Average User Score: 7.4Nov 28, 2012A fun beat-em-up with 4 players, but as a fighting game it's horrendously flawed.
If you're reading this you probably already know theA fun beat-em-up with 4 players, but as a fighting game it's horrendously flawed.
If you're reading this you probably already know the premise of PlayStation All-Stars; A 4 play beat-em-up featuring (mostly) Sony characters.
PSABR's combat system, which makes super moves the only method to get kills it both it's greatest strength and most crippling weakness. In a 4 player match, you can beat on other players gain super meter very quickly and strategize on which super would be best for their situation, leading to some genuinely fun moments in gameplay. 4 player (and 2v2 variants) fighting is unfortunately where the fun ends with this game. In a 1v1 setting it's horribly paced and fundamentally broken. When fighting against one person, super meter builds more slowly, often causing matches to drag on. This would not be a problem if match setting could be modified to include time as well as stock, but currently you can only choose one or the other. 1v1 character balance is also very poor. Characters like Raiden, Dante and Kratos have attacks with quick start up, long reach and a lot of active frames. This leads to getting hit when you thought an attack animation ended and getting hit when you thought an attack would miss. Many character also have easier ways to hit confirm into a LVL1 super than others. For example, Dante can combo, cancel, and then go into super for a guaranteed kill. Considering that LVL1 builds faster than any other super, his combos can build a full meter, and not many other characters can do this, this gives him a significant advantage, and that's barely scratching the surface of problems. I have played many competitive fighters and this game is in no way, shape or form a competitive fighter.
The graphics for the game make the game look like a downloadable or budget title. The sound is fairly good. Most of the the themes come straight from their respective games. The slight remixes and music mash ups are entertaining.
In terms of gametypes the game is very barebones with just the standard variations of supers-only-kill modes. The unlockable extras for each character are a welcome feature, but it ultimately feels....insubstantial. Especially considering the price of the game.
(This small chunk of my review is opinionated and has little to do with the overall quality of the game): The roster for this game is also sorely lacking. I know fans of this game have their own camps, each asking for their third party character to make the roster for whatever reason, but what about Sony's first parties? Where are Level 5's character's? What about Team ICO? No Wipeout, No Wild Arms, No Legend of Dragoon, War of the Monsters, Frequency, Folklore, Mark of Kri, The list goes on. The creation of this game seems less about celebration of PlayStation throughout it's history and more about advertising their most currently relevant franchises, which would more than explain the incarnations of characters from unreleased games (at the time of this post).
In the end, this game is quite fun as a 4 player mash up. Just don't expect it to be fun as anything else.… Expand