Average User Score: 7.8May 22, 2012When you take into account some of the obvious technical flaws, most of the 80-85 reviews are about right. If you can mostly ignore those issues, as I can, Dragon's Dogma is a 95+. All future action RPGs need to take notes from Dragon's Dogma when it comes to combat. The smallest battles are epic at times and the big battles, well...just WOW. I have never seen such a wide variety of available fighting skills and combat is very fluid. The RPG elements are pretty deep with a ton of items and plenty of character customization options. I can't say exactly how big the world is as I'm only about 20 hours in, but it sure seems like it's going to be huge. Dragon's Dogma is an open-world RPG but you reveal the map as you explore and unlike many other open-world RPGs, you cannot immediately travel from one end of the map to the other early on without getting slaughtered. Dragon's Dogma is very accessible but far from easy. Much of what players able to accomplish will depend on their ability in combat. There are many areas that some will be able to battle their way through with a party that is several levels lower than other, less-skilled, players. I took on a mission yesterday that ultimately took me around three-and-a-half hours to complete. About half of that time was spent traveling and fighting my way to the destination. The other half was spent fighting goblins, hobgoblins, and multiple cyclops all while dodging flaming ballista bolts inside a massive fort. I died several times, occasionally in spectacular fashion. Once, I was jumping across a broken bridge at one end of the fort and was hit in mid-air by a ballista bolt that came flying from the other end. Another time, while running across a balcony near the final goal, a cyclops clubbed me and sent me flying several stories down to the ground. After finally completing the quest, we were ready to head home and collect our reward. It wasn't until then that I realized that I had no ferrystones in my inventory so we would actually have to travel the entire way back on foot. I love it. Fast travel is limited to ferrystones, which you can use only for fast travel back to the main city of Gran Soren, and port crystals, which can be used to set up other fast travel locations. There are a finite amount of port crystals in the game, though, and I have yet to encounter one.
Dragon's Dogma for me, personally, is a 10/10. I believe that by the time I am ultimately finished with this game, this will be the RPG into which I have poured the most hours. Like any game, though, it isn't perfect. There's some pretty bad pop-in, some screen tearing, clipping, etc. I've seen some complaints about the menu system which I don't agree with. The story is so-so. For these reasons, I have to give it a review score of 9/10. If you are like me and can overlook these flaws for the most part, though, you will find yourself having the most fun you have had in an RPG in a very long time.… Expand
Average User Score: 5.7Jul 19, 2011Anybody who rates this game higher than a 4 works for Ubisoft. It MAYBE would have been worth a 7 on the previous-gen consoles. I have my doubts about even that, though. Horrible graphics, horrible gameplay, horrible dialogue. Every aspect of gameplay is mediocre at best. Driving is a joke, the guns don't feel right, and the game uses non-standard FPS controls. The dialogue might be the worst I've ever seen in a videogame. It's Duke Nukem-esque minus the irony. There is not one single aspect of this game that could be considered polished. The developers should be ashamed of themselves as asking more than $20 for this trash should be a crime. I just learned today that Dead Island is running on the same engine (Chrome Engine 5) as this POS. I've been looking forward to DI but this has me VERY concerned. This engine is a joke and CoJ and DI are the only two games using it. Based on what I've seen here, it's going to take a miracle for Techland to produce something decent with Dead Island.… Expand
Average User Score: 7.8May 17, 2011The presentation does not allow for me to give this game a bad score. All of the positives in this regard have been stated in a bunch of other reviews here already. The gameplay is seriously lacking, though. If they would have put even a third as much effort into shootouts and car chases as they did to what amount to nothing more than interactive cutscenes, this would be an amazing game. As it stands, the clunky mechanics and lack of any real challenge in either action or investigation cause LA Noire to fall a little short.… Expand