|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 7.5Jul 8, 2013This game started good. I loved the historical setting, walking around in Acre, Jerusalem, Damascus. But as game its just a POS. I cantThis game started good. I loved the historical setting, walking around in Acre, Jerusalem, Damascus. But as game its just a POS. I cant imagine how the franchise survived. The controls, the most important thing in game are ridiculous. They sometimes working, other times not. That isnt a problem for a while, but after a few hours its getting harder and one missed push means running around from soldiers endlessly. It is a shame. Its always the same they publish the game on the pc but leaving the damn controls console. Ive tried it with different hardware, I wanted to like this game, but I gave up at memory block 5... And if I didnt finished this, why on earth would I want to play the other parts?
Score is 2 for the setting and not 0 which would be correct...… Expand
Average User Score: 4.2Apr 30, 2013This isn't a game, this is a bad joke. Another console on the PC. No gamesave only control points, so if you die, you have to watch all theThis isn't a game, this is a bad joke. Another console on the PC. No gamesave only control points, so if you die, you have to watch all the cinematics allover, because there's no skipping... And play the last 10-15 mins over again. But I don't want to replay, I want to play!! If it freezes, and it does, you have to start the whole chapter again. Sometimes, you just don't know what to do like the russian tank vs. horse scene. You smash the buttons in vain but for no avail. The controls were left on the consoles... That's where I left the game. There are so many other out there. I swore many times never to buy a game before try it out because I think many game companies just sell sh*t and lie about it. And after you've bought it there's no help (see the shameless Crytek-EA, too). Games like these make pirating stronger, because nobody would want to pay for sh*t like this... So I'm off for pirating from now on. I'll be only paying for games that worth it. So should you.… Expand
Average User Score: 7.9Apr 20, 2013So Bioware got together all their friends to get 20+ positive reviews... Look at the 10 and 0 points. There's almost no inbetween. DeveloperSo Bioware got together all their friends to get 20+ positive reviews... Look at the 10 and 0 points. There's almost no inbetween. Developer VS. User reviews... I won't cite from all of them, but things like: "in a year one should get himself over the ending..." enrages me. We put 5 years in it, dumbass. Not to mention the costs, the promises, etc.
This was one of the biggest potential of all time in PC history. Now it's dead. Hopelessly.… Expand
Average User Score: 5.2Apr 20, 2013I played this game after 3 years it came out, so my version should be the final. If it is, then it's a joke. BTW I played it on the PC and I played this game after 3 years it came out, so my version should be the final. If it is, then it's a joke. BTW I played it on the PC and only single campaign. They shouldn't bring this title to the PC, because it has the worst controls of all time, and there is competition on this field believe me. You reverse mouse axis, but if you drive the guided missiles, it reverses back... Why? There are some special missions where you have to use some special weapons or some targeting system. But these are always different buttons, like or How on earth they came up with an idea like this? Not just different buttons but they're spread all over the keyboard. And to top it all they won't work! I pressed them and they aren't working It would be a shame if it was a free game, but it isn't (although I got it for a budget price, but still not worth is). So it never crossed my mind to play it multi. Were there anybody back in 2010 who actually played this on the PC, and liked it. And now it has a 2nd run :)
What were the developers doing when they created this game? Nobody tried it out before releasing? Stay as far from Treyarch games as possibly you can :)
There are many more pathetic things but it just not worth my time :)
I give it 1, because there were no bosses in it … Expand
Average User Score: 8.6Apr 6, 2013I absolutely loved this game, up until the bosses. Why do you have to f_ck up a game with boring clichés? Level-boss-level-boss... So damnI absolutely loved this game, up until the bosses. Why do you have to f_ck up a game with boring clichés? Level-boss-level-boss... So damn obtuse and narrow-minded. I played it on hard and it was really easy, but for the bosses. They made the same mistake as Deus Ex HR did. You can finish the game mostly with using your head and without superfluous button smashing, then the bosses try to compensate. I replayed Bioshock 1-2 not to long time ago and I can't remember hating boss-fights (yes there were too) as much as here. In Infinite it didn't work, after a few tries I switched to easy to get on with it... Nothing kept me there. In Dishonored there were no bosses and I loved it for that.
