Average User Score: 7.3Nov 13, 2011This is basically Quake 2011. And I really like it because it's first game like this since...i don't even know! All the other ones are call ofThis is basically Quake 2011. And I really like it because it's first game like this since...i don't even know! All the other ones are call of $hitty ripoffs that makes true PC veterans cry. This game brings the genre back to its roots. No infinite health, no infinite ammo, carry as much as you damn well please, explore the areas to gain edge against enemies, and most importantly - have some ACTION instead of cowering behind a box every 3 seconds because you got hit and your screen is flashing red. I don't understand why people are complaining about relatively short SP campaign - this game has tons of secrets into it, thus great replayability value. And remember - skilled player is able to finish basically any old school FPS in matter of minutes. Even very long ones like Half Life - record speedrun is just above half an hour. Try to do this with extremely scripted modern games that won't let you progress until script finishes (and there's one every 3 steps)… Expand
Average User Score: 6.7Nov 13, 2011This review contains spoilers, click expand to view. I never understood users giving game like this 0-3 score just because it's not a milestone in gaming industry. If this game deserves a 0, then I don't know how to rate truly bad games like Gods and Generals. Negative 10? :P Crysis 2 is a very solid game. It's not as fun as Crysis or Warhead but it's still a good game. Outstanding graphics, good music score, nice weapons, enemy and level diversity etc. You may think of it like another COD clone but it's not, really. Game itself is completely linear but it's composed of something like sub-levels aka large areas where you decide what to do. You can snipe them from distance, fry with microwave gun or just shoot up with assault rifle.
80-85 score is ok for solid piece of game, it's not milestone game like Far Cry or first Quake but still provides lots of fun.
There are some annoying things like respawning enemies (forcing you to progress, I noticed this in shipyard-like level) and almost cliche bloody screen indicating that you are low on HP. They could've kept Crysis' version of 100 health points regenerating over time. I was also disappointed by final boss (if you can call it that way, it's just 4 or 5 standard Ceph but with cloak ability and **** insane amount of hit points). I expected a 100 meter alien robot like first Crysis delivered, not some cloakers.
I like new nanosuit having speed and strenth mode consolidated. Though the upgrade system isn't balanced well as you won't have enough catalyst for the best upgrades until the very end of the game. What is even more weird - you get buttload of catalyst from these cloakers but...the game ends there. You can't test your super beefed nanosuit :(
I liked that everything in-game is observed from Alcatraz' eyes as he would see it, though it's sad that he'd became another Gordon Freeman.
To sum this up, this game delivers solid amount of tense action packed into really beautiful tin. Oh, and it doesn't make my 2010 PC cry, like first game could do to high-end machines of its time (and even modest 2011 PC can't handle it on high or very high)… Expand