Average User Score: 5.7Jul 18, 2014The game is a boring MMO piece of ****. I'm not surprised though that there have appeared bots/employees that deal a perfect score here,The game is a boring MMO piece of ****. I'm not surprised though that there have appeared bots/employees that deal a perfect score here, having not reviewed anything prior. Yet from a Bethesda-related game I'm disappointed.
The game is first and foremost a boring cash-cow with nothing as advertised and only the per-month greedy monetizing of an essentially f2p game - the mechanics are usual cheap mmo ones, there's no freedom nor exploration other than that found in games like wow, the "massive battles" and "great sieges" are just bland walk-through-a-corridor scenes where the usual inert couple of "fighters" scattered on the road, here and there, having only the function of holding a sword and greeting you for a good day.
The game is far worse than TOR even. A prime example of why no franchise can be trusted to go the MMO road. Even if the devs have good intentions, investors make the game a shell of an experience. Nothing to see here, move along.… Expand
Average User Score: 6.4Feb 11, 2014Now with the agonizing, soon to be dead windows live.
You can be sure the comments mentioning xbox controllers and giving the game a tenNow with the agonizing, soon to be dead windows live.
You can be sure the comments mentioning xbox controllers and giving the game a ten are microsoft employees. Starting from the fact one can't ably manage a fighting game with an xbox controller, there's nothing to cheer for in the game itself.
Besides, as I wrote in the original PS3 review, this is NOT a Tekken game. It's a poor attempt to throw Tekken characters into a SF fighter game, without the balance and playtested compatitive nature of SF4 (which I dislike because of the more unnatural and epileptic overall). Fans of Tekken are hyped up to pay their money in for a product that's so dissimilar to any good 3D fighter, it's more than a shame the ripoff was conceived even.
'Tis *nothing* a Tekken fan or more experienced player of (balanced) fighties' would be interested in.… Expand
Average User Score: 7.9Jan 16, 2014I originally wrote a 6-star review. The game was slow to start with. But digging into the text-adventure and choice-making part, I really gotI originally wrote a 6-star review. The game was slow to start with. But digging into the text-adventure and choice-making part, I really got enthralled. Similar to stories as Game of Thrones, the game doesn't compel with action nor fireworks. It's in the on-going story, the characters, the hardships they face, and in choices to play around with, shaping your path. Once I finish the game, I might give it 10 stars. The game's like a better viking version of FTL.
Here's my original review, if only to show how one can expect a change of mind about the game:
"Well, though I was one to back the game through kickstarter, enjoyed the multiplayer component back when it was released and was overall enthusiastic about the game, now there's just a feeling of somewhat disappointment.
The dialogue drags on and isn't written as cleverly or masterfully as one would expect, and it's the only thing you'll see for a few hours even. Aside the tutorial battles which are meaningless. Voice-acting is void and cringe-worthy, the expressions don't have variety and are sometimes pretty much derpy-looking, even though the art *is* pretty good.
The art and the turn-based deep gameplay are probably the highlights, followed by the story. Yet facades of choice options and tediously on-dragging meddling in names and indifference-inducing history don't really meet expectations. If you're ok with Mass Effect or Dragon Age 2 style dialogue, yet even more simplistic in that mostly the NPC answers the same way, only without animations nor anything going on otherwise, then you could be fine with it.
There's this caravan-thing in the game, which seemed intriguing at first, yet my first dragging-on experiments of only resting and starving out my camp proved otherwise. With my whole crew dead and us stayed on a spot for over a year in time, the next cut-scene I got was that of an old man being astounded of how many men I had with me. Talk about immersion-breaking. Aside this, the morale was highest still, even though everyone's supposed to be dead. To be short about it - the mechanic seems contrived and doesn't have the possibility of defeat. Even if it'd be possible to play countless of hours in the game without getting food, the game doesn't do anything of significance once you're all dead. It just keeps playing.
For me personally, and as far as I've played, I'm bored. Maybe on the 7th hour the game will catch up. Yet I don't want to waste even more time on made-up yet messy and boring history with out-of-place hints to myths in pages of text to pan through, doing similar tutorials over and over for more than an hour. Loading screen after loading screen, the game's just waiting to unload void text on me.
Will give the game more shots though. I hope it'll catch up and release some content and patches to make the world feel more aliveish. Would love it if they'd hire a writer who has style to his writing.
Overall, I'd say the game seems as good as was Shadowrun Returns, the original campaign. A 6/10 personally, and given it's an indie, a 7."… Expand
Average User Score: 6.5Jan 2, 2014Can't seem to figure out how to delete my review. Wrote a bad joke of one during the gog sale where Keane stalled the show. Now I'm hopefulCan't seem to figure out how to delete my review. Wrote a bad joke of one during the gog sale where Keane stalled the show. Now I'm hopeful that I've enough text marks.
I *guess* the game could be an 8. Maybe.… Expand
Average User Score: 7.7Nov 14, 2013VERY good competitive moba-type *action* game that has a fighting game vibe to it.
I'm very surprised this isn't getting more popular. It'sVERY good competitive moba-type *action* game that has a fighting game vibe to it.
I'm very surprised this isn't getting more popular. It's the only competitive game with great music, great visuals and superb gameplay I know of that utilized this sort of 3rd person action view and some fighting game logic.… Expand
Average User Score: 6.8Nov 14, 2013Just bought the game on Steam and holy damn does it look good. Not only does the world feel organic and full of dangers, but there's solidJust bought the game on Steam and holy damn does it look good. Not only does the world feel organic and full of dangers, but there's solid gameplay utilizing the best parts of both the building of Minecraft and item-searching in dungeon-diving of rogue-likes.
