Average User Score: 8.6Jul 27, 2013My job demands a lot of concentration, so I need a lot of breaks. During my breaks I play Civilization. Since buying BNW however, I findMy job demands a lot of concentration, so I need a lot of breaks. During my breaks I play Civilization. Since buying BNW however, I find myself often, drifting to “something more engaging,” like Free Cell. I am a little amazed that I seem almost alone in getting bored with BNW.
Civilization is a great franchise and I’d love to join the cheerleading team for BNW but can’t.
The source of my boredom appears almost trivial but it’s killing the game for me. So that I don’t appear to overstate the case, I will put that up front before moving on to what I consider genuinely critical improvements to the game.
As I read, I see that even huge maps are smaller in BNW than in previous iterations. The first effect is that in the dozen or so games I have started, I have been immediately hemmed in by other civs with barely room for strategic expansion, short of whipping together an army of warriors and archers and going on a do or die attack at the expense of measured cultural and scientific development. (I play Marathon/ Huge Map/ Abundant Resources).
BNW’s trend to fewer cities and smaller maps also appears to create issues for mid-game strategic resources. I don’t enjoy the nasty surprise of reaching Industrialization, (coal), Biology, (oil) or Electricity, (uranium) and finding no reasonable access to critical resources, possibly apart from declaring war on a “friend.” (I completed Biology after circumnavigating every continent, exploring my own completely and found only three visible, onshore sources of oil none in reasonable access, requiring either that I forego Combustion, ie modern ships, planes, tanks,” or mounting an overseas invasion with Industrial Revolution military resources).
Thus, I haven’t bothered to finish a single game of BNW. I WANT the military option and while open to Diplomatic, Cultural or even Science Victory I don’t want the choice forced upon me when faced with an exercise in futility acquiring strategic resources.
This expansion has taken important steps, huge steps that are absolutely necessary for Civilization to achieve its full potential.
The Cultural game with Great Writers and Great Musicians added to Great Artists, showcased in cultural edifices like the Louvre, the “architectural digs,” and World’s Fair all stand as clever enhancements to the cultural game.
Diplomacy in previous iterations was plagued, either by pointless interruptions from other civs, “trading” on the ridiculous demands of other civs and finally the asinine Diplomatic Victory achieved through bribing city states in Civ 5 or G&K). With the new World Council (like the old UN) and the potential for collective action the Diplomacy game in BNW has taken a long stride forward.
The Science Victory, virtually unchanged since I started playing (Civ II) needs similar renovation.
The key here is that while all these innovations are great, we are not there yet.
I believe, Civilization will become fully evolved when the Diplomatic, Cultural and Science elements emerge into their own. Each needs to become a stand-alone option with move and (especially) countermove, planning, strategic choices, flow, and the other factors adding to a great gaming experience. That is not the case now, they are textures and adjuncts. Nobody will buy Civilization on the strength of the evolving but fledgling Cultural, Diplomatic and Science elements.
Civilization needs to ensure that its “new strengths” are fully secure and stable before it drifts too far from its old strength. I hope for some patches to rebalance the game. I am looking for mods to see if I can still save this game.… Expand