|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 2.6Aug 29, 2016I can only agree that No Man's Sky needs a lot more work to be a masterpiece, though I cannot help but think that the game is still anI can only agree that No Man's Sky needs a lot more work to be a masterpiece, though I cannot help but think that the game is still an incredible achievement, and I'm actually glad I bought it. I love being in a ship between few planets that are so far away and deciding which way I want to go. I love to laugh at ridiculous animals and to admire the majestic ones. I love to find that somehow special planet among all the other ones. I love the experience of being the first person ever to discover that particular planet. But perhaps that's just who I am - NMS makes me want to do stuff just for the sake of doing them.
The game just somehow went from overhyped to underpreciated in few days. It's a really good game that had an extremely blown out marketing. That pulled in a lot of people that weren's supposed to be its target, which results in a lot of criticism - some justified, some just extremely toxic and unnecessary.
I'm not giving this game a max grade because of two things - as I said, even though I enjoy the game, some aspects of it are really poorly executed. I hope that sonner or later the developers will come up with something to make the game more deep. I enjoy trading, crafting, fighting, learning languages - but I'd like to have more reasons to do so, or some more mechanics to delve into.
The second thing is the price. Way too high for any game, really. I bought Witcher 3 for a lot less in a cool box with map, stickers and plenty of stuff. I don't see anything about NMS that would justify being more expensive.… Expand
Average User Score: 7.8Sep 10, 2015If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I meanIf there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.
We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself. It rewards you for good ideas, and punishes you for the lack of any.
This is literally a game when you can restart the same damn mission ten times and do it all in a totally different way. And absolutely everything you do has some meaning. The game REACTS. Enemies are really aware of the threat both in short term and long term - from sending pairs of guards on patrols when a lot of lone ones are mysteriously disappearing to supplying bases with tools that can counter your overused tactics.
This all makes the gameplay near perfect. It lets you fulfill objectives your own way. I don't remember any other game that let me chase tanks on the back on my horse while shooting RPG rockets at them, and making sure that their canon wont crosshair me at the same time. And that was absolutely unscripted. I could just lay out some C4 and wait in hiding while blowing up the tanks. I could clear the outpost out of guards and use the mortar to strike the tanks. I could make the tanks stop, for example with leaving any other vehicle or my horse in the middle of the road and steal them for myself while fultoning them into the air. I could do a lot of things. But the most fun thing about it all is the fact that game barely gives you any default way for dealing with objectives. Stop the tank, that's all. How? Well you're the boss. You figure it out. And you finish a mission in some creative way, and you actually feel like one.
This PC port is amazing. I never dared to imagine that anyone can write an engine that looks so amazing and runs so smooth. And it was released the same day for PC and 4 consoles. I mean nowadays it's almost like a miracle.
Story is good, but this time it's told in a very weird way - it's just very artistic and specific, meaning that it's a hit or miss. I understand people who don't like the story. Still, I just can't shake the feeling that the gameplay trumps it all.
I think MGS V: Phantom Pain is in many ways a masterpiece that took gaming to the next level in many aspects. I really encourage everyone to try it, even if you're not MGS fan. This is just too good to miss. GTA V's world might feel more alive, Witcher's plot, characters and dialogs might be way better, but it's Phantom Pain that is the most fun to play and explore.… Expand
Average User Score: 7.6Jul 1, 2015I love the irony of Ground Zeroes. This is a very short game when you look at the main mission, but a very long game when you look at all itI love the irony of Ground Zeroes. This is a very short game when you look at the main mission, but a very long game when you look at all it has to offer. After all, for me it is great, because replay value in this game is worth more time and quality than a lot of AAA titles have to offer.
The only reason I didn't give it a perfect score is that I expect Phantom Pain to be a lot better and bigger. It seems like Kojima is bringing it all out in main MGSV, I'm so glad then that the engine it runs on is, by all means, one of the best engines on PC. It looks amazing and runs smoothly, I didn't even dare to expect something like that was possible nowadays. Especially for a series that were good in avoiding PC for so many years. The irony continues, as does my love for it.
But what is the best thing in the game is that it does not guide the player by gently holding his hand through all. It encourages to explore the possibilities and to simply have fun with all the tools it gives you. Yet another cute irony is that even though Camp Omega is not a friendly place, after spending few dedicated hours in it, it started to feel like home.
