Average User Score: 6.1Sep 25, 2015I really wanted to love this game, in fact I went all out and got ALL 2.0 expansion sets plus a total of about 40 1.0 and 2.0 figurines on theI really wanted to love this game, in fact I went all out and got ALL 2.0 expansion sets plus a total of about 40 1.0 and 2.0 figurines on the promise of the title, but unfortunately it failed to deliver. The quests were not exciting to keep me going, game mechanics wasn't fun, the controls were rather awkward (the driving is WORSE than that of Watch Dogs!), the Toy Box is far too difficult to play with (for a good example of a well implemented make-your-own game, see Super Mario Maker), poor compatibility of characters between 1.0 and 2.0. The WORST thing I hated about this is when the character dies, you have to wait a few minutes to respawn or replace with a new character. My kids didn't enjoy it, in fact they went back to Skylanders Swap Force which was much more fun. Alas in the end, with a heavy heart, I sold everything from my 1.0 and 2.0 collection and am now picking up on Skylanders Superchargers, and will go on from there.… Expand
Average User Score: 6.1Sep 21, 2015Like many gamers, I really wanted to like this game. The problem I found with Watch Dogs is that, I wasn't enjoying the game. I played aLike many gamers, I really wanted to like this game. The problem I found with Watch Dogs is that, I wasn't enjoying the game. I played a couple of hours of it, I tried to push through it in the hopes that it gets better. It doesn't. Watch Dogs has a lot of mechanics by which gamers could have enjoyed: driving, stealth, hacking, story. Unfortunately all of the mechanics are mediocre at best.
The driving sucks so bad and it feels so out of control (unfortunately you DO need to drive for many missions) I had to play Mario Kart 8 to feel good about driving on the Wii U again.
The hacking is quite fun in-mission where you can hack to get explosions, block roads, change traffic lighting, etc. but the hacking in systems is really boring, it's like one of those pipe puzzles of the past.
Stealth is terrible. And this is the most surprising thing about this. Ubisoft has implemented fantastic stealth with Splinter Cell. Splinter Cell: Blacklist and Splinter Cell: Conviction were my all time favourite stealth games, where the stealth mechanics is perfected. Even Assassin's Creed IV: Black Flag's stealth was pretty good! But in Watch Dogs, it's just so badly implemented, you get ruthlessly and quickly detected in some missions, it's unforgiving.
Honestly, I don't mind much about story if gameplay was fantastic. Unfortunately, even the storyline in Watch Dogs was platonic. I never really felt like I cared for Aiden or any of the other characters.
So in the end Watch Dogs had promise, but delivered none of them. I'm saddened that I stopped playing the game after about 5 hours in, simply because I don't enjoy playing the game. It's a real pity, as it had promise.… Expand
Average User Score: 8.8Mar 5, 2015If there's one game to get in 2015, it's Monster Hunter 4 Ultimate!
Having played Monster Hunter 3 Ultimate, I welcome this new version,If there's one game to get in 2015, it's Monster Hunter 4 Ultimate!
Having played Monster Hunter 3 Ultimate, I welcome this new version, which mercifully removes the horrible underwater battles and replace it with climbing, jumping and mounting monsters!!! I played 100+ hours on MH3U, but after just 10+ hours, boy I can see myself playing even more MH4U due to its much more fun gameplay, seamless online multiplayer gaming, beautiful graphics and of course, the crazy as monsters! I'm glad I took the time to learn MH3U so with MH4U it's a lot easier for me to just pick up and go.
There is SO much replay value, and hunting the same monster species feels different each time because of the monster AI, location where it is, etc. The new weapons (my favourite being Insect Glaive, having used Long Sword in the past) are just super fun to use. And of course, I often get hit by the monsters as I get distracted on trying to mount them...! Fun fun fun!
If you haven't tried it MH4U is actually much more newbie friendly in that it guides you through most of the stuff so you don't fumble (like in MH3U). Get on the hunt and see you online!… Expand
Average User Score: 8.5Jan 6, 2015If you know and play Platinum's popular games like Bayonetta 1 & 2, then you know what to expect with Wonderful 101, also by Platinum: it willIf you know and play Platinum's popular games like Bayonetta 1 & 2, then you know what to expect with Wonderful 101, also by Platinum: it will be frantic, it will have crazy big-ass bosses, it will rate you with pure platinum, platinum, gold, silver, bronze or er... consolation medal (means you sucked at that particular segment of the game - which I did for quite a few parts of the game). However, it's different from Bayonetta though.
