Average User Score: 8.6Oct 14, 2012This game just FEELS right. I've never been a fan of the "click on things until they die" genre, but Torchlight II is seriously satisfying toThis game just FEELS right. I've never been a fan of the "click on things until they die" genre, but Torchlight II is seriously satisfying to play. Especially with friends in multiplayer. A word to the wise: Play on Veteran, or even Elite, never Normal mode. It's more fun with a bit of a challenge.
Don't go into this game expecting a story, though. It's all "go into that cave, bring back my MacGuffin!" They've done the bare minimum to get you into the real meat of the game, which is some great dungeon crawling leading to epic boss battles.
If you've got 3 gamer friends, try to go in for a 4-pack on steam for the discounted price and play together online or on LAN.… Expand
Average User Score: 7.9Oct 14, 2012If you were to chart an exciting quest, it might start out slow, and then ramp up and up, until the climax at which point you would face someIf you were to chart an exciting quest, it might start out slow, and then ramp up and up, until the climax at which point you would face some thrilling final challenge, after which you would feel a flood of endorphins for having accomplished something. This is not how GW2 works. Instead, you wander around, and a little message says, "Go kill those things to save the farm or whatever." So you go kill whatever for a while with a hundred other people, and then the things are all killed, and you get a letter that says, "Hey, thanks for killing those things. Here's some gold." It doesn't lead anywhere, no story is built, it's not the start of some greater mission to work towards, and you don't feel more powerful or accomplished. Frankly, Guild Wars 2 is boring. I only feel compelled to play this game because I spent money on it. The story, lore, and dialog are paper thin, which would be forgivable if the gameplay was at all interesting.
The worst sin of this game, though? They've built a beautiful world, and given you a difficult to control, buggy, awful camera with which to view it. Super narrow FOV with no way to change it, collides with random objects and jerks around wildly (especially indoors), shows you more of the ground than the scenery, and always prefers to stick your character front and center, blocking whatever you actually want to look at. All of this makes exploring the world, which should be a fun diversion, a headache.… Expand