Average User Score: 7.7Mar 18, 2013Just Cause 2 should be able to be appreciated by any sandbox fan. If you like being able to do whatever you want, whenever you want, and approach every mission from a multitude of difference angles, this game is for you. On top of that, if you're a completionist, there are hundreds upon hundreds of gameplay hours available here. I have also spent countless hours grappling up a mountain, just to single-handedly destroy an entire communications base with rocket launchers, then steal their helicopter, fly to the beach, then destroy a military base with missiles, causing multiple choppers to come out and have a dog fight. If my heli gets blown up, I can safely land on the ground by *pulling myself toward it* with a grappling hook or by deploying one of my infinite parachutes. Physics be damned. Realism be damned. This game is utterly ridiculous. Kill everything and everyone. Blow up all the things. If you don't like this game, you are hereby deemed clinically-depressed, a boring human being, and I hate you.
Just Cause 2 is one of the best games I've ever played, and one of the only games I can pick up year after year and find something new to do. Poor reviews on this game disgust me and make me lose faith in humanity. Learn how to have fun, you entitled little pr!(k.… Expand
Average User Score: 6.4Mar 2, 2013Campaign was just over six hours. I basically just walked through the whole game in stealth, it was so boring and un-engaging. The story was supposed to be psychological but I seriously had no emotional response to it. There were way too many cut-scenes that left me wondering, "Why am I not controlling my character right now?" FFS, the majority of the endgame is comprised of QuickTime events.
Focus on multi-player is a cop-out. Mutli-player means that developers get to stop working after the levels are built and they expect the customer to create their own sense of immersion. F that. Some 12-year-old d!p$#!t crying on team-speak does not help create atmosphere. If all I want to do is "compete", I'll play Call of Duty (which will never happen). I bought Crysis for the story and SciFi setting.
The story and single-player campaign deserved more attention. Same price as previous titles, a lot less content and a whole lot more Hollywood. Thumbs down. This was a linear, boring, waste of money.
Three points for having the most gorgeous graphics of any game ever.… Expand
Average User Score: 4.6Jul 18, 2011I normally play Role-Playing Shooters like Borderlands, Fallout 3, Mass Effect, etc. So, a top-down view hack-n-slash mixed with RPG dialog is a bit of a switch for me. The camera angles kind of threw me off for a while, but I've learned to embrace them for one really important reason: couch co-op. My girlfriend likes games like Torchlight, and far as game play goes, this is really similar. However, it's also action-packed and dialog-heavy enough to keep a hardcore RPG shooter like me interested. My girlfriend and I were able to find this really cool common ground between our gaming preferences, and that to me is absolute gaming magic. I actually got to play a really intense RPG while spending time with someone I love. Normally time with my girlfriend and time with my gaming rig have to fight for the spotlight. Obsidian is arguably a master of RPG's. They've made some of my favorite games of all time such as Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, Alpha Protocol, and Fallout: New Vegas. True, they're also known for some bugs here and there, but after successfully completing this game, I can say I didn't experience even one single bug. This game is 100% absolutely rock-solid. Obsidian has masterfully made a great hack-n-slash/dungeon crawler/RPG here that should be easily enjoyable to anyone with an open mind for adventure and violence. I enjoy playing this game alone as well as co-op. In co-op you share loot, and all progress and inventory of the 2nd player is saved. Player 2 can drop out and jump back in any time they want, and when they come back (assuming the host hasn't sold everything) all their favorite weapons, armor, and upgrades will still be there. The host of the game gets to make all the RPG dialog decisions, but you can see an icon on the screen where other players are "voting" for their favored responses. Some people aren't too into the online multiplayer because only the host gets to keep the experience and loot, so single player and couch co-op are clearly the more favorable experiences. However, we started having some severe difficulty toward the very end of the game, so we opened our game to the public. Within minutes, we had two random online players join our cause and we started kicking some butt! The four of us completed the game together, and without spoiling a single thing, let me just say your decisions throughout the game matter.
We laughed, cursed, and simply had a great time. I seriously can't relate to a person who dislikes this game. It was honestly one of the best games I've ever played. If you like games like Fallout (old and new) and you also like playing games like Lego Star Wars with other people, imagine combining those play styles together. The story is very serious, and (as I mentioned) your decisions matter, but along the way you'll laugh and have fun. Upgrades are truly game-changing, and the game just gets better and better the more you advance. I've never played Dungeon Siege 1 or 2, so I have no presumptions of what this game "should have been". I humbly ask that you completely dismiss any reviews herein that compare this game to previous Dungeon Siege games or, worse yet, World of Warcraft (which is an extremely ignorant comparison to begin with). Dungeon Siege III isn't supposed to be those games, it's supposed to be unique and it truly is. I'm coming from the standpoint of judging Dungeon Siege for what it is, and it's great. I'm actually sad that I'm not going to be able to find something else quite like it!… Expand
Average User Score: 7.1May 4, 2011In my opinion, a shooter is a shooter. The only thing new a game can bring to the table these days is story and/or graphics... or so I thought. I disagree with the bashing of this game that so many others give so easily. I for one am sick and tired of the run-of-the-mill shooters that are out there. This game contains great science-fiction scenery and equipment, unique spawning, great visuals, and solid game play. These days the game only costs $10 brand new. How can you not justify a cost like that when much more generic shooters out there with no innovation whatsoever carry a $50-$70 price tag?? This game is balanced, unique, and rock-solid. Don't listen to the moronic CoD fan-boys out there who bash games for not being CoD. Every complaint I've ever heard about this game relates somehow back to the fact that this game doesn't work just like every other FPS. "GOOD" I say! "GREAT" even! Give me 100 more like this game before one more Call of Duty, Soldier of Fortune, Sniper Ghost Warrior, Turning Point, Turok, etc., etc., etc.,… Expand