Average User Score: 8.2Nov 23, 2014The Inner World is a hand-drawn point-and-click adventure game. The voice acting is very good, and the characters are very well written. TheThe Inner World is a hand-drawn point-and-click adventure game. The voice acting is very good, and the characters are very well written. The story is whimsical and silly and dramatic, suitable for both adults and children. The art is very cartoony and creative. The game shows hot spots when you press on the space bar, so there is no pixel hunting. The puzzles vary a lot from simple to devilishly hard. There is a very nice hint system if you get stuck. It is more fun to finish the puzzles without hints. Some of the puzzles are too hard for young children, so even though the story is child-appropriate, kids younger than 12 may get frustrated. The only drawback is that there is not enough variety in the music, some songs play over and over. I can recommend this game for fans of the point-and-click adventure genre.… Expand
Average User Score: 8.6Nov 13, 2014Brothers is an isometric quasi-platform game with a lot of storytelling. The emphasis of the game is the storytelling and the visual art,Brothers is an isometric quasi-platform game with a lot of storytelling. The emphasis of the game is the storytelling and the visual art, which is stunning even on a low-end PC. The sounds are very interesting, although some of the songs get repetitive by the end. There are some puzzles which take a little thought, but nothing too difficult. Overall the game is quite easy, although engaging for the most part.
As a kind of interactive storybook, this game is a great success. Even though there is no dialogue (the characters speak in gibberish) there is a lot of drama in the story. The scenery is extremely well done, and there are a lot of extra touches to give the brothers personality.
As a game there are hits and misses. The dual-character-control idea is quite clever, and there are some cool things that you can do with this scheme. The potential of this concept is not fully realized, some of the same kinds of puzzles appear multiple times. There are a lot of puzzles, but most only take a minute or so of contemplation to see the answer. This is good for keeping the story moving, but it made the game somewhat easy and short.
If you are into a game that is a kind of work of art, and is cleverly designed, this is the game for you. If you are looking for a hard-core challenge, this game may disappoint you.… Expand
Average User Score: 7.5Aug 16, 2014The Fall is a 2-d point-and-click adventure game with some action/platform elements. The ambiance and story were very inventive, and the voiceThe Fall is a 2-d point-and-click adventure game with some action/platform elements. The ambiance and story were very inventive, and the voice acting in general was surprisingly good. It works better as a story than as a game. The game is a little bit buggy for me, sometimes my guy would get stuck and I had to restart the game. Since this is an indy game this is not a huge surprise. The story is a very dark sci-fi tale in a kind of post-apocalyptic setting. The action and platforming elements were not great, the controls were just not tight enough for a good action game experience. For sci-fi adventure game fans, this game is worth a look. If you are expecting a good 2-d action game, best to move on to The Swapper, or Braid, or Fly'n, or Trine, or even Bastion.… Expand
Average User Score: 7.7Feb 5, 2014Broken Age act I is the first half of a point-and-click adventure game. Overall I really liked this game. It has some of the best storytellingBroken Age act I is the first half of a point-and-click adventure game. Overall I really liked this game. It has some of the best storytelling I have seen in a video game of any genre. It also has fantastic art and voice acting. The music and sounds also are very impressive. The overall production values of the game are top notch. The only drawback for me was the difficulty level. It was a little too easy, especially the Shay half of the game. This may be partly because I have played a lot of adventure games, so I have come to expect a certain difficulty level. I think this is a good adventure game for experienced player, and an excellent game for players who are new to the point-and-click adventure genre.… Expand
Average User Score: 8.6Jan 12, 2014Dreamfall: TLJ is a 3-d third-person point and click adventure game. The game is a sequel to a classic adventure game released in 1998 calledDreamfall: TLJ is a 3-d third-person point and click adventure game. The game is a sequel to a classic adventure game released in 1998 called The Longest Journey. It is not necessary to play the original TLJ to play Dreamfall, but it helps a lot, since the game universe and many characters are the same. The game is very heavy on story, dialogue, and cinematics, and light on puzzles and gameplay.
