|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 8.7Feb 19, 2014A pleasant puzzle-platformer, with above average atmospheric effects (sounds/music/lighting).
Great slow-motion effects (and correspondingA pleasant puzzle-platformer, with above average atmospheric effects (sounds/music/lighting).
Great slow-motion effects (and corresponding sounds!) avoid puzzles from being too "twitchy" (a plus in my books)
However, the puzzles do get somewhat repetitive.… Expand
Average User Score: 8.3Jul 28, 2012An interesting puzzle game. So far, it's not too hard - which is good, because I'm not very good at puzzles. The atmosphere is quite nice, ifAn interesting puzzle game. So far, it's not too hard - which is good, because I'm not very good at puzzles. The atmosphere is quite nice, if a little repetitive (7)
I have to dock a point however, for the looong legal notice that shows up every time you launch the game. It's almost 20 seconds long (just the notices - not the intro), and you can't skip it. Yes, we get it, all those things are the trademarks of such and such. First time, ok. But after that: you're wasting my time! Because I don't play for long periods at once, I have to sit through this every single time I want to solve a puzzle or two (-1)… Expand
Average User Score: 8.7Oct 15, 2011A good game, and a fun update the original (1990). You play one of 3 characters, exploring the fantasy world, fighting enemies, and findingA good game, and a fun update the original (1990). You play one of 3 characters, exploring the fantasy world, fighting enemies, and finding treasure. Combat is turn-based, and your retinue can be of any kind of creature that you will encounter in your travels, be it peasants, pirates, snakes, zombies...
While many tasks are repetitive, the game provides enough that it continues to be engaging. Sometimes there is a bit too much text to read when interacting with characters, but the occasional funny dialog makes it worth it.
Graphics look somewhat like those in Torchlight (2009). Music is ok, if uninspiring.
Comparable to the non-turn-based HoMM games, but feels "bigger" because of the perceived freedom in travel around the world.… Expand
Average User Score: 7.9Sep 26, 2010**If you've played, and enjoyed, the previous installments, you may be disappointed.** The changes that are neutral or positive are : ditching**If you've played, and enjoyed, the previous installments, you may be disappointed.** The changes that are neutral or positive are : ditching the religion (neutral) and corporation elements (good), a hex-based grid (good), full ranged warfare (good), end of roads-everywhere (good). The changes that are negative are: 'embarking' where almost any unit can cross water without the need for a ship, incomplete information regarding your diplomatic relations, a simplified tech-tree. These and other tweaks make the game 'smaller' in it's feel. (There are also some oddities - e.g., great person buildings are now built outside of the city, and are harvested like any other resource). Somehow, even on larger maps and longer duration games, it doesn't feel as absorbing as the previous versions did. Sure - the 'stack of doom' is now gone, but defending against such a force was a drama of its own, and doesn't result in the strange mechanic that only one unit can be stationed in a city (which makes it feel more like a board-game then an empire simulation). Overall, I am sure this is a good game, but it has to be compared to Civ IV, which was excellent. And in that comparison it fails. My guess is that future expansions may address some of these issues.… Expand
Average User Score: 5.9Sep 6, 2010This game feels like it should be a Beta, or perhaps even Alpha. It shows much promise, but feels unfinished, and even untested.
WhileThis game feels like it should be a Beta, or perhaps even Alpha. It shows much promise, but feels unfinished, and even untested.
While promising both RPG and x4 elements, it currently does not deliver well on either. Perhaps with careful play-testing, fixing the UI, and polishing the graphics, this could become an enjoyable game.… Expand
Average User Score: 4.8Aug 28, 2010Summary: If you've played real Magic before (either online or with real cards), avoid this game. When I saw a Player v AI Magic, I wasSummary: If you've played real Magic before (either online or with real cards), avoid this game. When I saw a Player v AI Magic, I was interested. I played the 1997 version from microprose, and even though the graphics were lackluster , the gameplay wasn't bad. It was interesting being able to play around with any deck you wanted (no limit on what cards you used). It also had a 'campaign' mode where you wandered the lands, fighting opponents, and collecting and buying cards.
This game, however, fixes you to one of several pre-set decks, doesn't let you edit these decks (aside from adding certain 'unlocked' cards in our out, doesn't let you pick how many, and which, lands appear in your deck, and doesn't even let you pick which lands to tap when casting a spell! The 'campaign' consists of beating a handful of computer AIs.
It's a highly nerfed 'Magic', and-unless you are picking it up just to learn the rules of Magic-I recommend avoiding it.… Expand