Average User Score: 7.9Oct 8, 2013From this game, you can tell GW2 is trying to evolve the standard MMO genre to be somewhat more engaging. So I'll try to cover the things itFrom this game, you can tell GW2 is trying to evolve the standard MMO genre to be somewhat more engaging. So I'll try to cover the things it tries to add, that are a bit different from other games. Before I start, let me say that on a base level, GW2 does it well: balance, graphics, sounds, story, character creation, replay-ability.
- Somewhat customizable story line based on answers to different questions during character creation (leads to replayability among same classes/races)
- Random large events that happen which everyone is free to join in (if you're passing by that area)
- EXP for exploring, logging, mining, gathering and pretty much everything you do asides from walking
- No subscription based billing, Buy to play (B2P) system no penalizing players that don't pay like F2P model often does
- Continuously added content
- Grouping for team quests is quite good and significantly improved
- Dying and getting downed, doesn't necessarily mean you're down and out if you can kill an enemy and get back up
- items do not give you so much of an advantage in playing, more rewarded for good play style and personal skill
- ability to dodge attacks (sort of doesn't really always work)
- It would have been nice if you got to choose the first 5 skills related to each weapon/secondary weapon instead of being only able to choose the latter 5 skills (this was actually what made gameplay a bit too repetitive for me) yes you can swap weapons sets and this gets you more variety, but thinking high level, if I'm using a bow shouldn't I have more than 5 ways of shooting it...and be able to choose how to shoot it?
- crafting was a bit tedious and difficult to figure out without an actual tutorial (I might have missed the tutorial somewhere in the game) downplayed by the fact that items didn't make or break your character really
- the game tries to vary the quest a bit so that it's not just Kill X number of Y monster, but in the end was still quite repetitive (i.e. Kill X number of Y monster OR pick up X item and bring to Y location). If the individual quests were more like events, it would be much more fun as you'd have a sense of urgency to kill Y monster instead of counting each one and hoping you reach the amount required to end the quest
- I'd probably would have like advanced classes to be included in the game as well (for variety), but I guess that's personal preference
Still a great game, with room for improvement. World is engaging, story keeps you entertained and is still a great MMO to explore.… Expand
Average User Score: 5.9Oct 8, 2013I did have fun playing this game as I do like Star Wars Lore and do prefer solo-ing MMOs unless I have to group up. Thus this may not be aI did have fun playing this game as I do like Star Wars Lore and do prefer solo-ing MMOs unless I have to group up. Thus this may not be a game for everyone if you like the more MMO aspects of it. I have a feeling EA and Bioware were trying to be greedy in targeting both sets of audiences and charging a premium for it.
Story: Was decent with the voice acting and the quests seem to try and tie into the main story a lot better than some other MMOs I played. It's a bit weak at times, but not bad for an MMO.
Gameplay: I like the variety of skills that you can choose to use on your toolbar or expanded toolbar, BUT the animations do not link very well with the key press and the cooldowns are all over the place. Combat seemed to be just punching buttons and hoping for the best. IF the key presses matched the animations, it would have been okay.
Sounds and video were decent. Sometimes a bit glitchy. I would say the gameplay is a bit slow, it takes forever to get past the initial hold your hand levels and I found travelling to be slow, even when I had a speeder. Was surprised to find so much voice acting in an MMO, a nice bioware touch.
Found classes and character limitation to be a bit limiting. Though it was kind of cool that each character had a distinct story (sadly not very customizeable) but quite deep good effort.
Recommend this game if you have patience, are a Star Wars fan and prefer solo PVE. Else, pass.
Not worth buying at all since the core of the game has some problems.… Expand
Average User Score: 9.2Aug 7, 2013I have always been a fan of the Fire Emblem series and I firmly believed that it is one of the best, if not the best turn based strategyI have always been a fan of the Fire Emblem series and I firmly believed that it is one of the best, if not the best turn based strategy series to date. I was not disappointed with this game at all. It includes a lot of the original strategy elements in the series: weapon triangle, classes with distinct characteristics, weapons. What was new was the support system, marriage+child system and addition of skills through class changes. All of these elements were implemented in a way that made the game have increased replayability and more depth/story development with the characters.
The addition of both classic and casual modes made the game appeal to not only hardcore fire emblem fanatics like myself, but also to someone who just enjoys playing through the story leisurely. There is also a lot of downloadable content to further extend the games replayability and uniqueness. The lunatic modes also offer a great challenge to Fire Emblem vets.