I enjoyed it in every other aspect (except the erroneous collision zones... and the "you jump 2m high, than get blocked by a pile of rugs..."). One other thing I hated is the checkpoint system. Bioshock was a pc game. Why did they have screw BI with the hated console shame, the checkpoint. You lose up to 10-15 minutes of advancement if you have to stop and reload later. The spreading console virus on the pc is a shame...
The story was very good except some forced elements like racism. I expected it to go somewhere, to say something, but in the end it was just as the glow on the textures trying to hide the low-poly models (that I don't mind if the game is good). I never felt anything forced or made up in Bioshock 1.
This year we started up to this point with 2 "almost got there" games (TR & Bioshock Inf). Both very good, enjoyable games, but not perfect ones. Mind you I've listed mostly the stuff I didn't like, every thing else was great! It would cost me a few hours to list the elements I liked/loved. It is a very good game, but in the end it left me with a bad taste in the mouth it could HAVE BEEN so GREAT!… Expand
Average User Score: 8.5Mar 15, 2013Yet again, a great miss. This could have been the game of the year, but in the end ruined by laziness and stupidity. Yet again Square EnixYet again, a great miss. This could have been the game of the year, but in the end ruined by laziness and stupidity. Yet again Square Enix gives us a game that could have been so great and end up average by bad game design and not giving a f**k about the PC gamer community... They need our money, but they sell us ported console-sh*t. Sad.
From the first moment this game captures you, as a blockbuster action movie (a better one). And you think wow, I never liked Tomb Raider's platforming jumpandjackandpush gamestyle but this is something different. And it is, up to the 1st QTE. It's not that they are THAT hard, but it's just not for the PC. The two wont go together, dear developers. Brainless timed button smashing is for the young ones and they buy console. It's as simple as that. A game with QTE is a badly designed game (for the PC). Period. The other thing is performance. I had to take down resolution to 1024x768 to pass a the wolfie QTE, after 7 retries on 1920x1200... Its just missing my button hits... TessFX, thank you very much. 8-10 fps. And I wont buy a new machine fo r ONE game only, given that ALL my other games I play run smoothly on my machine, above 20-30 fps (even the newest ones Far Cry 3, etc). It's like Crysis I had to wait for 2-3 years till I got a machine I could run it maxed out. You can say its my problem, but Crysis 2 ran smoothly on the same rig and looked better. Coding, optimizing VS laziness. Just as here. In Deus ex HR, the bosses screwed up everything (and the console optimized controls), now the QTEs (and the console optimized controls). These games had so much potential. But no. I can't imagine how game companies pay a wealth for designers, who make so stupid mistakes and screw up a game mistakes that even I could tell them not to make...
So it gets a 7, above average. Its not bad, but if you take the opportunity it had missed... It's a major flop, sadly.… Expand
Average User Score: 8.2Dec 28, 2012To tell the truth I always loved playing computer games, from my earliest age on. One of my favorite genre was always adventure. I've playedTo tell the truth I always loved playing computer games, from my earliest age on. One of my favorite genre was always adventure. I've played almost every big title and many little. But I can't remember to laugh out loudly many time in my gamer career (not even with Monkey Island or Grim Fandango, although I loved them both). With this game it happened a few time. I'd give only for this a 10 to this game. The story is saving the world-stuff, the usual to be expected, but the developers put their heart and tons of jokes in it. And jokes you can actually laugh at... The puzzles are great, I rarely enjoy them this much. They were logical, not nonsense riddles. The game starts a bit slow and to tell the truth it isn't an eye-candy. The models are rigidly animated, at first they seem lifeless. (The usual problems can be found here: if you make one of the characters do anything, they go all over the place before starting to do what you want, even if the object was right beside them in the first place...) But after a short while you get to like them, they become flesh and blood. And they are funny...
