Average User Score: 8.3Jun 15, 2016Tried the demo. Everything was fine until the minute I died. Because then I had start over the last 10 mins... WTF? No free saving? No F5?Tried the demo. Everything was fine until the minute I died. Because then I had start over the last 10 mins... WTF? No free saving? No F5? Everything is retro, but there are CHECKPOINTS? Why not QTEs? The biggest flop this year.… Expand
Average User Score: 7.2Jun 10, 2016I really loved the series before and I have/played all of them. My main problem is that Devil's Daughter is not an adventure game any more,I really loved the series before and I have/played all of them. My main problem is that Devil's Daughter is not an adventure game any more, but a QTE abusing, console sh*t. And of the said genre there are a myriad out there that are a lot better... Frogware was making Sherlock adventure games before and built up a solid fan base in like a decade. Now they have new money men on their neck who want profit and for that you have to make simple (stupid) games, a five year old can enjoy. There you have it. No thinking involved here, just button smashing. Instead of quick money they should have stayed on their paved way, because this way they loose the old fans and won't get any new ones. This is a sad end for a great series.
BTW the game wasn't released steam yet, still it had already 10+ positive votes and 1 "review" of a user with 1 review in all and copy paste text. Makes you think about the new Frogware style of game marketing.… Expand
Average User Score: 8.6Nov 21, 2015Dontnod has a talent for stories, characters and atmosphere, but not too much regarding making games. Therefore they copy/pasted a generic,Dontnod has a talent for stories, characters and atmosphere, but not too much regarding making games. Therefore they copy/pasted a generic, dull beat/shoot-em-up as their first one: Remember me. It was a great letdown, I could not play it through. After a while I was asking myself: why am I doing this? Why am I spending half an hour to beat a boss by stupid button smashing only for a few bits of progress in the story.
They also copy/pasted, with more luck the Telltale recipe in their second game: Life is strange. I really liked this one. Graphically better than the Telltale ones I've played, the characters and the story is great. It is also quite emotional, sometimes a bit cheesy, but never over the top. And I felt more here that my choices actually affect what will happen. That the consequences are not just byways that later join the main road, but actual branchings or ramifications.
I read in some of the reviews that this game is a ripoff of Bioshock Infinite. I don't know what the reviewer was smoking, but it is nothing like BI (for the record: I think Bioshock Infinite is one of the best games ever come out on PC, a milestone in every way). Maybe it is rather close to the Longest Journey.
I could get used to the pointing system relatively fast, though is sometimes not to easy to use it. It would be great if the game would give hints only when I want them and not after a certain time.
One more thing: it would be welcome (for any adventure game or interactive movie) to have the conversations available to read back, as a diary sentence by sentence.
After finishing I felt a bit empty, like after any good movie, book, series and only sometimes, game. The characters felt alive (hope to see them in future games), the story got me, it had a sad undertone, but it made me involved. I'm excited to see what Dontnod releases next time.… Expand
Average User Score: 2.7Nov 6, 2015Why is on Metacritic the first few reviews are always positive and they always have 1/2 reviews and ratings? Is this a tradition or those areWhy is on Metacritic the first few reviews are always positive and they always have 1/2 reviews and ratings? Is this a tradition or those are "payed" reviews? With frases like "buy it". A real reviewer would never write that: they have no interest in you paying for the game.
Obviously anyone who played CODBO3 won't give a 10 rating. I have a 560 gtx, the minimum is 460 and it won't run above 10 fps. It is the same old COD for console fanboys, as it is for a decade now.… Expand
Average User Score: 7.7Aug 12, 2015Has less humor and fun than the previous and more of the annoying type puzzles. After a while you get bored of trying to find out what theHas less humor and fun than the previous and more of the annoying type puzzles. After a while you get bored of trying to find out what the game wants you to do. What's more there are a lot of bugs (I have the 'finished' version, not the early access), so sometimes you don't know that what you try isn't okay because it's not the solution or because it is a program error...
There are other bugs, clipping errors, very often when an ingame video is playing and it won't stop. You can't select anything or leave the scene, so you have to reload last save. Also the inventory hides a portion of the scene behind it and you can't move out of the way. What is the meaning of the early access if not fixing these bugs?
Disappointment after the 1st game.… Expand
Average User Score: 7.6Jul 23, 2015Neocore creativity summed up: put more monsters in the dungeons! More creativity: more monsters! But quantity not equals quality. If we dieNeocore creativity summed up: put more monsters in the dungeons! More creativity: more monsters! But quantity not equals quality. If we die 500 times, all money goes to resurrection, feels like doing housecleaning and in the end we think: why are we even doing this? No problem, who cares about enjoying a game. Is it fun? No. Is it rewarding? No. Then why am I doing it?
I got into the Giantwoods, the screen was filled with monsters, literally filled. I could not see or control Mr. V. H. There was so many that sometimes I could not even do a thing and I was dead. Who thought this would be fun? The stupid controls were not fixed from the 1st part, so if there are many monsters on screen you're stuck. It is FUBAR.
I closed the portal and the monsters were still coming back. After around 10000 killed, I lost my interest.
So I died a lot of times and respawned and than I quit the game. That was it for me. It is meaningless, and not fun in any way. This game is even worse than the first one. I don't even care about IVH 3 or any other game from Neocore.… Expand
Average User Score: 8.2Jul 23, 2015If there would be no gaming sites, I would have returned this games after 30 mins of gameplay. The beginning is just stupid. It feels like aIf there would be no gaming sites, I would have returned this games after 30 mins of gameplay. The beginning is just stupid. It feels like a chore: kill monsters, monsters kill you, you back to town, buff/buy, travel back and start again. In short: dying, walking back, walking back, walking back, dying, walking back, walking back. REALLY boring. If I did not read on a site that later it gets better, I would've left it screaming.