The only complaint I'd have with this game would be the fact that the story is a bit short and the difficulty doesn't scale properly, if you were to follow the story and not do any prologues. There were times where I had to level grind random enemies in order to move on with the story. The characters given to you through recruitment are also a bit underlevelled and become a bit underutilized unless you grind them before you play through the story. It'd make sense if they gave you recruits who are at least somewhat onpar to the enemy in terms of level there's a few characters I got at the end of the game where I hardly got a chance to experiment with before the game ended...stat leveling was also a bit luck based Vaike comes to mind where when I leveled I hardly got any stat points and sometimes I would get a lot this is less of a problem in Hard mode, but in Lunatic, it's just unfair.
Overall a great game, worthy to be called a Fire Emblem game and a great addition to the franchise!… Expand
Average User Score: 7.9Mar 28, 2013This review contains spoilers, click expand to view. Got this game before it's release since I got an e-mail reminding me I can download the client before it's released (to save time.) Since it's a Blizzard game, it will never be on sale or cheap, so I figured I'd get it right away. Blizzard tried to make the game appeal to less hardcore RTS gamers and more noob friendly. Indicator on the base showing how many drones/probes/scvs are gathering out of what is the 'maximum' capacity. This kind of takes away from the management of the economy in some ways so that you can use your time to micro instead. Other features like being able to select idle drones also makes it easier to manage. The campaign gameplay is pretty good. It's different from WOL enough to make it standalone but is a bit on the easy side. Even most of the achievements can be received without playing the harder difficulties. The story is also a bit weak and relatively straightforward and it's also a bit short. The new units are a pretty nice add on, but haven't gotten the time to use them all yet. Especially the new ones for protoss/terran, in which they really should have introduced via the story...went to play multiplayer and they just 'appeared', didnt have time to read or get used to them at all. Multiplayer AI has gotten better and now does not have the same weaknesses as before ie) use air superiority, or purely destroy AI with cloaked units...it severely punishes massing one type of unit. Auto adjusting difficulty of AI is also a nice touch.
The pace of the game seems quicker, and forces the player to expand and hold positions. It's more about choosing when to expand and when to attack, rather than hiding in your base and massing a huge army, which was much of SC1. Mineral patches and gas, seem to run out faster, which leads to quicker games, quicker gameplay. Learning hot-keys become more of requirement, rather than a want. It's just not possible to keep up to any player or AI without using any hot keys at all...
Overall, not bad. Would buy it if you have cash to spare or if you have some friends to play multiplayer with online.… Expand
Average User Score: 7.6Oct 26, 2012This game has a lot going for it in the first place - a fun setting, access to adult themes, interesting story (which a lot of it is based onThis game has a lot going for it in the first place - a fun setting, access to adult themes, interesting story (which a lot of it is based on real facts and real gangs in HK [10K is based on 14K, Sun Woo is based on Sun Yee On Triad]
The game is good at everything it tries to do: racing, shooting, martial arts fighting, story telling - but it doesn't exactly shine in any of the aspects. There are games that are better at it in certain aspects, which make them stand out. This game doesn't stand out in anyway except for the fact that it is unique and takes place in HK and obviously caters towards gamers who understand the swearing, culture and setting - to make sense of the entire thing. But, it's still fun for people who do not know a lot about the 'gang culture' in HK.
