Average User Score: 8.3Jan 5, 2013I never though I could give a 1010 rating for a game. But XCOM is just the perfect game for me. It can be extremely tough on higher difficulty. The option to play on "Iron Man" mode makes all the difference. On this mode, you cannot reload after a bad move. Just live with it. Every game should have this. It feels the same as in Dark Souls. Learn from your mistakes or you won't get far.
The game is complexe yet simple to understand and play. You have many types of decisions to make, from which country to protect with a satellite, what gear to build for your troops, what research to prioririze (as in Civilization) to how to fight on the field. Battles are like a multilayered chess game. You never tire of it (as long as you don't plys the game on easy or normal mode).
I highly recommend this game. It's even better than what you would think from watching a review. You just need to try it!… Expand
Average User Score: 7.8Nov 14, 2012This is a seriously solid adventure game. Do not hesitate, just try it. I tried the demo and wasn't convinced. I almost didn't buy the game because of some very negative reviews. But trust me, this game adds a lot to the genre and other developers should take notes. Let me just point some features that make this game so great. Combat is rewarding, but most reviewers put too much emphasis on it. It's the little things that surprise you. Like when you walk across a river, at night, and your pawn warns you not to get soaked. But then you do get soaked and your lantern goes off. At night, it's dark... really dark. When you're blinded, you can't see a thing. When you carry too much, you walk really slowly. You can make you're own arrows with branches taken from dead trees and dip them into poison. You can climb on rocks, explore long beaches for hidden treasures, etc. I must say the tone is a little on the Fable-side, which is a little too light for me. You don't have conversations with NPCs, which is a drag at first. But the graphics are gorgeous. The character creation system is very deep and it's great to be able to create a companion you know will be with you the whole game. Some have complained about the lack of fast-travel system. Well those ae babies fed with this generation of games which makes it all too easy on the player. If you're too far away to walk back, well just remember to prepare for an adventure next time. I would've liked a lock-on feature for fights (Dark Souls). It is my main complain about combat. Pawns are not as stupid as some reviewers make it sound. They are actually very helpful and knowing some other player around the world might use your pawn in his adventure makes it more rewarding to craft it with taste. This game can be tough at first, but you quickly get the hang of it and then it's a fun ride if you like to explore a breathing and dangerous world.… Expand