Average User Score: 8.1Feb 8, 2014The last few games I bought turned out to be huge disappointments, so I was a bit skeptical when this one first came out. But I have to say I was pleasantly surprised. I kept playing this one because it was actually fun, and even though I finished it a couple of days ago, I will definitely be playing it again. This game doesn't have the stupid "two guns at a time" restriction, or the lack of saved games that seem to be common in games these days. It has checkpoints AND quick saves, much like the Half-Life series. And unlike most FPS games, the sword is actually a useful weapon, rather than just being something you only use if you run out of ammo.
While this game is different from the original Shadow Warrior, there are some similarities, and some passing references to the original, some of them hidden in secret areas. Along the way, you pick up money, karma points, and ki crystals, which you can use to upgrade your weapons and abilities. There are special moves you can learn, which I was a little unsure about at first, because things like that usually make a game a little too complicated for my taste, but they kept those fairly simple.
The story line, while a little hard to follow at first, kept me interested. The game has 17 chapters, and most of them are pretty long. Early in the story, you pick up a demon sidekick, and the interaction between the two kept me laughing. The political incorrectness that was in the original is not present in this version, but there is a lot more violence and bad language. I had to chuckle when my character dropped an F-bomb after taking a huge amount of damage. Unlike a lot of the recent games, it isn't ridiculously difficult even on the easiest setting. In fact, the easiest setting was too easy, and I ended up restarting and playing on "normal" difficulty. That was about right for me. It didn't make it too easy, but also not too hard to make it frustrating, except when I came up against some of the tougher enemies.… Expand
Average User Score: 7.6Jun 26, 2012The graphics are amazing! Unfortunately, the game itself is a huge disappointment. The first Max Payne was great, and the second was amazing. I've gone back and played them both again and again, but since I finally finished this one, I doubt I'll ever touch it again.
My biggest complaint is that you can no longer save your game. You have to get to a "checkpoint." Having to repeat the same parts countless times gets frustrating pretty quickly, and takes all the fun out of it. Apparently these software companies think that gamers everywhere are saying, "You know what I really hate? Being able to save my game whenever I want to!" Granted, it's not nearly as bad as Far Cry, where I was stuck at the same checkpoint for two weeks, but it's quite frustrating. The controls are a royal pain. I got used to them after awhile, but that doesn't mean I liked it, especially not being able to jump. And for some reason, Max can only carry a couple guns at a time now.
I loved the cutscenes in Max Payne 1 & 2, and thought there should have been more of them. But this one has way too many. And it's not always obvious when the cutscene ends and you're back in the action. I got killed this way quite a few times. And as several other people mention, after some cutscenes, it insists on switching you to that stupid pistol, regardless of which weapon you were using before the cutscene.
Before you can even play a single player game, you have to sign up for an online account. You read that right. An online account. For a single player game. What is the point of this?
There is a particularly annoying bug in this game, where sometimes it will pause itself for no reason. Last I heard, the company had no plans to fix this, because they "can't recreate the problem." The storylines in the first two games were interesting, full of plot twists, and memorable characters. I kept playing because I couldn't wait to see what happened next. This one, it got to the point where the only reason I kept playing was to be done with it. The characters are so uninteresting that I kept forgetting who was who as the story progressed. I even lost interest in the story itself after awhile. Max being in South America just seems wrong. The flashback scenes from before he left the USA were a little better, but it still wasn't the same. And it never really explained how Max got to where he "wasn't a cop anymore." At the beginning of the second game, it went into a decent amount of detail about the events the happened between the first and second game, but there was none of that in this one. None of the characters from the first two games were in this one, other than a couple of passing references. I know, most of the characters had been killed off, but there were a few that survived, and a few that sounded like they may have survived.
After the second game, I was hoping for a third one. Sadly, it turned out to be a huge disappointment, and I'm sorry I wasted $60 on it.… Expand