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Average User Score: 5.0Oct 1, 2015I finished the game. It took my about four hours. The whole game feels like only one chapter of the whole story. Or a long, long demo, becauseI finished the game. It took my about four hours. The whole game feels like only one chapter of the whole story. Or a long, long demo, because it ends when the plot is starting to develop. The world is at least 4 times smaller than Neverhood. It has tons of bugs, I've never thought that a point n' click adventure game can have bugs, but here it is and it's name is Armikrog. Normally, if the game was twice as long, I would give it a 7/10, without bugs 8 or 9, because it is a good game and has it's own thing goin, although it lacks those things that made Neverhood so special: big, cleverly build world; clever and hard puzzles; interesting lore; great story; humour; out-of-place and very simple but brilliant music. Unspecial, unfinished, short. Three very bad things out of ten from me.… Expand
Average User Score: 8.3Jul 26, 2015.... I have no comment for this game. This game is BRAINDEAD. Half of the puzzles solve on their own because when you solve one puzzle, you're.... I have no comment for this game. This game is BRAINDEAD. Half of the puzzles solve on their own because when you solve one puzzle, you're often given an item that you immidiately know where to put. And then you're required to solve the puzzle that item revealed. And many puzzles are just... below any difficulty rating. Easy would be too much of a complement: braindead would fit much more. The puzzles' quality is that of a free flash game on Newgrounds. It would be acceptable for a time killing game like those flash games, but completely unacceptable for a price higher than 2 dollars/euro. Don't like solving puzzles? This one's for you! Like solving puzzles? Then don't touch it, it doesn't require any solving most of the time, only facepalming at how trivial the puzzles are. This one's the worst puzzle game I've ever played.… Expand
Average User Score: 7.6Feb 15, 2013What the HELL. People who give this game low scores give them only because it's not an ADVENTURE GAME. It never meant to be!
It HASWhat the HELL. People who give this game low scores give them only because it's not an ADVENTURE GAME. It never meant to be!
It HAS adventure elements, like items you can pick up and use with other items in the world. Thanks to this, it has the feeling of a adventure game, but it's NOT an adventure game. It's a puzzle game. People say it has no story (it has), no dialogs (it has!) and no adventuring (IT HAS!!!). I don't understand, they were expecting a point n click classic adventure game? This is NOT the Double Fine Adventure!
Now, about the story: while it doesn't have a one long story that you unveil, it has many short ones, with funny and absurd characters (I loved the ridiculous miner, who in his anger constantly throws dynamites at you while a the same time demands you bring him his mining carts back), Double Fine style all the way. But personally I think that there is one, continuous story in this game. It's the exploring of the Cave itself. The Cave is a really interesting place, with many various locations and simple, but fun puzzles, and going deeper and deeper makes you feel like you're in a real, authentic old cave.
The characters you meet remind me of puppets. I think that was the goal, and it works brilliantly. Sometimes it feels like you're participating in a puppet theater, a very witty and funny one. They look very cartoony and small, their animations are stiff and unnatural, like someone is really pulling the strings. Even their jaws move only up and down (mostly, I think).
As for the Cave, it just talks trash, tries to amuse you or make you laugh, but it tries too hard in my opinion, thus failing in doing so. But at least it isn't annoying and talks very rarely. Overall, it's good that it talks, it gives the game more charm, even if what it says isn't really funny.
The puzzle and adventure parts are brilliant too. The fact that you can pick up and use items adds so much more possibilities, and combined with your three folks working together, the puzzles are very interesting and fun to solve, and often not that obvious.
After reading a few reviews and seeing rather mediocre scores, I wasn't expecting this game to be good at all, decent at best. But the hell, is it GOOD. It's brilliant. I give it only 8/10, because of it's size, but if it would be a full, 49$ product, I would give it a 10/10, just like Psychonauts.… Expand
Average User Score: 6.7Dec 17, 2012Rhem, a world of puzzles.
This basically sums this game up. Just like Neverhood is made out of clay, the mysterious world of Rhem is madeRhem, a world of puzzles.
This basically sums this game up. Just like Neverhood is made out of clay, the mysterious world of Rhem is made of puzzles. It is an upside and a downside at the same time, because while the puzzles are really interesting and fun to solve, there really isn't much more to this game than countless amounts of puzzles. And regardless of how cleverly designed they can be from time to time, unfortunately they alone can't really carry this game. After completing one area of Rhem and progressing further just to discover even larger area with even more puzzles, I found myself installing Myst III just to have something nice to look at. And that's the main problem with Rhem: it literally offers nothing more than puzzles, while games like Myst (even the first one) and Neverhood offer so much more. In Myst games if you didn't feel like solving puzzles right off the bat you could always just explore and look at your surroundings . In Rhem you can't do that unless you enjoy looking at countless pipes, switches and drawings meant to serve as clues to puzzles. And while we're comparing, let's just say that Rhem's puzzles... aren't subtle at all. It's clear that whoever created this world wanted it to be made of puzzles. And that's ok if you're willing to accept that Rhem is literally a puzzle world.
So, if I were to score this game as a whole, I would say 6/10, but for some reason I can't give it anything less than 7/10. This game is a heaven for a Myst fan. You won't get so many fun puzzles in any other Myst "clone" (well, maybe besides Neverhood). If I were to score Rhem only for it's puzzles, I would say 9, maybe even something close to 10 out of 10. Unfortunately the game doesn't offer any kind of other media that would make the experience rise to it's full potential.… Expand