|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 8.3Sep 17, 2013Unbelievable! the map is enormous, there are tons of new, fun things to do, and so far I am very impressed by the storyline. Rockstar hitUnbelievable! the map is enormous, there are tons of new, fun things to do, and so far I am very impressed by the storyline. Rockstar hit another one out of the park with this game.
P.S. the radio is awesome. there are something like 1000 tracks and as always the talk shows are hilarious.… Expand
Average User Score: 7.0Jul 23, 2013Graphics and audio are outstanding as is to be expected from a Halo game. It definitely felt like 343 tried to get back to the Bungie Halo 3Graphics and audio are outstanding as is to be expected from a Halo game. It definitely felt like 343 tried to get back to the Bungie Halo 3 gameplay, but it wasn't quite there yet. Nevertheless, the campaign definitely tried to get away from Master Chief being a silent, almost robotic soldier and tried to give him more of a personality. This was a bit awkward at some points especially as Cortana goes crazy, but at other points, it was a welcome change. The end of the campaign was not totally satisfying much like it was in Halo 2 where you felt like you resolved something, but at the same time, there is a lot more to the story. Aside from the story, the introduction of the Prometheans as well as their new weapons and strategy adds a welcome relief from fighting the Covenant (and it was never really explained why we were fighting the covenant again you had to research it if you didn't follow the non-game story).
The multiplayer is a lot like previous Halo games. The difference is in the Co-Op multiplayer which replaced firefight with Spartan ops. Spartan Ops are basically co-op mini-missions that are released 5 at a time. These take the essence of firefight (killing lots of enemies with friends) and giving it it's own story that takes place 6 months after the campaign, and different objectives and settings. Also, Forge mode was improved with things like magnets to help objects line up, but initial launch had no forge world map (one was released at a later date).
Gameplay/UI/HUD: 9… Expand
Average User Score: 8.3Jul 23, 2013This game has an incredible story that gets better with every playthrough. I feel like this game took the best parts of an RPG, an FPS and theThis game has an incredible story that gets better with every playthrough. I feel like this game took the best parts of an RPG, an FPS and the Splinter Cell style stealth gives you an incredible amount of versatility. I think the best feature of this game was the ability to choose whether you wanted to play as a stealthy pacifist, an assassin of opportunity, or a kill-em-all machine gunner. I also thought that the hacking and security measures added a great twist to the stealth platform.
The only part of this game I found to be awkward was the boss fights which embraced a run-and-gun style that seemed out of place.
Overall, this game had an exceptional story with a number of surprising twists and a great style of play.… Expand
Average User Score: 5.4Jul 21, 2013First, let me start by saying that the graphics in this game are incredible as always, but that is one of only few positive notes about theFirst, let me start by saying that the graphics in this game are incredible as always, but that is one of only few positive notes about the latest installment of the MoH series.
Campaign 6/10 very confusing and difficult to follow in the beginning, but the end explained most of it
UI/HUD/Interface 5/10 the peek and lean is good in theory, but not in practice. Also, players are stuck with the M4/M16 platform in singleplayer
Graphics and IGE 10/10 stunning!
Multiplayer 3/10 a Call of duty MW2/3 style of play in a BF/MoH frostbite engine. Overall it was not a good mix, but maps were interesting and multi-dimensional… Expand