The premise of Wonderful 101 is all about rather quick drawing reflexes. The whole game is based on having a group of tiny heroes that "form" (called unite morph!) the weapon you use against the alien invaders. And to "form" the weapon, you have to draw it out e.g. for a sword, it's a straight line up then press A; for claws, it's a reverse Z then press A; etc. So mostly the learning curve really revolves around drawing the weapon. (here's a hint: use the right thumb pad, I found it more responsive than drawing on the touchpad).
My first 2-3 missions was a chore as I struggled to find my balance in how to draw the darned shapes. So I really hated it at first. But once I got the hang of it, I started enjoying it more as the game became much smoother and I became more proficient at getting at enemies. In fact, I found Wonderful 101 much easier to pickup than the 3DS' Kid Icarus Uprising which I gave up on as I hated its controls - I would say Wonderful 101's gameplay is saved by the responsiveness of the right thumb pad. Like Bayonetta, what kept me going at the game is that there is generally some freshness in every mission, and the bosses are really fun to deal with.
Plus the game's storyline can offer a chuckle or two. Generally the game doesn't take itself too seriously so it has a lot of slapstick comedy, which is actually quite funny. Even bosses add to the comedy.
However, there are some things that irk me in the game. Firstly, the camera angle. Sometimes it's hard to tell which way you're supposed to go because it's very limited in it's panning. It gets worse when you're inside a building and you have to use the game pad to move around - it's a pain. Sometimes it's because of the horrible camera angle means I fall to my death because I can't see where I'm going. Secondly, quick time events. Those frantic button presses at some points in the game is stupid and gives me repetitive strain injury. I think it could've done without it. Thirdly, sometimes the wrong unite morphs get registered and you end up using the wrong weapon and you have to frantically redraw. Fortunately, Platinum was smart enough stop time when you draw, so you don't get hammered. Fourthly, there are some cheap deaths. Sometimes, it's because I'm landed in a totally foreign situation where there is no hint on what I'm supposed to do and some moving contraption just killed me off.
Overall, I felt the game overall was actually quite difficult. I played it on Very Easy and even then I died quite a few times. But the storyline and the variations in gameplay did keep me going to the end. I think this game could be much much better if they sorted out the camera angles and ease the controls a little. If you're looking for a perfect Platinum game, play Bayonetta 2. The Wonderful 101 feels more like a prelude to the greatness contained in Bayonetta 2. What Platinum didn't get right in Wonderful 101, they perfected in Bayonetta 2.… Expand
Average User Score: 6.3Nov 19, 2014This is a truly fun game. You feel bad ass all the way with the powers you get. I have played for hours without getting bored at all. I didn'tThis is a truly fun game. You feel bad ass all the way with the powers you get. I have played for hours without getting bored at all. I didn't experience any issues on my PC. The feeling of freedom as you hover over towering blocks and choose different powers to use makes this game one of the more enjoyable games I've played lately. I personally believe Prototype 2 is more refined than Prototype 1. I didn't enjoy 1 as much as I did 2. Recommended.… Expand
Average User Score: 9.2Apr 4, 2014This has got to be one of the BEST games I’ve played across ANY platform (I’ve got the Xbox 360, Wii, PC, DS and of course the 3DS)!
ToThis has got to be one of the BEST games I’ve played across ANY platform (I’ve got the Xbox 360, Wii, PC, DS and of course the 3DS)!
To know for sure if you like this game, here’s a checklist:
1) Do you like a good story and funny dialogue? Check!
2) Do you like a good RPG? Check!
3) Do you like a good turn-based game? Check!
4) Do you like good originality? Check!
5) Do you like good in-game animation? Check!
6) Do you like to produce good kids? Check!
7) All of the above? Check!