Also, it looks good 'n artsy. None of that Minecraft monotone but rather some creepy and original style to it. Randmization really makes stuff interesting in this game. There's definitely lots to see, meet and explore.
As to the difficulty, it's the game's strong point. This world is relentless and does need you to take it seriously. You need to acquire skill first, then items in order to survive and advance in progress-indicating levels and power.
But what I'm really looking forward to is what's in the future of the game. It does seem it could easily get some servers with communities similar to those of DayZ in order to make the game feel even more organic, purposeful and alive. Not to mention patches and mods.
It's a world ever at war. And you need to shape it.… Expand
Average User Score: 6.8Jun 13, 2013A nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws toA nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws to name... the art-work and totality of the game just crush any minor complaints. Most irks are brought up when people expect a flashy shooter and don't want or don't have the mental capacity to invest in an artistically wondrous game.
This one's rather an experience. Not a mindless one at that.
If you're confused, concentrate and think, dammit.
That's not to say if you didn't enjoy you're inferior but rather that people used to games holding their hands *should* try and invest in some more independently-minded titles even if they don't like it the problem's on their end.
And all that talk about bad localizations and too omnipotent enemies is trash. People are disgusted by (insane) originality and a hard game, that's all there is to it. Also, people aren't used to a truly oppressive and haunting setting. This *is* true mental and depicted dystopia we're presented here. The game often feels like a Lynch movie!
As to similarities, EYE is akin to the original Deus Ex, moreso Doom 1 and 2, and in its level-up the original Diablo with some extra depth to it. References are made to many cyberpunk wonders, including Ghost in the Shell. And in its lore it feels like a slightly more abysmal and dreamlike world of Warhammer or of Texhnolyze the animated series.
If you can still play original Doom, Deus Ex and Diablo games with joy, this one's right for you!… Expand
Average User Score: 4.0May 28, 2013I plan to keep my distance from this iteration. Having played on a friend's computer, I can say I neither like 1.) how Blizzard feels aboutI plan to keep my distance from this iteration. Having played on a friend's computer, I can say I neither like 1.) how Blizzard feels about their customers, and 2.) how they make their games nowadays (and what their games are, in consequence).
Diablo 3 is a game where none of the original authors were involved in creating the sequel. In this case, it amounts to an analogy of R. A. Salvatore writing "Lord of the Rings 2", or the author of Twilight authoring "Crime and Punishment 2". The changes are just too contradictory to what Diablo 1 and 2 represented. Why did Blizzard North get sacked? Because they had artistic integrity? Just look at the original plans for D3, from the early 2000's, they say a lot about how the game was really meant to be. It is really disappointing that the original project got scrapped. Besides, the vast majority even on Blizzard's site have stated they definitely prefer the originally planned art, even in this day when graphics and all is supposed to be better, and many of whom state this really appreciate graphics in general.
A game is primarily defined by what emotion or feeling it gives to the player. This is done via artistic and conceptual vision. Diablo 3 does not feel ANYTHING like D2. Smoothness and high-performing requirements can be good things, but very often are just otherwise.
People game for the EXPERIENCE, not the way you swing your hammer, how neat the inventory looks or how fast a button-click responds. The experience is both intellectual and artistic. But Diablo 3's ambient qualities just plummeted to regular cartoons, and mindless DPS-viewing.
It IS cartoony as by the saturated candy-whooping animations and designs, silly (wow, a boss named "Skeleton king"... wow, how cheesy), simplistic (they've scrapped the whole stat and skill system, and in fact, all LOGIC behind choosing skills instead you'll just choose and construct a "role" or animations). It IS simply dumbed-down both artisticly and stat-wise.
Ok, whoever enjoys MMO's (and Blizzard's oh-so-inspirational WoW in particular), you can be delighted by this game. But it is nowhere near art as opposed to originals.
Not to mention that the originals were SINGLE-PLAYER GAMES, that actually ALLOWED playing the game. Whereas this iteration throws other players in your game, without you having any intention of playing with them (not to mention the damned DRM). And on top of all, this MULTIPLAYER game does not allow for competitive multiplayer nor LAN.
This Diablo 3 can go to Pandaria, as much as I am concerned.… Expand
Average User Score: 4.4May 28, 2013A huge letdown. Took away all the beauty of the first game, substituted it with a cheesy and cheap overall. Combat is less strategic and lessA huge letdown. Took away all the beauty of the first game, substituted it with a cheesy and cheap overall. Combat is less strategic and less ambient "thanks" to the speed of it and the impossibility to differentiate moves. Characters are twofold. Quests are boring. Environments are simply bland, and as-made-from plastic and paper. Fantasy becomes believable not from overcoloring but from an imaginative and convincing set-up. Needs to be more smart overall. This game is not quality story-telling nor an ambient experience. Doesn't make you think, doesn't move nor make one feel much.… Expand
Average User Score: 5.3Jan 30, 2013This is NOT a Tekken game. It's a poor attempt to throw Tekken characters into a SF fighter game, without the balance and playtestedThis is NOT a Tekken game. It's a poor attempt to throw Tekken characters into a SF fighter game, without the balance and playtested compatitive nature of SF4 (which I dislike because of the more unnatural and epileptic overall).
'Tis *nothing* a Tekken fan or more experienced player of (balanced) fighties' would be interested in.… Expand