There are many quotes from games, irony and sarcasm well spent (like the gamers in Seefels, or the quick-time event dance). BTW, I played in german and the voice acting is superb. It's the thing that makes the characters come to life.
The game is relatively long (longer than many other adventure games), and not because you have to try EVERY combination of objects before you get the most insane solution. And now you can have it for 20 Euros. It's a gift :) (and I'm not one of the makers... :) )
This is the only game from the developers beside the Critter Chronicles, of which I haven't heard too many positive opinions. I will try it, even if I don't like it my money is well spent I think - I not often enjoy a game as much as this. Hopefully the developers with one of the stupidest company name in gaming history (King Art - if this is a joke also, I didn't get it...), will be making many games on the level of TBOUT. I'll be following them.… Expand
Average User Score: 8.0Dec 4, 2012Again only developers' reviews... Who else would write stuff like " caused many of them to become so distraught by an admittedly poorlyAgain only developers' reviews... Who else would write stuff like " caused many of them to become so distraught by an admittedly poorly executed final ending"... Or " Most bad reviews have stemmed from some hardcore fans who did not like being forced to make tough choices at the end of Mass Effect 3"... This is a joke. We've been lied to for years as it came out. We were promised a decent ending where everything fall into place, where every past decision has its meaning. But Bioware just couldn't cope the many variables... So we got the same, but differently hued endings. Bioware then shut down the negative topics on their site. Censorship for the fans. They said they have the right for artistic freedom, but that not include lying... And that's the truth. If you spit in the eye of your fans, then censor them, it has nothing to do with anything art or freedom.
Read reviews by USERS, not by the makers. Now the fans are off (not just the "hardcore players", idiot), they not even care to write a review, even a negative one. That's the biggest flop of game history, like it or not...… Expand
Average User Score: 8.0Dec 2, 2012So after finishing the game I thought I make a decent, unbiased review of this great game, because nobody cared to manage it up to thisSo after finishing the game I thought I make a decent, unbiased review of this great game, because nobody cared to manage it up to this date... For me this game was one of the best games of this year. The game of the year for me was still Skyrim (its of last year, but I played for many dozens of hours in 2012), the second was Dishonored, for me the best of the year. And the 3rd runner up is the Testament. I always loved to play adventure games, I've played all the great ones and many not so great, but I rarely had so much fun with a game as with this one. I've enjoyed from the 1st minute to the last. It's sad that no adventure game can score above 80 nowadays. And it's not always the game's fault. The developing costs are much smaller than a blockbuster games... I think Frogwares managed to break this with the Testament. This is an A-game. There were only a few things I didn't like, let's go through them, maybe some of the developers show up here and read it :)
1. It was short. OK, not THAT short, but I could have played it for many-many hours more, and I was sad that it ended, because I grew to like the Holmes-Watson team. And that is a good sign, the characters were living.
2. Setting - kids telling the story - not again, please! A bit of creativity needed. I understand why: the story needed it, but this narrative frame ended soo cheesy, like a Hollywood blockbuster, Saving private Ryan or Independence day... This game had so much in it, beyond Holly-clichés.
3. Sherlock isn't voiced by Jeremy Brett... Just dreaming.
4. No tutorial. I realized almost at the end, how the 6th sense stuff worked exactly. I rarely used it, only to check if I've missed something, but still. We don't need an exhaustive one (how to move, click, etc), because you know that from other games. Teach us the stuff that's different here.
5. Glitches in the design. Without giving away anything: I needed to cut glass, I clicked many times on everywhere on window, for no avail, than run around to find anything, any clue to help me. Than after a while came back and clicked on the spot where I needed to, exactly to cut it. I understand, OK, but I've been given the diamond and the glass, I didn't have to think, no riddle, no enigma, my life was only made harder for nothing. This is one thing I always hated in adventure games - they make our lives harder to make the game longer. But do it with riddles please, not with task like this. And there were some like this in the game, if not many. The other was a padlock somewhere, where you had to place the opening tool and click exactly in the middle, if not, you might thing there's another solution - running around again...