The voice acting is pretty good as well. I would say the game gets a bit repetitive when you try to do all the side quests. Once you get used to fighting (for example), the game ceased to have any difficulty at all. It's an interesting venture into a setting that not everyone expected - that's too be sure. It should get bonus points for that. I'm sad because the game could have been a lot better...Sequel anyone?… Expand
Average User Score: 8.6Oct 26, 2012This game is very similar to Diablo 2, but more fast paced - different style of graphics and takes place in a different world. Multiplayer isThis game is very similar to Diablo 2, but more fast paced - different style of graphics and takes place in a different world. Multiplayer is expanded but there are a lot of connectivity issues in games, especially for parties 4 and more. Skill and stat point mapping is the exact similar to D2 but it's a lot easier to get unique items and thus makes it more fun to play. Shared stash between your characters ensures that every item you find is useful and encourages you to play all 4 classes. The game's 'veteran' difficulty should really be the 'normal', and the 'elite' would be very hard. Anything under veteran is much too easy. Scaling of difficulty is a bit extreme. There are some issues with the balance of skills and classes as well. Not every build is feasible to use in elite. The story is non existent, as should be expected (it's really not that type of game.) It's a game where you mindlessly kill things and get loot and to try out different builds using stat/skill allocations. For 20 bucks the game is fair and not too expensive to play. You'll probably get bored of it after finishing the game story for 4 classes, regardless of difficulty - unless you are looking to beat the game on elite for all 4 classes. Just an FYI, outlander and embermage are extremely overpowered when compared to engineer and berserker based on the current patch. Buy it if you want to kill some time with a relatively fun (but short lived game).… Expand
Average User Score: 5.4Mar 8, 2012I read a lot of the ratings posted by others and realized that a lot of the low ratings are because of the DLC. I generally don't pay forI read a lot of the ratings posted by others and realized that a lot of the low ratings are because of the DLC. I generally don't pay for additional DLC content, but other reviewers suggested that it the content has a somewhat large impact on the story, which suggests that Bioware should have included it in the original game. That being said, the rating of the game shouldn't be deducted just because of this. This game feels very similar to Mass Effect 2. The ship, the interactions with people and even the way you travel around the world. In some ways, I think its more like an expansion than a full game. This being said, I am not yet finished the game so this is based on what I've played so far. The combat system has been suuped up. There are specific classes to specialize in which gives special abilities, which allows you to fight how you want to. This customization is definitely an improvement to the old game. The voice acting is pretty good, very similar to mass effect 2 (which was also very good) The cinematics are not bad, and the game does focus on these more than actual gameplay. Gameplay seems to have lost some depth.
I can't comment on the story yet, but it seems to build on the story lore that mass effect 2 first explored. (I didn't play mass effect 1). The music and sound are pretty good. They match the cinematics and game play very well. Overall, the game isn't revolutionary. But there are improvements from Mass Effect 2. However, I feel the depth in story telling of Mass Effect 2 was better, but will see how it goes on as I continue the game...… Expand
Average User Score: 8.0Feb 2, 2012This is a very in-depth game, that is very deep and very long. The world looks amazing and the conversations are very interesting. Gameplay isThis is a very in-depth game, that is very deep and very long. The world looks amazing and the conversations are very interesting. Gameplay is rather simple, in that you can choose to do whatever you want in the world of Skyrim. The game gets a little repetitive at times, but only after playing a good 20-30 hrs of it. There are occasional glitches that may annoy you, but overall it is a very good game. I've never played Oblivion or any of the other games in the series though. I tried playing morrowind but got sick of it after 10 minutes of playing. This game was much easier to get into.… Expand
Average User Score: 9.1Nov 24, 2011This game is a must have for people who are in love with turn-based strategy games like myself. The gameplay is very unique and has a lot ofThis game is a must have for people who are in love with turn-based strategy games like myself. The gameplay is very unique and has a lot of strategy elements in it: terrain, elements, different classes, weather, etc. The story is also very interesting which is consistent with the Tactics Ogre franchise. Difficulty wise, i think the game is fair - until you spend a lot of time grinding in the training mode which can be repeated infinitely - then the game becomes a cakewalk. The game also allows the player to pick different routes which lead to alternate endings which increases the game's replayability. I have recently purchased the Tactics Ogre game for PSP, which is a remake of the original because of my love for this game. I am sad that these type of games don't have a much of a place on consoles anymore because of a niche market - but I am happy that Atlus continues to develop these games. (Overall 9+ - battle is a bit slow paced, animations are a bit slow)… Expand
Average User Score: 5.6Nov 24, 2011First of all this game is Free to Play, which already adds that much value to the game itself. It is basically a spin-off of Dota that usesFirst of all this game is Free to Play, which already adds that much value to the game itself. It is basically a spin-off of Dota that uses cell shaded/anime style graphics for the characters. The gameplay is very similar to Dota and emphasizes teamwork and communication. It's a game really easy to pick up but difficult to master, as you will need a thorough understanding of all the characters to be considered an expert at the game. This is all the more difficult, since the developers are constantly pumping out new characters and implementing character balances approximately every 2 weeks. The game is in a desperate need of new maps. There are currently 3 maps: Summoner's Rift, Twisted Treeline and the Crystal Scar. I never really understood why the developers kept building new characters to use instead of making new maps, simply because all the Dota related games follow the format of adding new heroes/champions/characters. Different game modes would also be good. The newest Crystal Scar map is a step in the right direction. I think this game will continue to develop into a better and better game, over time. (Overall: 7+ lots of potential to be a 10)… Expand