Bottom line, this is not a game that one plays for the story, but a game that one plays for fun. If you think you can get over one location and one quick main mission and focus on getting 100% or at least some incredible sandbox fun, go and buy it. Once you pass the 5 hours mark in this game, you will start to catch the irony of most people reacting to it :)… Expand
Average User Score: 4.3Jun 30, 2015I don't really have a top laptop (ASUS with 860m, 4gb ram, i7 and SSD) and it works fine. No, not great, and yeah, I agree - it should haveI don't really have a top laptop (ASUS with 860m, 4gb ram, i7 and SSD) and it works fine. No, not great, and yeah, I agree - it should have been better with those graphics, hence I take away one point. But truth be told, I don't give a whack about the graphics when I fire up Carmageddon.
I played a lot of Carma2 back in the day. I always adored the series. Under the cloak of really, REALLY brutal setting, there was a very specific gameplay that happened to be incredibly fun. Reicarnation brings that back. And adds some new small stuff on top of it, that only hone the formula, and does not break anything. I love the way parts that fell off you are flying back to you when you repair, and the huge emphasis on powerups, new and old ones.
It's sad, really - limited budget nowadays equals bad rep apparently. This is ceirtanly not a 3.9 game (current User Score as I write). Just because it does not work on your PC, it does not mean it's bad.
Actually, the game itself is amazing. Physics, powerups, peds smashing, car destroying - everything is there, and it's better than ever. It's really hard to describe how awesome that is. This is one of those formulas that never get old.
And yeah, there are bugs, inconsistencies, and random rant-generators here and there, but that really is irrelevant, carma never was perfectly logical and stable, it never was a problem, this game is chaos.
Oh, and one more thing - If you are annoyed by the high repair cost to eat up all your score, I have a bad news for you - you just suck. I don't want to offend anyone, but I'm glad there's this rule in career - it unlocks more events for you when you actually deserve it, the game does not treat you like a child and expects you to have some skill. Are we really this spoiled by today's AAA titles to turn that into disadvantage?
In the end, I'm absolutely glad that C:R got released. I love this experience. Negative reviews were keeping me out of buying it, but then I saw some videos where people seemed to have fun with it, and I decided to buy it. For me, it was worth the full price.… Expand
Average User Score: 9.3May 28, 2015Even though I'm from Poland, I was always approaching The Witcher series with a distance - I considered the gameplay of the first one lacking,Even though I'm from Poland, I was always approaching The Witcher series with a distance - I considered the gameplay of the first one lacking, and the second one was a little too limited and short for my taste, but I very much liked it anyway, but not as much as Skyrim for instance.
And then this one comes, right after I finally got my copy of GTA V, for which I waited a lot. I installed Wild Hunt just to check it out, with intention for it to wait until I'm done with completing at least the plot in Rockstar's newest masterpiece. Yeah, right.
Witcher 3 is THE most immersive game I've ever played. You can find stuff to annoy you within this game, like a lot of people are trying to, but don't do that to yourself. Just sink in.
Every second spent in the world, whether it's just sightseeing, exploring question marks, completing wide range of quests or even playing Gwent is filled with extreme joy. World is beautiful (it has its charm even on low/medium settings), plot is interesting, music is incredible.
But the best thing about this game is that it makes you feel responsible for your actions and decisions. Whatever you do, it has meaning. This is extremely rare in video games sadly, and here it's really, REALLY well executed. I'm amazed.
Witcher 3 might have its flaws, but at the end of the day, all of those barely matter. We just got epic game, that all future RPG games will be evaluated by. Hats down to CDP Red!… Expand
Average User Score: 7.6May 13, 2015A lot has already been said about this game, so let me keep this short:
This is as close to perfection as gaming gets - this is aA lot has already been said about this game, so let me keep this short:
This is as close to perfection as gaming gets - this is a masterpiece in terms of how much attention was given to details. This game does not deserve anything lower than 9/10, and I'm shocked by how much bad things to say people can find in a really, REALLY good game. I guess **** about whatever the majority of gamers like is so hip that it extends to everything now.… Expand
Average User Score: 8.3Apr 10, 2015Beautiful, artistic, deep, interesting. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load ofBeautiful, artistic, deep, interesting. I never played it on Wii, but for 3DS standards, we just got an amazing, long game with a load of exploration and quests to do. A lot of mechanics to master. A lot of skills and strategies to check out. A lot of cutscenes to watch, a lot of amazing music to listen to... A lot of goodness embedded into that small catridge.
