Average User Score: 4.0Nov 28, 2012Having played every COD to date and hating the last few, The multiplayer is definitely a downgrade from BLOPS1 as I was expecting. But I wasHaving played every COD to date and hating the last few, The multiplayer is definitely a downgrade from BLOPS1 as I was expecting. But I was surprised at how well done the single player campaign is in BLOPS2. Was expecting a constant over-the-top BS extremeness level throughout the whole campaign, but it was paced quite well with some slower stealthy parts, and I enjoyed the story more than BLOPS 1 and in fact every other call of duty so far. The motion captured animation and facial animation has a big part to play in this. The dialogue was also a big improvement.
I think the real reason why I liked this was the believably "semi" futuristic setting and technology. I got a definite Deus-Ex:Human Revolution vibe from this game. The gunplay was solid/snappy, and the perks/modification system featured throughout the campaign, which lets you play missions with the weapons you want.
Another improvement was that there weren't any more infinitely spawning enemies, There never was a moment where I grew frustrated merely from being overwhelmed by numbers or explosive spam, which was common in previous COD SPs.
Graphically this game is really a step up, and there is a huge noticeable difference. They dont shy away from color, and the game looks very nice and detailed. I also thought the music was pretty decent. However, a lot of the guns sound the same (a bit tinny).
But most people play COD for the Multiplayer and I have to say that it sucks. The good old MP days of COD 1, 2 & 4 are well and truly gone, as this is just another iteration of MP that has got it more and more wrong.
The MP has been disappointing so far; Most weapons are simply too accurate and powerful, which boils down to highest rate of fire/mag capacity usually winning. Some of the perks and attachments are easily exploitable. The maps are also a bit too porous and very easily campable, and the spawning system is not ideal. The hit registration seems off/delayed. It is very clear that this is a casual shooter designed so that anyone can easily get a lot of kills, and the skill cieling is not very high.
There is no server browser and the UI doesnt map well to PC in many parts. You cant see your ping, and servers are joined through matchmaking or partying. Half the servers I have joined have recurring lag spikes every 2 seconds, and I am not the only one experiencing this. Sensitivity settings are not fine-grained and low enough (no dev console), and FOV is capped at 90. However, there is greater weapon, perk and build variety.
Overall this game has an engaging single player, but the multiplayer is lacking. If you are a fan of futuristically themed SPs, give it a try. However, if you are looking for a solid competitive FPS, you are better off looking elsewhere.… Expand