Story: the story is both the best and the worst I have ever seen in an adventure game. In the last two years I have completed 12 adventure games including old classics and modern indies. Dreamfall has a very complex and compelling story involving several interesting characters, political movements, and the complex game universe. It includes elements of comedy, drama, and tragedy. The story really gathers steam toward the end, resolving one storyline while introducing several more. Then, in the middle of the gathering drama and revelations, the game suddenly ends with no resolution to the fate of a dozen major characters and a dozen major plotlines. This is perhaps the most unsatisfying ending I have ever seen in a game, movie, book etc. Even if they did plan on a sequel, this was just plain terrible. I know a lot of people hated The Empire Strikes Back because of the unresolved plotlines. This is 100x worse.
Gameplay: there are a few puzzles that require some thought, but overall the mental challenge of this game is on the light side for an adventure game. It is a little unfair to say that this is just an interactive movie, there are some clever puzzles. Unfortunately there are many times you are just sent on a mission to fetch a particular item and bring it to a particular place. The purpose of these brainless missions is to trigger cutscenes that move the story along. A lot of the action takes place in small rooms and tunnels. This means the camera that follows you has to zoom in and out a lot. I suppose this is a problem with any 3-d third-person game, but it can make you a bit dizzy. The interface was tweaked to be more "console friendly". This makes it a little more clunky for the PC, but not terrible.
Fighting and stealth: the developers added a few fights and a few stealth sequences in the game. The fighting is flat out a waste of time. Just stand in front of your enemy and smash the mouse button and you win. Either that, or the enemy is so tough you always lose. The stealth sequences were much better, although they did not really fit in an adventure game. I like to play adventure games leisurely, with one hand on the mouse and the other hand holding a cup of coffee. I don't want action.
Graphics: the graphics are dated by 2013 standards, but they are nice, especially the Dreamcore sequence. The close-up shots of faces look the worst. Lots of cutscenes, some of which are pretty cool.
Sound: there seems to be a lot of interesting music and sounds, much better than the typical adventure game.
Overall, from the quality of the story, to the quality of the sound and graphics, to the overall scope of the game, this had the potential to be EASILY the best adventure game of all time. Unfortunately the game was crippled by bizarre decisions by the developers: the mega-cliffhanger ending, the introduction of bad action elements, the clunky interface, the too-easy puzzles. What were they thinking?… Expand
Average User Score: 8.4Jan 1, 2014Gemini Rue is a point-and-click adventure game with a noire-ish science fiction theme (kind of like Blade Runner). This game was developedGemini Rue is a point-and-click adventure game with a noire-ish science fiction theme (kind of like Blade Runner). This game was developed with Adventure Game Studio, so the graphics are extremely low resolution by any standard (320 x 200). In spite of this very low standard of graphics, the game plays very well. The point-and-click mechanics all work very well, you can interact with the environment, use inventory items, climb boxes and ladders, and engage in dialogs with characters. The main appeal of Gemini Rue is the sci-fi story. It is a very ambitious and dramatic story told without a hint of sarcasm. There are times when the story really pulls you in, which is the sign of a good story.
There are also times were the story falls flat, where you can tell that the writer is a very ambitious college student (Josh Nuernburger). For instance, Boryokudan means "violent gang" in Japanese, and is the official, boring name that Japanese police have given the Yakuza so they sound less romantic. It seems Mr. Nuernberger decided Japanese was cool and typed "mafia" into an online translator. The way this word is pronounced by the voice actors is also bad. "Boryokudan" is very difficult for an English speaker to say correctly, and the voice actors have merely pronounced the word as it is spelled, with no attempt at approximating the Japanese pronunciation.
The voice acting for the main characters is very good. Azriel (the main character) and the Director are excellent. For some of the lesser characters (the street vendor in particular) it seems that they just grabbed somebody off the street to read the lines.
There is some challenge to this game in terms of figuring out what is going on and what is the logical next action to take, so it is engaging without being too difficult. There are a few puzzles in the game but none that I got stuck on. There were two instances where I got stuck and consulted a walkthrough, but this won't be necessary for most people (I tend to get impatient). There are a few action sequences involving shooting which are very easy.
