Average User Score: 7.3Oct 27, 2015Some beautifully, lovingly crafted maps - but gated by 'future fun' progression. In order to create a sense of character progression, ANet hasSome beautifully, lovingly crafted maps - but gated by 'future fun' progression. In order to create a sense of character progression, ANet has decided to coin a different type of leveling in the form of mastery. This may make you feel you're working towards something, at the cost of the resulting grind. Make no mistake, in order to gain full access to your elite specialization (on most characters without 100% world completion) you will have to grind, whether it be PvE mastery lines or WvW ranks. As a community built around casual friendly design, this has resulted in appropriate out-roar. The introduction of this progression, and a 'soft trinity' have made for a somewhat confusing experience when compared to the initial design decisions of vanilla GW2. Events are poorly balanced, as are certain hero challenges, resulting in a distinct feeling of artificial difficulty (many mobs will instantly kill you).Exploration is a blast (if you're into that) and gliding adds a new dimension to traversing the jungle. Do you want more of the same? You'll probably dig this expansion. Were you hoping for something new and refreshing? You're likely to feel conflicted.… Expand
Average User Score: 8.1Oct 13, 2013If you are passionate about gaming, and it's industry, Beyond is absolutely worth your time and money. It delivers so much quality contentIf you are passionate about gaming, and it's industry, Beyond is absolutely worth your time and money. It delivers so much quality content that it's easy to forgive its mishaps. If you open yourself up to what it has to offer then you will become a willing participant in a story that tugs at the strings of your humanity. This is not a moral consequence tale, it is a story of choices. You can learn from your actions and choose to change. At each turning point you are given the option to grow or slip away. The combat is cinematic and the action scenes are stunningly captured. However, all this quality does come at a price. Certain levels will force you down linear paths, and the limited options for approaching some situations (especially when in control of Aiden) are never explained, which can be imposing. Unlike Heavy Rain, there is little price to failure. This may result in you taking a different detour to your next key plot point but ultimately you will still end up there, though you may not be happy with the toll it might take on Jodie or the characters that surround her.
Enjoy the ride.… Expand
Average User Score: 8.5Mar 28, 2013Never before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC.Never before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC. The story is rich and provoking, keeping you guessing and revising your theories as you play. The final scenes will haunt you, driving you (or at least many) to the forums to absorb and discuss thoughts on the plot possibilities. The music is captivating and enthralling, with all of its drama. With extra orchestral stabs to accent details such as how you finish an enemy, the experience really feels complete and integrated. The gameplay is familiar for fans of the previous Bioshock games, with new innovations to spice things up. Zipping around Columbia and dealing out devastating blows is both effective and immensely satisfying. No game is perfect, as no form of entertainment/art is immune to subjectivity but this game comes so close that it deserves a 10/10 for being worth every single coin spent on it.… Expand