Fire Emblem: Awakening covers so much ground it’s no surprise that the appeal is so wide. At its heart, it is a grid-based turn-based strategy game based on some pretty memorable characters with their own strengths and weaknesses depending on their classes such as Swordmaster, Sorcerer, Sage, Dark Mage, Dark Flier, Warrior, Berserker, Archer, Lord and so on. You pick up more characters (all playable!) as the story progresses to join your party. In each mission, you pick a mix of characters to do the mission. Each mission progresses the story but there are other Side Stories and Paralogues – more on that later. The turn-based strategy has a twist – you can PAIR these characters on the maps. Each time you pair them, they can SUPPORT each other in unique ways (such as increasing your main attacker’s attack, defense, avoidance etc., and even come to the defense of the unit!) But we do ourselves an injustice to just call it a “turn-based strategy game” – it’s much much more.
That’s where we come to… child-bearing. Yes, child-bearing. You can pair various characters at every turn, and the more times you pair them, the stronger their relationship becomes. Then in the dialogue part of the game, over time, you get the pairs to talk to each other up to a point where they get married. Once they get married, at some point in the game “Paralogues” open up. These are side-missions specifically related to the kids from these marriages. These kids inherit some of their parents’ (depending who you end up pairing into marriages) skills and stats. And here’s the clincher – you can then enlist any of the kids into your party too and play them as characters!!!
And here’s the part for RPG lovers. As you move on, you can use a Master Seal or Second Seal to change classes or promote within a class for ANY character in your party. And when you change classes, they get to keep the perks they’ve earned. For example, I turn one of my characters Anna into an Assassin to get the “Lethality” perk (chance of one-hit-KO), then changed her class into a Dark Knight to get the “Lifetaker” perk (recover HP by 50% after she defeats an enemy). So as you level up and change classes over time, your characters get stronger and stronger. There is an element of grinding at times – and which RPG game doesn’t have that? But grinding doesn’t feel so bad when the battle animation is SOOOOOOOO good. While I got a bit bored of Pokemon X and Y battle animations after awhile, I have NEVER tired of watching hours of Fire Emblem: Awakening battle animations – it feels so alive and organic that it impresses me even if I’ve seen some of the same moves a 100 times. Especially when there’s those “chance of activating” perks like “Lethality” which is peppered in the usual combat animations. Want the lazy way out (like I did) of too much grinding? Welcome to the DLCs.
While paid DLCs are NOT required for game completion, I highly recommend them. They are of top-notch quality and each of them actually grants you something valuable so it’s actually worth buying. For example one of them grants you a new class, the Dread Fighter. Another DLC grants you a new character. My favourite is the “EXPonential Growth” DLC mission, which eases the pain of levelling up by quite a fair bit. You can buy them in sets of three which is a few dollars cheaper. There’s just SO much replayability that’s added with these DLCs. I’ve probably used “EXPonential Growth” about 100+ times.
The animated cutscenes, although it doesn’t no appear often, are really good. That said, the dialogues in the story are so funny. The story and relationships between characters are really engaging, and at times, real hilarious and worth reading through.
Now I personally hate overly difficult games. This game allows you to tune the difficulty. For example, I play on a casual mode where if the characters get KO’d, they return in the next mission. If you’re in for a challenge, you can go for the “Permadeath” mode where once a character is lost in a mission, he or she is lost forever. Pretty tough especially if you honed and levelled up that character and grown to love it.
If I haven’t already got a 3DS, Fire Emblem: Awakening would’ve done it for me. No game is perfect, but this comes pretty darn close!… Expand
Average User Score: 7.4Jan 7, 2014Nuts. Pure Japanese nuts. In a VERY good way!
Project X Zone simply showcases how crazily imaginative Japanese game designers can be.Nuts. Pure Japanese nuts. In a VERY good way!
Project X Zone simply showcases how crazily imaginative Japanese game designers can be.
Simply put, this is a fighting game. Yes you walk around a chess-board grid like, but as soon as you meet an enemy, it turns into a fighting game. It’s a bit like Street Fighter 2 Plus Plus on steroids and features characters from not one, not two but get this, THREE of Japan’s larger gaming companies, namely Capcom, Namco Bandai, and Sega. Can you imagine all these characters from famous franchises all coming together in a crazy brawl, Japanese style? Street Fighter’s Ken & Ryu fighting alongside Resident Evil’s Chris Redfield and Jill Valentine, Virtua Fighter’s Pai & Akira, Dead Rising’s Frank West, Tekken’s Jin & Ling Xiaoyu
Expect a frantic, chaotic, funny over-the-top fighting game. In some scenes there are up to 5 characters beating up a single enemy onscreen (but don’t feel sorry for the enemy, some of these enemies have about 10 times your HP anyway!). Couple that with crazy kung-fu swordfights gunfights and pyrotechnics coming out of the hand machine guns missile launchers exploding armours etc, and you’ve got the gist of the game. There are some real funny action sequences like a character breaking out in a catsuit to scratch the enemy, or a character whose armour explodes resulting with the character in his boxer shorts! These crazy as Japanese stuff made me chuckle a couple of times.