Game is, long story short, about a conflict between organic and mechanical races, that both live on huge, lifeless giants that used to fight long time ago. The setting of the game juggles epicness, jrpg-like cuteness and... a little bit of shocking, grim atmosphere here and there, since the machines' favourite food are organic races.
What is amazing about this game is the number of side-quests and their meaning. You actually get access to a map of people you talked to, and upon discovering connection between them they get connected on the grid with specific relation. You can change/enhance that relations by doing different quests, and those sometimes offer you a choice. Upon doing quests more and more of them are coming. Just finding every npc in the game is challenging task.
Areas you're about to explore are vast, interesting, and filled with strong monsters. Music is amazing, and the battle system is easily the best I've ever seen in jrpg.
I could go on. The thing is, if you don't have Wii, just go and get this game, it's worth it. I can't think of a single thing that's wrong with it, unless you hate doing a lot of side-quests and reading a lot of equipment/skill details.… Expand
Average User Score: 9.1Feb 23, 2015I cannot believe how good the game actually is. It has its years, but it's still in its prime. They don't make them like that anymore. ThisI cannot believe how good the game actually is. It has its years, but it's still in its prime. They don't make them like that anymore. This game manages to be both joyful and creepy, both silly and serious - and in a way that you can't draw the line between the one or the other, as it easily blends both into timeless masterpiece. You don't even need to be The Legend of Zelda fan to appreciate it, so try it out and see for yourself what is the definition of classic.… Expand
Average User Score: 8.4Dec 10, 2014I absolutely love this game, and I know I'm going to spend a lot of time in Hoenn, trying to catch them all, visiting secret bases and berryI absolutely love this game, and I know I'm going to spend a lot of time in Hoenn, trying to catch them all, visiting secret bases and berry hunting. Things like DexNav, Soaring and Mirage Spots really do make this one of the most fun Pokemon games ever to be released IMO. Unfortunately, it's not 10/10, because of few things:
- It's TOO EASY. Way, way too easy. And I don't get why. Even as a kid playing Pokemon Gold on my GameBoy I had more in me than what it takes to beat newest Pokemon games. This franchise desperately needs a difficulty setting, or at least a new game+ mode. If you're not going to play online or rock the battle institute/maison to the core, there is even no point in training at all. Exp Share is not really a problem here - the problem is the fact that every trainer in this game has underleveled pokemon and very bad strategies. Why don't they use hold/battle items, why don't they switch out their monsters to mix things up sometimes? The real bad thing here is that beating the game absolutely does not get new players ready for multiplayer, and that's a really solid game design flaw.
- There is no Battle Frontier. There should be. The game itself is even hinting it, but seeing the support that X/Y got I wouldn't hold my breath for any dlc. A lot of people were waiting for that, and for a good reason. BF might have been great bridge between beating the game and multiplayer. A lot better one than Battle Maison is, at least.
- You can't rematch gym leaders. This is just a bummer - they are registered in trainer's eye like the other trainers you can rematch, so why the hell?...
Still, the game is great. Music and plot is really spot-on, especially in Delta Episode. So even though I have some serious bad things to say about Hoenn remakes, I cannot simply get it a score lower than 9. After all, all the disappointments I've mentioned got easily lost among all the magic of the 3rd gen region. I just really hope, that someday we'll get a Pokemon game that has no "buts" like this one.… Expand
Average User Score: 7.9Nov 12, 2014I just adore this expansion: For Music, for Kerrigan being a badass, for Abatour being... Abatour, for cinematics being amazing, for theI just adore this expansion: For Music, for Kerrigan being a badass, for Abatour being... Abatour, for cinematics being amazing, for the thrill of swarming poor enemies with my huge army of zerglings. Last time I had so much fun with a RTS campaign was Warcraft 3 Undead one. SC2 is great on its own, but HotS is just an outstanding gem for me.… Expand