Average User Score: 5.0Oct 10, 2012Yeah ok, we all got it: it's not the Resident Evil that we came to appreciate and love back in the 90s. I'd like the thinking people to getYeah ok, we all got it: it's not the Resident Evil that we came to appreciate and love back in the 90s. I'd like the thinking people to get over the QQ of all the fanboys and actually give this game a try.
Mind you, it's not the best game ever made, much less the best Resident Evil ever made: the controls take a while to get used to, especially if you still have your brain set on RE4-5, but it gets better after playing a bit. The whole story and atmosphere has moved from the horror genre to a more action packed game style, which is not really a problem, as the feel of your typical RE is still there. Everything is faster, easier, more on par with today's shooters (yes, you can finally STRAFE AND DODGE). If the AI partner in RE5 made you want to pull your own eyes out, this time the bot controlled partner is there but not really there: doesn't get in the way, has his/her own ammo, doesn't require healing, doesn't spam his/her healings on you, and is actually very helpful instead of being a pure pain in the butt.
Now, the bad sides of the game: the main menu is poor in design and really not intuitive. Playing a local co-op can be a very frustrating experience, both because it takes a while to figure out how to actually do it, and also because the local split-screen is a complete mess. To keep the aspect ratio, you're forced to play in two tiny little windows with tons of blank space on the sides and there's no way to fix it. You're given the opportunity to play with unlimited ammo on the get-go, and while it's completely optional, it made me think "Kids these days want everything handed over to them". There is a cover system in the game, like leaning on a wall and peeking out to shoot, but it's extremely sloppy and unresponsive: most of the times it doesn't work or it isn't necessary, since the zombies with a form of ranged attack are few in between. I'm guessing it'll be more useful if there's any form of player versus player, but considering how hard it is to make your character stick to a wall, I doubt this feature will be of any use.
Cutting the crap: I give this game a 7. It's not perfect, but it's pretty good. I enjoy the characters, the skill system, the general feel of the game, the action. Don't listen to the people QQing and give it a try. All in all, it's a solid game.… Expand