. The good
-GFX, best graphics ever seen for an FPS on the PS3.
-Sound, brings the world alive like no other.
-Enemy AI, I dare say the best I've ever seen in a FPS.
-Enemy Animations, again the best seen in a FPS, and a huge variety.
-Weapons, sound and feel perfect, not realistic, over the top done just right.
-Vehicles, handle well and have good weapons and gadgets.
-Wasteland, other then vehicles is vacant... K there's the towers, seriously though they are lame, a bunch of random dudes running around would have been so much better... Deathrace a la Rage!
-Game is, with very few exceptions, WAY too easy, seriously, nightmare = normal... too many empty areas, populate those and beef up the numbers in the levels and this game would have been GOTY.
-The ending is utterly lame, got to be one of the worst in gaming history, feels like you're just about to get into a serious fight but nope that was it, game over.… Expand