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Average User Score: 8.4Oct 31, 2012Apologies in advance for the horrible writing.
For me, this game is an extremely impressive feat, and a game I will be playing for a veryApologies in advance for the horrible writing.
For me, this game is an extremely impressive feat, and a game I will be playing for a very long time. It's a fun team-based shooter that seems like a horrible gimic at first, but reveals itself to be an incredibly deep strategic game. The gameplay is wonderful and fresh. The aliens are fast and fun to play and have a variety of unique abilities, especially the fade with its ability to blink across the map at incredible speeds and slash down marines with its scythe-like arms. The marines are quite enjoyable as well, with their well designed weapons and tools. Mixing an RTS and a shooter doesn't sound like it would work at first, but is incredibly well implemented, with obvious care from the developers that really took care to make into solid game mechanic, rather than a horribly implemented gimic tacked on to a generic shooter.
The graphics are very impressive for an indie game, holding up quite well compared to even AAA titles, and are a surprisingly colorful getaway from the mottled grey-brown of modern military shooters. For the most part, the animations are very fluid and nice to look at, and the game feels very smooth in general. The game has an immense replayability as well, not only for its incredible mod support. Though there are only five, the maps are very large and conducive to a large number of strategies, and the random spawn points for each team add a great variety. What really impresses me is the game's ability to constantly surpise you with new things, even after playing for a while. The game naturally opens up to you piece by piece as you play, far more preferable to me than the standard "level-up" progression system. You start as a simple unit following the commanders orders, and eventually become experienced enough to dominate the field with a jetpack and shotgun as a marine or a fade as an alien. Once you realize the nuances of the strategy, you can assume the position of the commander and lead your entire team.
Above all, what I really respect about this game is the fact that it dared to deviate from the endless stream of modern shooters. The developers made it as a multiplayer game, and didn't waste resources tacking on an unnecessary campaign just to raise the price. They refused to add ironsights so the gameplay would be better, and didn't try to become a "me too" shooter. Unknown Worlds made an ambitious game with a clear identity and a clear purpose, and after almost six years of beta development they clearly care about their game. This game is a perfect example of quality over quantity. Hopefully Natural Selection 2 will set an example for shooter developers in the future. All in all, a highly recommended game that you can enjoy for a long time.… Expand