The game itself is not bad after a while, it keeps you gaming for a while, the story isn't bad, the desing neither, still there are major problems with it. Most of them could have been avoided with a little care, a little attention to details. Let's see them.
If there is a slapstick for games, then this is it... At least as the controls and wayfinding goes. The same button for going and fighting. Ridiculous. If you want to runaway from a crowd (50% of the game consists of this, like fkin Benny Hill), and you accidentally click on any enemy, it stops and stares and fights... And you die, most of the time. Whoever thought of this... Same goes for holding the LMB, that should mean constant going/running. Yes, just as long as your cursor is not above any enemy, because then Mr. V. H. stops and fights again. And you die. Again. God knows I don't like Diablo 3, but they could make it work. BTW if you have Second Chance, you have 4 seconds to run away as a ghost, sadly the mouse button holding running won't work here, hell knows why. It just stops and stays there. You can click only.
You should use the arrow keys for walking, but for that you would need another hand. It feels like a bad port from a console.
The wayfinding is maybe the most annoying thing in the game, and there are many other annoying things to count. You run away, again, and you suddenly blocked by the Mighty Huge Monster Streetlamp. And Mr. V. H. stops... Or be it the Humongous Blade of Grass Monster. Most of the time you run in tubes, be it in the forest or in the street. Still the devs couldn't make that tube flat. It has to have something to collide with you, and so you stop. Again.
If you go up a stair and you hold the mouse over an area that is beyond the stair, the game thinks you want to come down and you come down. This should be an ACTION RPG, where you move/run constantly and fight (e.g. action), but in IVH the move is never continuous. Something always has to happen to break your impetus.
Another wonder when an object in the foregroung hides the view behind it. Battle happens, you in it, but you see nothing of it. Slapstick, I tell you.
IVH is filled with bugs. Not just the elevator problem, when Mr. V. H. flies up after the platform, or another when Miss Lady Katarina windles into a bush and freezes there, but more serious ones. Like a not working exit or when the exit won't even show up. And there is no help, nothing tells you that is it a bug or is it normal. Nothing is explained here. This is another miss on the part of the devs: they made a world, a universe as it is trendy to say nowadays, but they've forgot to explain it to us. There is no introduction to the game system, no manual, nothing. A few frases in pop-up windows and that is it... You left with trial and error or google.
I played the french translation (no voices, of course), that is partly translated. The rest remained in english, item names, subs, etc. Sometimes even the coding variables show up instead of object/parameter names. BTW, is it Borgova or Borgovia?
Ok, I understand the jokes, the quirky/teasing Lady, 42, Tesla, the imps, the Lugosi River and many other geeky reference and I liked them, but the game should work as a game nonetheless. Also the look of it is not on par with the specs needed. The 3d design is OK, but the 2d cutscenes are horrendous. They should have used the 3d for the cutscenes, too. It looks like a game from 2006, but runs on my rig from 2013 around 19-20 fps, far from maxed out...
All in all this is not a bad game, but it feels like a beta version, something unfinished. Indy games should not be amateur games, but pro games on a lower budget. All the problems listed by me could have been fixed by paying attention, without extra expenses (except the dub, of course).… Expand
Average User Score: 7.7Jul 11, 2015For AC4 if you type in google "AC4 climb, the first thing to appear is "windmill" >> with the pc controls it is almost impossible to make it,For AC4 if you type in google "AC4 climb, the first thing to appear is "windmill" >> with the pc controls it is almost impossible to make it, the character, if on the windmill's vane, just lets go and falls for any button, the camera is in an odd angle and you can't see what you're doing. I wouldn't give a f.ck, because there were lot of stupid things in AC before, I would just skip, BUT this is a part of the main quest, so either you climb or you can't continue. Therefore I give this title a 0. If you put a glitch into the main quest and you not patch it, your game is worthless.… Expand
Average User Score: 9.3May 20, 2015They've made the same mistake as with W2, going the console way. The controles are subpar (mouse/keyboard), sometimes they work, sometimesThey've made the same mistake as with W2, going the console way. The controles are subpar (mouse/keyboard), sometimes they work, sometimes they just won't. The "boss" fights are **** as before... That was the main reason I hated so much W2. The game is not fair: you run around, no quests, no beast of your size, so you stuck, can't level up. But you have to beat the griffin otherwise you can't go further. What is the point in this? It is bigger, shinier than Skyrim, but you just can't enjoy it. You have no space to develop.
It is not a shame to learn from the better: bosses in Skyrim or in the Arkham series were enjoyable to beat. In W3 it makes me hate the game (again).… Expand
Average User Score: 7.8May 7, 2015I bought this on the pc to make the game just as I like with mods. Now it is not working. Why? I wanted music for myself, a radio mod. ChangeI bought this on the pc to make the game just as I like with mods. Now it is not working. Why? I wanted music for myself, a radio mod. Change the FOV. Be part of a community. It is all gone.
Why should anyone buy this game on the PC? The controls are sh.tty, driving is a chore and annoying. Mods could have made this game passable. Now they won't.
I want my money back. I've been cheated. From now on I would not buy any game from Rstar. Never ever again. Period.
The critic score should be updated accordingly.… Expand