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Average User Score: 6.2Oct 14, 2014If you loved Borderlands or Borderlands 2, there's nothing I'll tell you which will say that Borderlands: The Pre-Sequel isn't a game you'llIf you loved Borderlands or Borderlands 2, there's nothing I'll tell you which will say that Borderlands: The Pre-Sequel isn't a game you'll enjoy as well.
- You shoot things
- They die
- They drop loot
- You keep killing more things, getting better loot and rinse/repeat.
However, if you're new to the Borderlands series, I cannot recommend the game at this time.
- The pacing is horrible. Not Final Fantasy XIII horrible, but the first 4-6 hours of the game it'll be holding your hand
- The environments are, well, as boring as in Borderlands 1. You'll be looking at grey moon for nearly the entire game.
- There are game breaking bugs, to include a main story mission in which you take a lift to the 2nd floor of a building. If you get knocked off said 2nd floor, there is currently no way to get back up. Since it's a main story mission, you can't proceed (unless it's patched later). So your only option is to restart with a new character. This is completely unacceptable in 2014, not to mention Borderlands 1 and 2 had the same issues with missions that would become broken.
- The gameplay gets way, way too chaotic, and with many of the action skills this time around, so much is flashing on the screen (especially with ClapTrap) you don't always know what in the **** is hitting you, and then you're in FFYL and dead.
- The story. Nothing even close to Borderlands 2. But it is better than Borderlands 1, I'll give it that. They had quite the potential to show Jack's rise to power, but it just falls flat.
So, in closing:
- You're a huge Borderlands honk who can't get enough. Raise this to 9/10.
- You're someone who has never played Borderlands. 5/10, take $20 and wait for the GOTY edition to go on sale for Borderlands 2. You'll get 50-70 hours of content and a much, MUCH better game for you.… Expand
Average User Score: 5.8Nov 2, 2012It's just amazing that in a game that was CLEARLY billed by both EA and NFS/Criterion as "Burnout Paradise 2" or "Burnout Paradise with Cops",It's just amazing that in a game that was CLEARLY billed by both EA and NFS/Criterion as "Burnout Paradise 2" or "Burnout Paradise with Cops", so many reviews keep going back to the whole NFS:MW on the PS2.
At NO time was that ever hinted at or suggested. The intention of this game was always to be open world and to compete against your friends. There are plenty of ways to get Autolog fans which is another thing people are missing, apparently.
Cars DO handle differently, you've got to be a racing ran and have played a LOT of different ones to really see the subtle ones. Two cars can have the same top speed/accel but handle WAY different. It's about trial and error.
As for "having everything handed to you", I see it as refreshing. You're not worrying about maxing out experience points to unlock all the cars. They are all available at the start. Sure, some of them are out of the way, but I found 5 in the first 10 minutes of play. As a developer, it's near impossible to produce a racing game that's going to satisfy both the hardcore and the casual fan.
I've played darn near every racing game ever released for the PS3, and this game falls into a lump with Blur, Dirt 3, Gran Turismo 5 and Driver: San Francisco as to which one is "truly" the best. It's definitely the best open world game (light years ahead of TDU2). I've now put 4 days into the game and I love it. I think the # of cars available is a little on the low side, and I think there's some significant difficulty spikes (especially the races that ask you to maintain an average speed). I also think that if you don't have Autolog friends and are simply staring at this as a single player game, you'll be through it rather quickly. If you've got friends and have seen how great multiplayer is, give this a 9. If you don't have friends and understand you're going to have to make your own fun/blaze your own trail, give it a 7. I simply shot the middle.… Expand
Average User Score: 6.1Feb 27, 2011The pros: - Lots to explore and be found. - Amazing changes in weather
- Easy to pick up and start playing
The bad: - Quite possibly theThe pros: - Lots to explore and be found. - Amazing changes in weather
- Easy to pick up and start playing
- Quite possibly the worst plot and voice acting not just in a racing game but in a video game ever
- Really wonky handling that isn't sim or arcade but ends up being frustrating
- Buggy online servers that have crashed across all platforms several times since the game was released.
I had high hopes for this game when it was released, but ultimately the steering gets way too touchy in the better cars and you'll spin out in a moment's notice. Not to mention a horribly story and seam bustingly bad lines ("I'm feeling in top form!" being one of my favorites, when you're in a SINGLE PLAYER race!).
This game needed between 3-6 more months in development. As is, it can't hold a candle to the 6 best racing games on the PS3 (in no particular order: Blur, Split/Second, NFS:HP, Modnation Racers and NFS: Shift & GT5)… Expand
Average User Score: 7.2Dec 4, 2010I think a lot of people are missing the point here. If you're expecting this to be like NFS's that you remember, you're going to beI think a lot of people are missing the point here. If you're expecting this to be like NFS's that you remember, you're going to be disappointed. Likewise, if you expected your favorite Burnout things to be included too, the same is true.
Coming into this, I had played Burnout 3 and Burnout Paradise, and I hadn't played a NFS since way, way back on the original PS1 with "The Need For Speed". So I suppose I come into this with a little more of an open mind.
To me, it feels very much like Burnout. But there is definitely a learning curve here, which probably lends to the NFS side of the influence.
Graphically, wow. It's hard to just keep your eyes on the road and not be paying attention to the scenery. Getting the actual cars into this game, and being able to use them as cop battering rams is just awesome. Seacrest County is just beautiful, and the weather/lighting effects (ESPECIALLY one I noticed tonight, when I got a little too close to a tunnel wall that was bare rock and my car SPARKED) are just second to none. I also think the presentation is very well done. Give EA and Criteron credit...they are paying attention to the social aspect of the game. Being able to jump instantly to a race via Autolog and beat your friends, and then being able to post that on Facebook to piss them off, I mean come on? What more do you want, some lame leaderboard? The game is easy to follow, objectives are clearly defined, and you're always getting some progression whether it's a car, a equipment upgrade, or working your way up to Most Wanted.
The sound effects are great, but the soundtrack leaves a little bit to be desired. Luckily, in another nod to 2010, you can put your own songs into the game. Now THAT is something that's long, long overdue.
One thing that I will echo others here is the repeating nature of the events. That can and will definitely get old, especially if you're trying to get to level 20 for both the racer and cops. I honestly don't know what more they could have done however. Throw Road Rages and stuff in there, and all you're doing is making it more Burnout than NFS. It was a situation where there's no way they could have pleased everyone.
And then there's the big one, it seems and that's the actual gameplay. I found the cop missions to be incredibly enjoyable (must be my Burnout jonesing or something). Smashing into the racers, and otherwise being a bad boy was awesome. Now...the racing side. The computer gets relentless very early on and if you don't hit your points right, you're not going to win. The controls are somewhere between arcade and sim, and that's never good. Again, it appears they were trying to appease both sides and ended up offending both of them
Online play is a very big highlight as well. I experienced zero lag and a smooth race every time. The auto balancing is a nice touch, unlike games like Blur and Split/Second, where it doesn't do that and as a newbie you're going to get crushed until you work your way through. What it really comes down to is this:
- If you expected NFS: Hot Pursuit 2 upgraded to today's technology, you're going to be disappointed.
- If you fell in love with Burnout Paradise and expected more of the same, you're going to be disappointed.
If, however, you're willing to keep an open mind, you have a good list of friends, you're a competitive person and hate losing, and you want a game that's going to have a good shelf life with DLC, then I highly encourage everyone to give this a try. I still think Blur and Split/Second are superior arcade racers, and I think Gran Turismo 5 is the superior sim one, but this hits a sweet spot that no other PS3 racer has.… Expand