Average User Score: 5.1Dec 24, 2012Not even taking the endings into consideration, I don't understand how people can actually think this is a good game, let alone a success from BioWare. Mass Effect 1 had its faults, but brought us an expansive, detailed universe and a solid story line. Mass Effect 2 was a disappointment (Cerberus. Stripping RPG elements.) but still had very engaging characters and enjoyable recruitment and loyalty missions. Mass Effect 3 is by far the weakest of the trilogy. It's completely abandoned the things that made the first two games memorable. The characters have largely become caricatures. The most prominent example of this that I can think of is Wrex. Many of his lines are painfully OOC, as if BioWare decided to superimpose Varric from DA2 onto him. The cheesy, cringe-inducing lines are piled on thick. I played through a second time as a full-paragon, and ended up skipping as many of the horrible lines as I could because it was so embarrassing. When the game forced me to listen, there were times when I found myself saying "SHUT UP." The completely blatant fanservice strips the game of sincerity. The entire game I felt like BioWare was just humoring me and those bizarre threads on their forum with pictures of FemShep pregnant with Garrus' baby or whatever. The content is just offensive to those who have been playing since the first game. But the worst thing is that you're forced to play as action-movie protagonist Shepard. The dialogue options are extremely few and far between, the neutral options are gone, the interrupts have been slashed. You watch a character that you may have been creating over the span of three games talk for minutes on end without any input from you. Because of this, the things Shepard says are really odd. Sometimes a full-renegade Shepard spouts bizarre idealistic bleeding-heart lines. And in turn, a full-paragon Shepard can act very insensitive. WITHOUT ANY INPUT. You can't shape anything about Shepard except some of the choices he/she makes, when before you could both shape those choices and WHY Shepard would make them. Obviously there were so many other issues. The PC controls, the animation (FemShep's running animations on the Normandy reminded me of Steamboat Willie or Popeye or something), Origin, Day 1 DLC, the massive plotholes, Shepard is even stupider than usual (WTF is Avina, durr),Cerberus, the missed opportunities. The endings are still stupid with the extended cut, and the giant middle finger of a refusal ending shows you exactly what BioWare thinks of the fans who have brought them here, the ones intelligent and dedicated enough to point out that a paragon Shepard has always found a way to get missions done without sacrificing their beliefs and would never accept the Starchild's logic.
When Casey Hudson talked about dismissing a final boss fight because it was too "video-gamey" for the endings we received, it all made sense. Hudson just wanted to make an action movie. That's it. But instead of an action movie, or a good game, we got the steaming pile that is Mass Effect 3. This series had so much potential. But its potential AND everything it had already gotten right was squandered in this title in the name of trying to please both action game lovers and bizarre fans with banners begging for fatuous dialogue options, romances, etc, and for the egos of Hudson and Walters.… Expand