While one could easily mistake this as a simple, dumb button-mashing fighting game, one can’t be further from the truth. While you can theoretically button-mash (your battles won’t be as effective though), there’s actually quite a bit of strategy you can employ involved in the game. Here are just some examples:
1) Critical hits are gained from a very precise timing of your button-press just before the enemy lands on the ground, if you hit “A” just at the right second, you land critical hits, resulting in more damage caused.
2) Like RPGs, you acquire new skills after every few levels and you actually need to use some of these skills to more easily complete some levels or you can do it the hard way ;)
3) Different characters have different traits e.g. you should use characters with longer move range if it’s a level where you have a time limit to reach a destination within a certain time period
4) Your fighters always fight in pairs against the enemy. However, you can add a 3rd fighter to your arsenal to add that extra bit of damage.
5) There’s items you can assign to each team to boost certain characteristics.
I found this game really addictive so even though each level could take up to an hour to complete depending on how many monsters there are on the battlefield, I still enjoyed every moment of it. Fortunately, you can Quick Save in any level so you don’t lose your progress should you need to stop.
I’ve spent countless hours playing this game, due to its fun factor. If you haven’t given it a go, really you should! I LOVE this game!… Expand
Average User Score: 7.9Jun 28, 2012As an adult, this is THE best 3DS game I've played (even after Super Mario Land 3D, Mario Kart 7, etc.!) for all the following reasons:
1)As an adult, this is THE best 3DS game I've played (even after Super Mario Land 3D, Mario Kart 7, etc.!) for all the following reasons:
1) Multiple characters to pick from with various weapons and powers
2) Large number of campaigns - I've played countless hours, and am still playing
3) There's some strategy involved in picking right characters and weapons for missions, but not to the point that it's painful and onerous
4) Controls are fantastic and easy to follow
5) Each mission is can be saved at any point in time so you can save before taking certain risks
Although I didn't pay the full retail price for it, I would happily have done so without a thought. BUY IT if you haven't yet!… Expand
Average User Score: 4.4May 22, 2012I'm not too unhappy about the linearity of the game. I'm not even unhappy about the repeate-and-rinse hack and slash. I'm REALLY unhappy aboutI'm not too unhappy about the linearity of the game. I'm not even unhappy about the repeate-and-rinse hack and slash. I'm REALLY unhappy about the cheap deaths. Some of the bosses are really cheap in that you only have 1 way to run, and that's what makes this a failure. If all bosses gave you much more room to move and out-think it a little, then I would've given this a 5 or 6. As it stands, it's just a game that's not worth the full price. Just rent it.… Expand
Average User Score: 8.7Apr 25, 2012This is one of the most fun and easy to pickup whup-ass beat-em-up games for the Wii! While it has an element of "history" to it, the historyThis is one of the most fun and easy to pickup whup-ass beat-em-up games for the Wii! While it has an element of "history" to it, the history doesn't get in the way of the crazy, whup ass, beat-up combos of damage you can do to hoards and hoards of enemies. While I played with it, I keep having this exciting feeling of "bring 'em on"! It's one of those games that make you feel like a real bad-ass. The key thing is simplicity that works with both an adult like me and my eldest son! The game play is all about doing much damage with as crazy combos - the excitement of achieving Super Basara Frenzy combos of up to 6000 hits without a break is just plain nuts. And super fun and exciting. I have only played 22% of my first character, Ieyasu. I am now just playing Saica to try a different style, and boy it's fun. Even though the map is similar with the different character, the gameplay and whup-ass combos are totally different, and feels fresh. HIGHLY RECOMMENDED - don't listen to negative critics. You don't know what you're missing if you don't get this game. GET IT NOW, no regrets! I'll have hours and hours of fun!… Expand