Overall I would say this is an excellent game for people who like point-and-click adventures and sci-fi stories. While very enjoyable, tt is not a perfect game and the graphics and production can seem a little amateurish at times.… Expand
Average User Score: 8.6Dec 26, 2013Braid is a 2-D puzzle platform game where time control is the key game mechanic. There are a few places where quick reflexes are required, butBraid is a 2-D puzzle platform game where time control is the key game mechanic. There are a few places where quick reflexes are required, but for the most part solving the puzzles just requires figuring out the right sequence of actions. Most of the puzzles are intuitive yet difficult and require a lot of thought to solve. A few puzzles were so difficult that I had to consult a video walkthrough. The goal of the game is to collect puzzle pieces, and then assemble the puzzle on a canvas. The puzzles are artsy-fartsty paintings which are pretty decent, and it is trivial yet fun to put the puzzle together. There are also books in the game that contain pieces of a story. Just like the paintings, the developer is trying to get artsy-fartsy with this story as well. For me the story was too disjointed and "out there" for me, but this does not really detract from the game. The art and music for the game are very good. I played this game with a game controller on my PC, it is probably a bit harder to play in on a keyboard. Overall it is an excellent game that I can strongly recommend. If you like this game, you might like these 2-d puzzle games: Limbo, Vessel, The Swapper. You might also try 3-d puzzle games Portal, Portal 2, and Antichamber.… Expand
Average User Score: 8.2Dec 3, 2013Fly'n is a 2-D platform action game. For me, it was VERY difficult. A lot of the moves required very precise motions of the analog stick andFly'n is a 2-D platform action game. For me, it was VERY difficult. A lot of the moves required very precise motions of the analog stick and very precise timing on multiple buttons, often at the same time. I am not as young as I once was, and I am afraid that my reflexes are no longer fast enough for a game like this. For the parts that I was able to complete (the first half of the game) it was a lot of fun. The art is great, the sounds are cool, and your character is very cute. The game is fast paced and fun for the most part, my thumbs were sore after playing for a while on my controller. If you are young and have fast reflexes, this game would be a treat for people who like fast paced platform action games. If you lack mongoose-like reflexes, you may get frustrated.… Expand
Average User Score: 8.7Nov 16, 2013The swapper is a very good 2-d puzzle platform game. It has art created from photographs of clay sculptures, so it has a claymation look toThe swapper is a very good 2-d puzzle platform game. It has art created from photographs of clay sculptures, so it has a claymation look to it. The puzzles revolve around making clones of yourself and swapping yourself with them. The puzzles start easy and get harder and harder. There is a science fiction story that develops as you progress in the game. The story was ok, kind of inspired by "2001" although a bit hokey at times. Some of the story is relayed to you by a narrator who is talking to you over a noisy radio. This means that it can be hard to understand the narrator, so in retrospect it would have been better to turn the subtitles on so I could understand the narrator. I am not a great puzzle-solver, so it took me a long time to solve some of the puzzles, and one puzzle I had to read a walkthrough to solve. My overall playing time was 11 hours, which includes at least two hours spent stuck on a few puzzles. This is decent playing time for an indie title and a very good deal for what I paid for. I would say this game is excellent but falls a little short of my all-time favorite puzzle-platfrom game Vessel. Some of the puzzle solving involved a lot of trial and error in addition to pure deduction. It took me a while to figure out that the right button does not stop the game, it just slows it down a lot. All it all I can strongly recommend this game.… Expand
Average User Score: 6.6Nov 8, 2013Critter Chronicles is a point and click adventure game with a comedy theme. Most of the puzzles are inventory based, with a few minigamesCritter Chronicles is a point and click adventure game with a comedy theme. Most of the puzzles are inventory based, with a few minigames thrown in. None of the puzzles are too hard, although I did get stuck once on a minigame and had to consult a walkthrough. About half of the game was completed by my nine-year-old with a little help. I think this is a great game to play with your kids, they love the sophomoric humor. Some of the jokes are laugh-out-loud funny. Overall I thought this game was a little more polished and clever than the first one. I definitely recommend playing BoUT first before playing this game, since the story makes more sense this way. Overall the game was very entertaining for the story and the comedy, the puzzles keep you busy but are not all that challenging.… Expand