6. Translation I've seen some videos of the game on youtube and the english version is far more superior than the french (I used). In the Arsene Lupin game the french version's riddles were simple as brick, while the english versions had irony, malice and intelligence in them. It felt a different game, with a different vile ( a more intelligent, more aggressive one). The breach isn't so wide in the Testament but it's still there. So this game needs no tricks, no brushed up or false reviews. It's one of the best of its genre. I'm hoping that Frogware in the meantime is making another 2-3 games of the same vein and level (or better), and they be releasing them in a few months. In a flush I bought the whole series on Steam, even though I've had 2 of them already, as a hommage if you like. Those games are mostly very far from the Testament, the latter 2 are quite good, the Ripper was the best, but the oldest ones are almost unplayable... Frogwares come a long way. Hopefully many gamer buy the Testament and prove that classic adventure games can be A-games, too. Far-far worse projects than this get millions of dollars on Kickstarter ...
In the older games I sometimes felt left alone, not knowing what to do, and sometimes looking up the walkthrough. Not because I couldn't solve a riddle but because of missing a line in a book or in conversation... Hopefully not in the Testament. And can't thank enough that Frogwares forgot the riddles where I had to type in the solution (that always had to be typed otherwise... (french translation)).
I hope there will be more FPA (First Person Adventure) games like this, or not like this, in other settings, but at least on the same level as the Testament. Because the glitches I gave a 9, but that leaves room to develop for the next Sherlock game. On that I would happily give a 10. The 75 of the critics reviews is a joke, and there are only a few user reviews (real user reviews even less).… Expand
Average User Score: 8.4Oct 15, 2012After the flop of ME3, for me this is the game of the year. Usually I trust more the users reviews than the paid ones, but here, I thing 8.5After the flop of ME3, for me this is the game of the year. Usually I trust more the users reviews than the paid ones, but here, I thing 8.5 is not correct. This is one of the best games of all time. I love it as I loved Deus ex 1.
When I first saw its trailer I knew that if it comes out like that and if it isn't vaporware, it's my game. And it did come out like that. And better. So what I like about it: 1. the design. The looks are amazing, it has a french touch. Look at the painted textures, the hands of the models, their anatomy, the drawings on the walls, the backgrounds. I'm in the field of graphic design and this game is visually stunning, it has character and THAT'S RARE, I can tell you. 2. the gameplay - draws me in. I'm free to do what I want. Deus ex HR should have been like this (there I always felt walking in a tube). I usually don't like sneak only games, but here I enjoy that part, too. 3 NO BOSSES - at last. We're not 4 year olds to swallow the same game system on and on again - fight - boss - new level - fight - boss - new level - fight - boss - new level... I don't feel the console here, this isn't a console port for god sake. 4. Atmosphere - If you run through the game you miss the game - wait, eavesdrop, sneak, read, listen, collect, look around and a new world opens up, this game has a distinct atmosphere like the biggest games of all times - HL2, Skyrim, ME 1-2, Fallout 3 and so on. 5. The engine - Crysis was one of the best looking games of all times, but even now, 5 years after it's release, you need a bumped up machine to max it out - as programming it was a joke. I can make a game look like Avatar only it would take 2 month for a single frame... Not here. My fps never dropped below 25, and I mean never... Usually between 35-50 - and I play it on my laptop (!).
Arkane Studios is now one of my favourite developers - french touch FTW :). I liked Arx Fatalis, but never finished, same with Dark Messiah. But this is their masterpiece. If they don't get too greedy (a thing that plagues the gaming industry nowadays - ME3, Diablo3, etc), I'll be waiting for any new games they release.
I wanted to give this game a 9 (it has minor, minor annoyances), but that wouldn't be correct, this is a 10 game, if you don't know why you miss something. I would give it 11 if I could (+1 for no bosses :) )… Expand