Average User Score: 7.0Nov 11, 2012As a longtime halo fan I was very skeptical of this new game, not because of the new studio behind it 343, but because of the new "call ofAs a longtime halo fan I was very skeptical of this new game, not because of the new studio behind it 343, but because of the new "call of duty-like" things being added to multiplayer. After finishing the campaign on heroic and getting to rank 36 here is the good and bad. If you don't want to read, just know that overall it is an excellent game, especially compared to most games these days, and is worth buying.
-join in progress multiplayer games. Now when someone rage quits your team isn't permanently down players for the entire match. I have come into several matches in progress where my team was losing slightly and helped them come back to win. -controls still feel like halo. The jumping, the melee, the movement, the headshots, it all feels just like a halo game. I have heard complaints to the new controls but I use bumper jumper which is more traditional.
-graphics. I thought Halo: Reach was easily the best looking xbox game, but where it had really crisp textures and almost no shadows, Halo 4 outdoes reach with amazing lighting and shadows. Easily the best looking console game today. -balance. Right off the bat the game feels nicely balanced in terms of weapon power. There is no clear winner with the dmr vs br, and even the carbine and light rifle are on par. None of the weapons feel weak, with even the assault rifle and plasma pistol being formidable weapons.
-ordinance. I feel it's a great chance of pace to slayer and if you don't like it it's only in slayer
-dominion. Amazing! A next-gen version of domination or capture and hold control points. The longer you hold a base, the more defenses it builds and resupplies your team with weapons and vehicles.
-maps. Miles ahead of Halo: Reach in terms of maps on release. Each map is unique and I really love them all except Haven.
Now some of the bad you should know about
-the killcam. Great idea even if it's ripped off of call of duty. In my experience it doesn't work 95% of the time, instead showing you a weird replay of someone shooting into the sky.
-Spartan Ops: not nearly as good as firefight in my opinion. The missions are bland and don't really compare to the amazing campaign missions. Though to be honest, I wouldn't want to fight waves of prometheans anyway.
-slowing down when shot. This is a double edged sword. It stops nooby double melee rushing, but it also makes it even harder to stay alive in a game that is already beefing up the speed of kills. -No small weapons on maps. I like how power weapons can drop randomly anywhere, but in an objective game where you don't call in ordinance, the only way to pick up a different gun is to kill an enemy. There are no longer grenades and non-power weapons on the map to pick up and resupply you with ammo.
Overall this game is definitely worth getting. It has changed a bit but I believe for the better. Halo was originally called "combat evolved" and I think they need to keep evolving the halo formula.… Expand