Average User Score: 8.5Mar 26, 2013If you hated everything about the original BioShock, don't bother with this game, it's very similar in many ways. However, once you get that out of the way, it's a much better version of it than the previous two. For example, while combat is still the same setup (replace plasmid with vigor) and enemies still can feel a little bullet-spongy (I recommend turning off health meters in the options menu, as well as most other HUD notifications), most encounters take place in these big open areas that are also densely packed with cool tactical options. The result is some thrilling and crazy combat moments that in most games would be heavily scripted. No more "electrocute-wrench" through the whole game. Graphically, you can sometimes see some flat textures up close reminding you that this is a game that has been worked on for 6 years, but on the whole it is quite gorgeous. Nice to play an FPS that doesn't look like a brown and grey modern military shooter or a future space war that might as well be a military shooter for how it looks.
On that note, this game has the best storytelling since Half-Life 2. No sitting through pre-rendered cutscenes full of people spewing exposition at you. Just exploring the environment explains what's going on in the world and hints at some weird stuff behind the surface. This game also deals with racism and religious fundamentalism in a far less heavy handed manner than you would expect. Nice to play a game that doesn't treat you like a moron who can't follow a simple story.
So in summary: Yes, if you go into this game expecting it to be the industry-changing miracle some people are making it out to be, you will be let down. But if you go in expecting an FPS that is far more immersive, original and entertaining than 95% of what you've played in the last few years, you'll get it. Hell, it's basically a 10-hour escort mission with a character you still care about by the end and never get annoyed with. That alone deserves some kudos.… Expand