Average User Score: 8.2Aug 31, 2012Secret World is a breath of fresh air from the monotony of the average MMO and is one of the most original and exciting games to be releasedSecret World is a breath of fresh air from the monotony of the average MMO and is one of the most original and exciting games to be released in years. The setting, a modern-day fantasy world with a dash of Lovecraftian horror, brings back fond memories of the pen-and-paper RPG Shadowrun or Vampire the Masquerade. Perhaps the most innovative and exciting aspect of this game are the PvE investigative missions. Tired of 'kill 10 bears, then kill 10 more'? Well, don your Holmes pipe and get your notepad ready to do some occult sleuthing. Better brush up on your latin translations and Morse code though because these puzzles are HARD. Like, old-school 'You are likely to be eaten by a Grue' stuck-for-days hard. The not-quite leveling system is also brilliant, with a near infinite combination of character classes in each weapon class. Only a few significant downsides to this game: still a great deal of MMO-grinding particularly in the terrible timed-kill missions; no indication for some group or high-level missions; and sometimes tediously long speeches from mission-givers. These are minor quibbles, though. Step away from GW2 and give this game a try- you will not be disappointed.… Expand
Average User Score: 7.6Jun 6, 2012Max Payne 3 is essentially Duck Hunt 2012 with swearing and long cut scenes. A good-looking, well-optimized game that follows this basicMax Payne 3 is essentially Duck Hunt 2012 with swearing and long cut scenes. A good-looking, well-optimized game that follows this basic formula: cut scene, pop-up shooting gallery, cut-scene, follow arrows to pop-up shooting gallery, LOOOOONG cut scene, long shooting gallery, cut scene, end chapter, looooong cut scene of Max drinking and puking. Due to the save point system, for the long shooting galleries you will have to start from square one if you die. And if you are playing on hard, you will die a lot. Still, the game is not really challenging, just frustrating and one-dimensional. I would give it a 6/10, but the game refused to load until an hour later of searching and trying methods from forums I fixed the problem. The exact same thing happened to me with LA Noire as well. Rockstar needs to beta-test their PC games more thoroughly and I need to stop buying new release PC Rockstar games. I would buy this on sale for $20 as a fun, quick way to spend a few hours before you get bored, but at $60 it is a shiny ripoff.… Expand
Average User Score: 5.9Feb 14, 2012Cliffnotes: deeply flawed, incredibly addictive game. The story is great, but game mechanics, pvp and endgame are a deal-killer. CautiouslyCliffnotes: deeply flawed, incredibly addictive game. The story is great, but game mechanics, pvp and endgame are a deal-killer. Cautiously recommend.
This is my first MMO. I was drawn to this game by a close friend and also because I am a huge KOTOR fan and love Bioware. Over the last few months, I have spent about 250 hours playing SWTOR. My accomplishments: I finished the Empire sniper campaign, leveled to 50, joined a guild, sampled PVP and raids and have leveled a Jedi Sage to 37 so I have a good feel for both sides of the campaign and for endgame. Overall, this game has brilliant moments and is quite addictive. However, it is a massive grind, especially at the endgame. I came for the KOTOR and Bioware story and elements of KOTOR are definitely there in every story. The choices, the plot twists, the great music, and the fascinating character development. For instance, the Sniper story itself is one of the most incredible storylines of any rpg game I have played and really shines. However, to get through the 12 or so hours of story content you have to log about 80 hours of quests that are all exactly the same. It's one of three possibilities: kill 10 grunts, smash 5 things, touch 5 things with a thing from your inventory. There is slight variation on some quests, such as Heroics or bonus quests, but generally even these are more of the same. Even in these special quests though, sometimes the stage 1 of a quest will be 'kill 10 imperial grunts' and stage 2 will be 'kill 20 imperial grunts'. Glad these were separated so I really feel I accomplished something! After a few hours of this, the quests, no matter how beautifully done, feel like a complete chore. It doesn't help that most of the mobs are the same across almost every planet. For instance, there must be 100 types of mobs that are humans with blasters or swords, with the name 'Imperial' crossed out and the word 'Cartel' or 'Thug' written in. The combat is also extremely formulaic. With hot keys I would just press '4,5,6,4,5,6,1,4,5,6' and by the time I had finished that sequence my companion and I had killed off all the mobs. It's very rare that a mob is actually challenging in that you need to change your repetitive hotkey strategy, and not just "A REALLY BIG THUG WITH LOTS OF HP'. Even the endgame raids, individual strategy is quite simple.
If PVE combat is dull, PVP combat is even duller and extremely frustrating. It is mostly an exercise in button spamming and whoever has best gear. The champion bag complaint is beaten to death so I will leave that be and focus on the mechanics themselves. For your first 30 hours or so of PVP after you get to 50, expect to lose 60-70% of your matches and get absolutely soul-crushed. As Republic you could easily lose 9 matches in a row and they won't even be close. You will be 3-shot by some classes. If you can get through this frustrating period, even once you start winning it is not even really enjoyable with the exception of the occasional close game.
All that being said, I still play this game and cautiously recommend it for the campaigns alone. It's amazingly addictive and there are a few really great things about it. The story, the space missions, the flashpoints (when you are not with a moronic healer and tank) and the beautifully crafted worlds are the high points. It feels like a chore though and you shouldn't pay $15 a month for this game as it stands now. Bioware is doing the best they can and patching constantly and adding new content, but it feels like a bandaid over much bigger issues. The main problem is the game mechanics, ie 95% of the game is you fighting either mobs or players and the fighting you can master after an hour. Once you figure out the three or four basic moves of your class it just becomes a Mavis Beacon hotkey typing game.… Expand
Average User Score: 7.9Nov 9, 2011THIS GAME DOES NOT WORK ON STEAM. I pre-ordered this game and have tried to load it up repeatedly using different fixes (UAC disabled, runTHIS GAME DOES NOT WORK ON STEAM. I pre-ordered this game and have tried to load it up repeatedly using different fixes (UAC disabled, run with admin, etc.). It just loads up the first screen and the start menu is missing so there is no way to begin. I emailed Rocksteady the problem and they are "looking into adding it to the knowledge base". I dropped $45 on a pre-order game that does not work at launch and now am just sitting around hoping for a fix. Such a buzz-kill on a game I was really looking forward to and I am so disappointed in Rockstar and Steam.… Expand