Average User Score: 8.5Jun 1, 2013RO2 without(at this present time) an armour component. Set in the Pacific theater. No pine trees, you get palms now. No brokenRO2 without(at this present time) an armour component. Set in the Pacific theater. No pine trees, you get palms now. No broken English/Deutsche or English/Russian. Now its Japanese, or broken English/Septic.
RS is squarely set as a priority multi player unit. Single player is available via a convoluted process of looking for it in the multi player menu. Under STEAM WORKSHOP. with the option to set up bot matches with dull scripted AI. A separate RO2 singleplayer app can be downloaded as well.
The RS component can be found in your Steam Menu as" Rising Storm/Red Orchestra 2 Multi Player. This combine the two so as that RO2 and RS owners can join the same servers with the least fuss. However. Not purchasing RO2 means RS players join with limited options for weapons and classes. And vice versa for those that haven't bought RS.
as stated elsewhere. This is not the game for those that enjoy twitch gaming. COD and Battlefield enthusiast be warned. This one involve tactics extra teamwork and patience.
On the whole. This expansion to Red Orchestra 2. Is a cut down to it's previous titles. With reason. Armoured combat in the Pacific is less often use compared to the land lock battle of the eastern front. As such thhe scope is smaller, as are the maps.
Sadly. However much work has gone into these maps. They are extremely dated. Foliage and water and structure barely move, or are affected by the chaos around them.
Player models are also sadly. Dull.
If this title were to be judged on merits alone. It would be a worthy 7.5
But it is marred by it's production houses lack of ethics.
Read your fine print before purchase. and contact TripWire Interactive before payment.
They feel the have the right to delete content without your permission.… Expand
Average User Score: 4.9Jul 8, 2011Bought this title a month ago, on a whim. Not a fan of Codemasters titles. I think their a poor mans version of BI studio's.
I struggled withBought this title a month ago, on a whim. Not a fan of Codemasters titles. I think their a poor mans version of BI studio's.
I struggled with this game for 2 weeks. Thinking it was a poor substitute for ARMA. But as I struggled. I found myself liking it's little things.
It's not a great game. But it does have it's moments. Like ARMA it's hard to pick up. But once you get beyond it's flaws and play it. It's suddenly becomes hard to put down. I would suggest this to people who, have tired of the mainstream shooter market. And want to move down a more intelligent path. Keep up the good work Codemasters. You haven't beaten BI studios yet. But you may become a worthy opponent yet.… Expand
Average User Score: 5.2Nov 16, 2010This review contains spoilers, click expand to view. This title is copping some seriously jaded uses reviews. But I hope this honest opinion may help the decision, whether to purchase this title.
Multiplayer: If you've played a COD title in the past. You'll find the same formula here. It hasn't change much at all. Yes there were issues at initial release. But Treyarch have as always been ready to listen to concerns. And do what they can to rectify them. The wager modes of gameplay are nice. Good to see the borrowing them from other titles ie: CS and Quake etc...
Theatre mode looks to be a nice addition. Although still in BETA.
Coop: Zombies are back
Singleplayer: Probably the only thorn in this titles side, for me. Was the total lack of authenticity in equipment used in it. This game spans from 1961-68, with a memory sequence in 1945. Sadly most of the weapons in it are not 60's era related. Many of which didn't go into production til the late 1970's. But it's a personal thing. That I admired about the franchise. Other than that, it's a sci-fi feel game(especially with the mini-gun sequence like in PREDATOR. If your looking for more of the same COD multiplayer your used to. Or a member of a Gamerclan then I'd suggest it. But make sure you can return it if you change your mind… Expand
Average User Score: 6.4Oct 22, 2010Really wanted to give this game credit when it did something right. But some titles need to want to earn it:
2 Studio's produced itReally wanted to give this game credit when it did something right. But some titles need to want to earn it:
2 Studio's produced it :Dice(Multiplayer) and Danger Close(singleplayer).
Dice prove that Counterstrike can be cloned.
Danger Close's singleplayer has great ideas ie: use of fire suppression and support actions. But their rare. Game puts more emphisis on the player occupying an exact, though unspecified grid on the map, to cue any action. Leaving a on the rails feeling to the whole scenario. Add to this channeled map design, and it really is on the rails(not to mention the game taking control of the player at times).
Medal of Honor as a franchise deserved a more competent studio.
Dice's multiplayer content, as I said before is a counterstrike clone. Suggesting that nothing except visual enhancement has happend in the genre, since the release of CS.
Singleplayer and multiplayer are actually 2 separate titles neither resembling the other in sound gameplay and only slightly in visual.
This tittle deserves a score of 4. Two points to each studio.… Expand