Average User Score: 8.5Jun 15, 2013I really want to like this game, but I'm having a hard time. The voice acting is good, the visuals stunning, and so far the story seemsI really want to like this game, but I'm having a hard time. The voice acting is good, the visuals stunning, and so far the story seems interesting. However, I hardly ever actually feel like I'm getting to play the character. Instead, I'm hitting a button or two in a QTE. This would've been so much better as a sandbox survival game, with platforming puzzles thrown in (it's freaking Tomb Raider, folks). What makes even the good elements difficult for me to enjoy is the ridiculous amount of camera wobble/bob/spasm. I hated movies like Cloverfield and The Blair Witch Project for this very reason, and I dislike it in games even more. Instead of making it more realistic, it just gives me a headache. At least in the movies the perspective is first person. In third-person, it is just plain awkward and immersion breaking.… Expand
Average User Score: 7.7Apr 2, 2013There's not much here, but what is here... is a decently fun game. It's the space dog fighting game I've been waiting for since I can'tThere's not much here, but what is here... is a decently fun game. It's the space dog fighting game I've been waiting for since I can't remember when. It isn't the MMO it claims, and isn't anywhere near being an MMO, but it's a fun lobby-based space pvp game.… Expand
Average User Score: 8.8Mar 13, 2012It isn't often, these days, when a game inspires you to think. It's even less often that it asks you to consider what is of real importanceIt isn't often, these days, when a game inspires you to think. It's even less often that it asks you to consider what is of real importance in life. It's also rare to bring a single, poignant tear to your eye after just a couple of hours. Journey might not do that for you, but it did for me. Games like Heavy Rain have tried, and failed in my view, to merge gaming with cinematic storytelling. Journey tries, and greatly succeeds, at merging gaming and art. Don't miss this one, folks. It isn't about where you're going...… Expand
Average User Score: 5.9Dec 21, 2011I see the smear campaign has begun. I will try to be as subjectively objective as I can. This is no Asheron's Call, Ultima Online, orI see the smear campaign has begun. I will try to be as subjectively objective as I can. This is no Asheron's Call, Ultima Online, or Shadowbane. It is as much a theme park game as every other "AAA" MMO to come out in recent years. It looms as a shadow over other titles, such as Age of Conan or Star Trek Online. It is supremely better than anything modern except for the one dated title that everyone likes to compare it to... I won't even bother saying it because we all know which one.
Does it share elements to this grossly successful "other" title? Of course it does. Just like "it" did, The Old Republic has copied elements from what worked in other, successful MMO titles. Is it a clone or a copy? I would have to say maybe, but it is something new and refreshing in many other ways. It is a theme park MMO... and that type of MMO hasn't changed much since Everquest (except to remove that pesky sandbox, which many of us still lament).
Does it deserve a 1 or a 0? Of course not. It's better than Dragon Age 2, and even IT didn't deserve a 1 or a 0. I doubt any of the people posting such scores have played much of the game, and if they have then I'm not sure why they rate it so low. 1 or a 0 is reserved, in my mind, for a game that is unplayable or total garbage. That isn't even close to SW:ToR. Here's my quick breakdown:
1. Voice Acting is Sufficient. You won't hear anything as well-done as the Mass Effect series, but it is adequate... and in places, pretty good.
2. Stories are Adequate. The story lines in this game won't compete with a half-decent novel, but they are as entertaining as your run-of-the-mill prime time show.
3. Group Questing is Actually Entertaining. I have always hated being in a group for questing in any other MMO. It's a penalty, curbing reward possibilities and just making everything take longer. The conversation and dialogue with NPC's makes grouping with a friend much more enjoyable.
4. Instancing is at least Well-Done. I hate instancing... with a passion. Something ought to be said, though, about the way it was done in a way that is less immersion breaking here. Walking through a glimmering force field into a private instance with NO load screen is a step forward, to be sure.
5. Art Quality is Good. Sure, the graphics aren't top-notch (see "The Bad"), but the environments are often beautiful nonetheless. You don't need Arkham City graphics to be pretty (Arkham City was beautifully ugly), and ToR shines here. Worlds like Taris and Nar Shadda offer stark changes in artwork that is easy to appreciate.
1. Character Creation is Severely Lacking for a Modern MMO. In the days of character models such as those in any Cryptic game, Aion, or even EvE's new generator, the customization in SW: ToR's character creation system is pretty much a joke. The mesh/textures on character models are also very "flat".
2. Engine is Poorly Optimized. There are many posts on the forums about bad FPS. Personally, I run an AMD x4 Phenom II Quad-Core 3.2ghz, 6gb Corsair RAM, and a GTX 580 (GTS250 for Physx, which doesn't apply here)... and I'm lucky to average 30fps on max settings (ironically the same average as people with far lesser systems). Considering the lack of technically advanced graphics, something is amiss here.
3. The first several worlds are very "corridor-ish". The worlds don't seem very big, there is little exploration at the onset of the game. You are funneled from point A to point B to completed objective H. 4. It doesn't feel "alive" the way an MMO should. The only critters in the world are occasional HUGE monsters that are too busy grazing to attack. This seems like laziness, to me.
5. Sometimes combat does seem clunky, sometime it doesn't. Most of the time I have fun with it, and I suspect a lot of people's issues stem from timing issues with abilities that can be corrected at some point.
These are just my highlights. There are other issues I have, such as it not being sandbox (they always said it wouldn't be, so this was expected), and lack of immersion things like being able to sit in chairs or sit on the ground without looking constipated. Despite the flaws, there are many good qualities here... so don't let the zero's, one's, and two's on here dissuade you from trying the game. At the end of the day, I have fun when I log on... for now. I'm quite certain, having been in the beta since early on, that I will get my money's worth before I stop having fun. Give it a try.… Expand